Player Matchup

Arachne
Arachne
 
Arachne
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
FluffyPuff14
Athena
Level 29
God Stats
14W - 18L
1,417 SR
Queue Stats
162W - 185L
1,304 Elo+
Party 1
Guan Yu
Guan Yu
WhyOhEn
Guan Yu
Level 37
God Stats
0W - 7L
1,164 SR
Queue Stats
159W - 143L
1,404 Elo+
Solo
Medusa
Medusa
lucasezequiel05
Medusa
Level 37
God Stats
21W - 26L
1,291 SR
Queue Stats
302W - 331L
1,312 Elo+
Party 1
He Bo
He Bo
zSpookyxMooN382
He Bo
Level 42
God Stats
4W - 24L
1,264 SR
Queue Stats
264W - 300L
1,302 Elo+
Party 1
Team Averages
Level 39
1,327 SR
1,364 Elo+

VS

Team Averages
Level 61
1,484 SR
1,451 Elo+
Achilles
Achilles
 
Achilles
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
 
Agni
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Dr Malito6055
Terra
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 80L
1,597 Elo+
Solo
Thanatos
Thanatos
MrCatSc
Thanatos
Level 29
God Stats
9W - 17L
1,358 SR
Queue Stats
97W - 134L
1,313 Elo+
Party 2
Artemis
Artemis
Pain_Succ
Artemis
Level 66
God Stats
17W - 10L
1,562 SR
Queue Stats
438W - 447L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
1
0 / 0 / 0
2,953
422
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
6
1 / 0 / 3
4,121
589
1,987
5,906
1,703
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
WhyOhEn
Guan Yu
7
0 / 2 / 0
4,237
605
1,295
5,145
3,294
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
2 / 0 / 1
4,485
641
2,935
2,873
679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
5 / 2 / 0
4,973
710
3,959
3,750
1,300
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
3 / 0 / 0
5,430
776
3,917
3,589
1,317
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Agni
 
Agni
7
0 / 4 / 2
4,600
657
2,826
4,740
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 0 / 0
3,702
529
1,570
4,221
1,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
MrCatSc
Thanatos
7
1 / 3 / 0
4,249
607
1,054
3,737
1,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
Pain_Succ
Artemis
6
0 / 1 / 0
3,843
549
2,930
2,897
735
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
8
Kills
4
4
Deaths
8
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
0
0
0
W
Achilles
 
Achilles
3
0
0
3
W
Agni
 
Agni
0
4
2
0.25
W
0
0
0
0
L
Athena
1
0
3
2.5
W
Thanatos
MrCatSc
Thanatos
1
3
0
0.33
W
Artemis
Pain_Succ
Artemis
0
1
0
0
L
Guan Yu
WhyOhEn
Guan Yu
0
2
0
0
L
2
0
1
2.5
L
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,176
Damage
12,297
17,674
Taken
19,184
6,976
Mitigated
5,825
4,170
Healing
6,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
 
Achilles
3,917
1,556
0
1,515
3,589
1,317
0
0
3,565
0
23,065
W
Agni
 
Agni
2,826
416
0
1,077
4,740
1,506
222
2,996
1,744
23,963
0
W
1,570
421
229
1,097
4,221
1,201
0
1,204
3,017
8,451
0
L
Athena
1,987
531
178
811
5,906
1,703
0
1,578
4,328
7,422
0
W
Thanatos
MrCatSc
Thanatos
1,054
474
0
1,538
3,737
1,066
126
1,192
2,545
0
15,438
W
Artemis
Pain_Succ
Artemis
2,930
1,615
0
960
2,897
735
0
554
2,343
0
15,302
L
Guan Yu
WhyOhEn
Guan Yu
1,295
344
0
1,010
5,145
3,294
0
0
4,799
0
14,688
L
2,935
1,269
363
720
2,873
679
680
979
1,894
0
16,377
L
3,959
642
0
1,088
3,750
1,300
0
1,839
1,911
16,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,769
Gold Earned
21,824
108
Minions Killed
164
0
Camps Cleared
0
589,177
Distance Traveled
714,295
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
2,953
422
1
0
0
9,067
0
W
Achilles
5,430
776
55
8
0
160,666
0
W
Agni
4,600
657
51
7
0
139,477
1
W
Terra
3,702
529
9
1
0
135,808
2
L
Athena
4,121
589
8
1
0
152,404
0
W
Thanatos
4,249
607
31
4
0
142,083
0
W
Artemis
3,843
549
18
3
0
136,261
2
L
Guan Yu
4,237
605
38
5
0
148,981
0
L
Medusa
4,485
641
32
5
0
139,495
1
L
He Bo
4,973
710
29
4
0
139,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role