Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ChajBa
Bacchus
Level 19
God Stats
1W - 6L
1,500 SR
Queue Stats
64W - 79L
1,393 Elo+
Party 2
Danzaburou
Danzaburou
DrowExile
Danzaburou
Level 27
God Stats
39W - 38L
1,502 SR
Queue Stats
127W - 160L
1,453 Elo+
Party 2
Kukulkan
Kukulkan
KkenpachiZzaraki
Kukulkan
Level 16
God Stats
19W - 17L
1,585 SR
Queue Stats
224W - 212L
1,438 Elo+
Solo
Sun Wukong
Sun Wukong
Rucula
Sun Wukong
Level 17
God Stats
14W - 8L
1,547 SR
Queue Stats
39W - 32L
1,394 Elo+
Solo
Team Averages
Level 21
1,527 SR
1,435 Elo+

VS

Team Averages
Level 13
1,500 SR
1,427 Elo+
Khepri
Khepri
 
Khepri
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Brajantula
Merlin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,441 Elo+
Solo
Baron Samedi
Baron Samedi
Eregest
Baron Samedi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 17L
1,354 Elo+
Solo
Ra
Ra
TsukuyomiEmilia
Ra
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 6L
1,471 Elo+
Party 1
Hachiman
Hachiman
kazuha43
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
18
14 / 5 / 8
13,126
1,193
19,073
15,836
6,322
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
ChajBa
Bacchus
17
1 / 2 / 16
10,081
916
11,761
13,696
15,855
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
DrowExile
Danzaburou
19
4 / 2 / 21
12,226
1,111
15,962
10,669
4,444
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
3 / 1 / 11
10,683
971
14,922
6,243
2,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Rucula
Sun Wukong
18
3 / 0 / 15
10,639
967
5,385
7,932
7,392
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

246

VS

Team 2 Tickets

98

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
0 / 2 / 6
9,848
895
8,020
13,209
15,076
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Brajantula
Merlin
17
1 / 5 / 8
10,189
926
14,094
15,064
7,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Eregest
Baron Samedi
16
2 / 11 / 6
10,006
910
6,642
17,553
15,981
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
4 / 1 / 3
10,779
980
9,568
11,182
5,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
kazuha43
Hachiman
17
3 / 6 / 5
10,821
984
9,906
13,426
6,463
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
38
25
Kills
10
10
Deaths
25
71
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
14
5
8
3.6
L
Khepri
 
Khepri
0
2
6
1.5
L
Merlin
Brajantula
Merlin
1
5
8
1
W
Bacchus
ChajBa
Bacchus
1
2
16
4.5
W
Danzaburou
DrowExile
Danzaburou
4
2
21
7.25
L
Baron Samedi
Eregest
Baron Samedi
2
11
6
0.45
W
3
1
11
8.5
W
Sun Wukong
Rucula
Sun Wukong
3
0
15
10.5
L
4
1
3
5.5
L
Hachiman
kazuha43
Hachiman
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,103
Damage
48,230
54,376
Taken
70,434
36,645
Mitigated
50,097
9,265
Healing
7,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
19,073
6,632
0
6,662
15,836
6,322
0
11,142
4,561
34,005
0
L
Khepri
 
Khepri
8,020
159
0
0
13,209
15,076
0
6,604
6,605
20,598
0
L
Merlin
Brajantula
Merlin
14,094
2,279
154
1,504
15,064
7,214
0
8,871
6,193
25,843
0
W
Bacchus
ChajBa
Bacchus
11,761
841
0
205
13,696
15,855
0
8,608
5,088
18,705
0
W
Danzaburou
DrowExile
Danzaburou
15,962
4,960
0
2,039
10,669
4,444
0
8,423
2,246
0
43,362
L
Baron Samedi
Eregest
Baron Samedi
6,642
650
1,732
836
17,553
15,981
0
13,147
4,406
19,767
0
W
14,922
453
0
164
6,243
2,632
0
4,454
1,789
37,492
0
W
Sun Wukong
Rucula
Sun Wukong
5,385
1,290
0
195
7,932
7,392
0
5,564
2,368
0
27,669
L
9,568
440
1,061
990
11,182
5,363
0
8,786
2,396
39,795
0
L
Hachiman
kazuha43
Hachiman
9,906
5,750
0
832
13,426
6,463
0
8,348
5,078
0
24,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,755
Gold Earned
51,643
200
Minions Killed
190
10
Camps Cleared
5
1,024,750
Distance Traveled
990,022
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,126
1,193
25
2
5
175,260
0
L
Khepri
9,848
895
13
1
1
198,792
2
L
Merlin
10,189
926
31
3
1
184,354
0
W
Bacchus
10,081
916
17
2
1
220,673
0
W
Danzaburou
12,226
1,111
53
5
3
191,609
0
L
Baron Samedi
10,006
910
33
3
0
156,245
0
W
Kukulkan
10,683
971
60
5
0
212,132
0
W
Sun Wukong
10,639
967
45
4
1
225,076
0
L
Ra
10,779
980
73
7
1
249,051
1
L
Hachiman
10,821
984
40
4
2
201,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role