Player Matchup

Mercury
Mercury
Hawk_level
Mercury
Level 6
God Stats
4W - 8L
1,417 SR
Queue Stats
24W - 33L
1,347 Elo+
Solo
Izanami
Izanami
Huskar08
Izanami
Level 18
God Stats
11W - 4L
1,737 SR
Queue Stats
40W - 31L
1,501 Elo+
Solo
Ratatoskr
Ratatoskr
TheGadoWolf
Ratatoskr
Level 13
God Stats
1W - 1L
1,798 SR
Queue Stats
12W - 8L
1,493 Elo+
Solo
Bacchus
Bacchus
YMascarpone
Bacchus
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 38L
1,514 Elo+
Solo
Olorun
Olorun
fpfoto
Olorun
Level 4
God Stats
0W - 5L
1,104 SR
Queue Stats
0W - 5L
1,176 Elo+
Solo
Team Averages
Level 12
1,511 SR
1,406 Elo+

VS

Team Averages
Level 15
1,585 SR
1,407 Elo+
Artemis
Artemis
LeoBTS
Artemis
Level 29
God Stats
12W - 7L
1,924 SR
Queue Stats
256W - 268L
1,396 Elo+
Solo
Chaac
Chaac
Natan2896
Chaac
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 35L
1,288 Elo+
Solo
Merlin
Merlin
TiodaFeira
Merlin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 33L
1,371 Elo+
Solo
Neith
Neith
mateus6locc
Neith
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Ganesha
Ganesha
цайр
Ganesha
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 31L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Hawk_level
Mercury
19
2 / 7 / 5
11,678
898
1,405
15,274
6,939
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Huskar08
Izanami
20
10 / 8 / 8
14,718
1,132
38,921
25,250
9,144
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
TheGadoWolf
Ratatoskr
20
9 / 13 / 8
14,887
1,145
18,567
27,095
16,016
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
YMascarpone
Bacchus
20
1 / 3 / 12
13,107
1,008
9,536
19,509
36,918
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Olorun
fpfoto
Olorun
18
0 / 11 / 7
11,145
857
4,744
19,795
13,298
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LeoBTS
Artemis
20
26 / 4 / 10
17,795
1,369
41,051
16,339
8,489
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
Natan2896
Chaac
20
0 / 9 / 25
12,463
959
4,063
22,585
14,757
Merlin
TiodaFeira
Merlin
20
12 / 5 / 20
15,667
1,205
21,435
11,282
5,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
4 / 4 / 19
13,027
1,002
13,757
12,447
5,987
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
цайр
Ganesha
20
0 / 0 / 33
13,461
1,035
19,173
15,074
9,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
149
22
Kills
42
42
Deaths
22
40
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Mercury
Hawk_level
Mercury
2
7
5
0.64
L
Izanami
Huskar08
Izanami
10
8
8
1.75
W
Artemis
LeoBTS
Artemis
26
4
10
7.75
W
Chaac
Natan2896
Chaac
0
9
25
1.39
L
Ratatoskr
TheGadoWolf
Ratatoskr
9
13
8
1
W
Merlin
TiodaFeira
Merlin
12
5
20
4.4
L
Bacchus
YMascarpone
Bacchus
1
3
12
2.33
L
Olorun
fpfoto
Olorun
0
11
7
0.32
W
4
4
19
3.38
W
Ganesha
цайр
Ganesha
0
0
33
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,173
Damage
99,479
106,923
Taken
77,727
82,315
Mitigated
43,653
7,696
Healing
5,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Hawk_level
Mercury
1,405
60
0
0
15,274
6,939
0
3,144
12,130
0
2,223
L
Izanami
Huskar08
Izanami
38,921
22,685
0
4,114
25,250
9,144
0
9,273
15,977
0
99,569
W
Artemis
LeoBTS
Artemis
41,051
31,477
42
643
16,339
8,489
0
2,787
13,552
0
59,086
W
Chaac
Natan2896
Chaac
4,063
444
0
1,888
22,585
14,757
0
2,194
20,391
0
17,408
L
Ratatoskr
TheGadoWolf
Ratatoskr
18,567
5,861
0
1,951
27,095
16,016
0
10,462
16,633
0
38,153
W
Merlin
TiodaFeira
Merlin
21,435
1,701
0
805
11,282
5,336
0
2,664
8,618
58,878
0
L
Bacchus
YMascarpone
Bacchus
9,536
319
0
0
19,509
36,918
0
7,285
12,224
20,438
0
L
Olorun
fpfoto
Olorun
4,744
2,452
572
1,059
19,795
13,298
0
10,444
9,351
11,001
0
W
13,757
8,165
0
1,302
12,447
5,987
0
3,308
9,139
0
36,105
W
Ganesha
цайр
Ganesha
19,173
935
77
820
15,074
9,084
0
3,327
11,747
39,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,535
Gold Earned
72,413
198
Minions Killed
248
6
Camps Cleared
10
1,022,422
Distance Traveled
1,124,133
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,678
898
0
0
0
202,566
0
L
Izanami
14,718
1,132
128
10
2
190,701
0
W
Artemis
17,795
1,369
38
3
4
233,344
0
W
Chaac
12,463
959
33
3
0
213,278
0
L
Ratatoskr
14,887
1,145
40
3
3
267,320
0
W
Merlin
15,667
1,205
115
9
3
210,135
0
L
Bacchus
13,107
1,008
17
1
1
269,890
0
L
Olorun
11,145
857
13
1
0
91,945
1
W
Neith
13,027
1,002
62
5
3
224,351
0
W
Ganesha
13,461
1,035
0
0
0
243,025
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role