Player Matchup

Janus
Janus
Fartnut uwu
Janus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,536 Elo+
Party 1
Cu Chulainn
Cu Chulainn
L0RD C III
Cu Chulainn
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 118L
1,523 Elo+
Solo
Achilles
Achilles
Riolu uwu
Achilles
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,694 Elo+
Party 1
Thor
Thor
TNTTurtlez
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,594 Elo+
Solo
Izanami
Izanami
UMGVERSED9
Izanami
Level 24
God Stats
10W - 4L
1,865 SR
Queue Stats
65W - 47L
1,584 Elo+
Solo
Team Averages
Level 12
1,573 SR
1,586 Elo+

VS

Team Averages
Level 11
1,638 SR
1,595 Elo+
Sun Wukong
Sun Wukong
Mask_Assasin555
Sun Wukong
Level 29
God Stats
2W - 1L
1,740 SR
Queue Stats
214W - 219L
1,469 Elo+
Solo
Neith
Neith
RozuX1
Neith
Level 4
God Stats
1W - 1L
1,726 SR
Queue Stats
3W - 1L
1,634 Elo+
Solo
Ymir
Ymir
SSGxGOHAN
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,606 Elo+
Solo
Ao Kuang
Ao Kuang
manlygunner
Ao Kuang
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
87W - 76L
1,506 Elo+
Solo
Kukulkan
Kukulkan
nobeef97
Kukulkan
Level 4
God Stats
2W - 4L
1,726 SR
Queue Stats
84W - 72L
1,758 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 4
13,919
605
17,457
13,092
5,437
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
L0RD C III
Cu Chulainn
18
6 / 3 / 9
12,902
561
11,563
13,737
9,660
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
Riolu uwu
Achilles
20
6 / 1 / 6
14,683
638
14,907
14,141
10,541
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 2 / 7
11,882
517
9,109
15,603
6,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Izanami
UMGVERSED9
Izanami
20
19 / 2 / 5
16,889
734
30,037
14,082
6,303
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Mask_Assasin555
Sun Wukong
18
0 / 4 / 2
10,244
445
6,295
18,534
12,369
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
RozuX1
Neith
15
1 / 13 / 1
9,997
435
4,772
25,558
12,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
13
1 / 6 / 5
9,370
407
7,387
22,785
18,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
manlygunner
Ao Kuang
16
4 / 8 / 2
10,800
470
7,873
23,717
9,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
nobeef97
Kukulkan
18
3 / 8 / 0
11,212
487
10,057
13,822
5,150
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
19
39
Kills
9
9
Deaths
39
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
W
Cu Chulainn
L0RD C III
Cu Chulainn
6
3
9
3.5
L
Sun Wukong
Mask_Assasin555
Sun Wukong
0
4
2
0.25
W
Achilles
Riolu uwu
Achilles
6
1
6
9
L
Neith
RozuX1
Neith
1
13
1
0.12
L
Ymir
1
6
5
0.58
W
3
2
7
3.25
W
Izanami
UMGVERSED9
Izanami
19
2
5
10.75
L
Ao Kuang
manlygunner
Ao Kuang
4
8
2
0.63
L
Kukulkan
nobeef97
Kukulkan
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,073
Damage
36,384
70,655
Taken
104,416
38,442
Mitigated
58,418
21,497
Healing
15,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,457
478
138
3,301
13,092
5,437
2,014
7,809
5,283
101,263
0
W
Cu Chulainn
L0RD C III
Cu Chulainn
11,563
4,933
0
2,607
13,737
9,660
1,386
5,497
8,240
0
60,569
L
Sun Wukong
Mask_Assasin555
Sun Wukong
6,295
1,665
0
5,285
18,534
12,369
44
1,902
16,550
0
71,860
W
Achilles
Riolu uwu
Achilles
14,907
3,363
0
6,186
14,141
10,541
2,140
3,595
10,546
0
109,162
L
Neith
RozuX1
Neith
4,772
2,543
0
648
25,558
12,981
204
89
25,340
0
38,529
L
Ymir
7,387
1,730
0
776
22,785
18,351
0
3,137
19,239
28,464
0
W
9,109
904
0
3,564
15,603
6,501
708
4,806
10,797
0
73,383
W
Izanami
UMGVERSED9
Izanami
30,037
23,651
0
5,701
14,082
6,303
7,337
3,143
10,939
0
181,481
L
Ao Kuang
manlygunner
Ao Kuang
7,873
1,682
0
7,765
23,717
9,567
0
7,140
15,865
45,207
12,317
L
Kukulkan
nobeef97
Kukulkan
10,057
1,428
0
791
13,822
5,150
0
4,668
8,694
77,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,275
Gold Earned
51,623
800
Minions Killed
475
0
Camps Cleared
0
2,157,872
Distance Traveled
2,023,578
19
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,919
605
183
8
0
444,308
1
W
Cu Chulainn
12,902
561
89
4
0
418,321
2
L
Sun Wukong
10,244
445
142
6
0
462,022
0
W
Achilles
14,683
638
190
8
0
479,200
11
L
Neith
9,997
435
53
2
0
386,242
0
L
Ymir
9,370
407
32
1
0
415,613
1
W
Thor
11,882
517
103
4
0
408,272
3
W
Izanami
16,889
734
235
10
0
407,771
2
L
Ao Kuang
10,800
470
83
4
0
372,162
1
L
Kukulkan
11,212
487
165
7
0
387,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role