Player Matchup

Hachiman
Hachiman
Siddiiy
Hachiman
Level 106
God Stats
21W - 17L
1,668 SR
Queue Stats
579W - 597L
1,481 Elo+
Party 1
Janus
Janus
Sp1rker
Janus
Level 160
God Stats
5W - 5L
1,625 SR
Queue Stats
281W - 265L
1,510 Elo+
Party 3
Chronos
Chronos
ThiccyBriccy
Chronos
Level 122
God Stats
39W - 20L
1,624 SR
Queue Stats
478W - 466L
1,518 Elo+
Solo
Sobek
Sobek
chikoritabbie
Sobek
Level 84
God Stats
5W - 4L
1,556 SR
Queue Stats
120W - 126L
1,508 Elo+
Party 1
Ne Zha
Ne Zha
skypse
Ne Zha
Level 116
God Stats
1W - 0L
1,727 SR
Queue Stats
2W - 1L
1,549 Elo+
Party 3
Team Averages
Level 118
1,640 SR
1,514 Elo+

VS

Team Averages
Level 113
1,576 SR
1,549 Elo+
Morgan Le Fay
Morgan Le Fay
AREGON10
Morgan Le Fay
Level 109
God Stats
23W - 16L
1,626 SR
Queue Stats
411W - 371L
1,570 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Ezerado
Ah Muzen Cab
Level 112
God Stats
6W - 10L
1,439 SR
Queue Stats
28W - 35L
1,551 Elo+
Party 4
Osiris
Osiris
Smalewars
Osiris
Level 127
God Stats
3W - 3L
1,445 SR
Queue Stats
278W - 270L
1,505 Elo+
Party 2
Thanatos
Thanatos
T4NKMACA01
Thanatos
Level 97
God Stats
2W - 3L
1,658 SR
Queue Stats
164W - 146L
1,561 Elo+
Party 2
Terra
Terra
midnight0992
Terra
Level 118
God Stats
2W - 4L
1,713 SR
Queue Stats
126W - 120L
1,557 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Siddiiy
Hachiman
20
9 / 2 / 1
14,863
619
20,149
17,747
6,945
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
Sp1rker
Janus
18
7 / 5 / 5
12,812
534
13,208
15,573
5,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
ThiccyBriccy
Chronos
20
10 / 2 / 10
14,045
585
14,521
24,039
13,600
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
0 / 4 / 14
10,880
453
6,553
25,490
28,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ne Zha
skypse
Ne Zha
18
4 / 7 / 10
12,347
514
11,430
20,954
7,615
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AREGON10
Morgan Le Fay
18
5 / 7 / 2
12,031
501
16,021
20,005
8,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Ezerado
Ah Muzen Cab
16
2 / 6 / 4
10,516
438
15,356
16,297
5,916
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Osiris
Smalewars
Osiris
17
2 / 8 / 5
11,291
470
9,906
18,960
14,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
T4NKMACA01
Thanatos
16
8 / 6 / 1
11,670
486
12,941
15,565
6,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 4 / 8
9,469
395
6,374
15,869
20,829
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
37
30
Kills
17
20
Deaths
31
40
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AREGON10
Morgan Le Fay
5
7
2
0.86
L
Ah Muzen Cab
Ezerado
Ah Muzen Cab
2
6
4
0.67
W
Hachiman
Siddiiy
Hachiman
9
2
1
4.75
L
Osiris
Smalewars
Osiris
2
8
5
0.56
W
Janus
Sp1rker
Janus
7
5
5
1.9
L
Thanatos
T4NKMACA01
Thanatos
8
6
1
1.42
W
Chronos
ThiccyBriccy
Chronos
10
2
10
7.5
W
0
4
14
1.75
L
0
4
8
1
W
Ne Zha
skypse
Ne Zha
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,861
Damage
60,598
103,803
Taken
86,696
61,916
Mitigated
56,851
32,015
Healing
20,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AREGON10
Morgan Le Fay
16,021
793
0
3,644
20,005
8,637
424
5,865
14,140
90,184
0
L
Ah Muzen Cab
Ezerado
Ah Muzen Cab
15,356
3,875
0
2,098
16,297
5,916
0
4,891
11,406
0
70,526
W
Hachiman
Siddiiy
Hachiman
20,149
10,085
0
6,671
17,747
6,945
1,376
2,978
14,769
0
134,209
L
Osiris
Smalewars
Osiris
9,906
2,642
0
2,102
18,960
14,927
0
11,968
6,992
0
67,893
W
Janus
Sp1rker
Janus
13,208
664
0
2,619
15,573
5,134
0
5,046
10,527
88,912
0
L
Thanatos
T4NKMACA01
Thanatos
12,941
3,931
0
9,886
15,565
6,542
0
5,719
9,846
0
62,645
W
Chronos
ThiccyBriccy
Chronos
14,521
6,165
0
9,279
24,039
13,600
7,507
6,881
17,158
76,548
0
W
6,553
282
0
7,289
25,490
28,622
793
5,597
19,893
19,131
0
L
6,374
676
765
1,762
15,869
20,829
0
6,810
9,059
27,521
0
W
Ne Zha
skypse
Ne Zha
11,430
4,939
0
6,157
20,954
7,615
1,083
7,976
12,978
0
94,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,947
Gold Earned
54,977
628
Minions Killed
475
0
Camps Cleared
0
2,311,209
Distance Traveled
2,090,954
43
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
12,031
501
137
6
0
401,761
2
L
Ah Muzen Cab
10,516
438
110
5
0
429,616
6
W
Hachiman
14,863
619
224
9
0
434,234
7
L
Osiris
11,291
470
113
5
0
403,408
0
W
Janus
12,812
534
151
6
0
448,802
11
L
Thanatos
11,670
486
80
3
0
387,554
4
W
Chronos
14,045
585
116
5
0
480,111
7
W
Sobek
10,880
453
33
1
0
475,920
11
L
Terra
9,469
395
35
1
0
468,615
8
W
Ne Zha
12,347
514
104
4
0
472,142
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role