Player Matchup

Bakasura
Bakasura
Ali_Huss_N
Bakasura
Level 35
God Stats
2W - 3L
1,547 SR
Queue Stats
144W - 183L
1,309 Elo+
Party 2
Heimdallr
Heimdallr
Gmegaforce
Heimdallr
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
389W - 417L
1,411 Elo+
Solo
Sol
Sol
Jaxze--
Sol
Level 109
God Stats
475W - 516L
1,489 SR
Queue Stats
804W - 868L
1,402 Elo+
Solo
Yemoja
Yemoja
TLW Zoe Saldana
Yemoja
Level 78
God Stats
254W - 300L
1,532 SR
Queue Stats
289W - 356L
1,460 Elo+
Solo
Cu Chulainn
Cu Chulainn
tmesah_x
Cu Chulainn
Level 45
God Stats
4W - 9L
1,347 SR
Queue Stats
161W - 194L
1,334 Elo+
Party 2
Team Averages
Level 62
1,483 SR
1,383 Elo+

VS

Team Averages
Level 71
1,410 SR
1,356 Elo+
Khepri
Khepri
MourningWheat84
Khepri
Level 26
God Stats
11W - 9L
1,384 SR
Queue Stats
77W - 106L
1,326 Elo+
Party 1
Neith
Neith
Pipostock
Neith
Level 148
God Stats
55W - 75L
1,339 SR
Queue Stats
444W - 561L
1,346 Elo+
Solo
Hera
Hera
TheDimondShaymin
Hera
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
75W - 82L
1,396 Elo+
Party 1
Jing Wei
Jing Wei
acrownand3nails
Jing Wei
Level 105
God Stats
7W - 9L
1,520 SR
Queue Stats
462W - 495L
1,348 Elo+
Party 1
Bakasura
Bakasura
tygamer4
Bakasura
Level 48
God Stats
8W - 7L
1,308 SR
Queue Stats
314W - 370L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ali_Huss_N
Bakasura
16
4 / 11 / 6
11,081
504
7,430
22,021
7,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heimdallr
Gmegaforce
Heimdallr
17
2 / 4 / 2
9,875
449
8,912
16,308
5,748
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
11
3 / 5 / 3
8,442
384
7,962
16,481
4,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 1 / 3
10,140
461
7,894
18,730
13,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
tmesah_x
Cu Chulainn
14
5 / 4 / 3
10,371
471
8,182
14,213
12,270
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 5
10,337
470
5,570
14,442
13,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Pipostock
Neith
18
5 / 5 / 3
12,593
572
12,075
14,848
5,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
9 / 4 / 7
11,893
541
19,898
10,973
4,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
17
2 / 2 / 7
11,418
519
13,106
12,699
5,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bakasura
tygamer4
Bakasura
18
9 / 5 / 7
12,563
571
13,497
17,748
10,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
54
16
Kills
25
25
Deaths
17
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Ali_Huss_N
Bakasura
4
11
6
0.64
L
Heimdallr
Gmegaforce
Heimdallr
2
4
2
0.75
L
Sol
3
5
3
0.9
W
0
1
5
2.5
W
Neith
Pipostock
Neith
5
5
3
1.3
L
2
1
3
3.5
W
9
4
7
3.13
W
Jing Wei
2
2
7
2.75
L
Cu Chulainn
tmesah_x
Cu Chulainn
5
4
3
1.63
W
Bakasura
tygamer4
Bakasura
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,380
Damage
64,146
87,753
Taken
70,710
42,751
Mitigated
39,971
22,302
Healing
23,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Ali_Huss_N
Bakasura
7,430
5,140
0
2,579
22,021
7,576
12
5,927
15,754
0
57,096
L
Heimdallr
Gmegaforce
Heimdallr
8,912
2,614
0
3,138
16,308
5,748
0
5,303
10,865
0
60,764
L
Sol
7,962
2,162
0
7,242
16,481
4,041
678
4,666
11,637
48,050
0
W
5,570
95
0
3,791
14,442
13,040
1,254
3,758
10,530
34,165
0
W
Neith
Pipostock
Neith
12,075
4,914
0
6,521
14,848
5,957
5,262
2,736
11,902
0
84,659
L
7,894
1,007
1,869
3,761
18,730
13,116
81
7,451
10,848
40,830
0
W
19,898
4,326
867
1,500
10,973
4,465
708
3,528
7,445
66,559
0
W
Jing Wei
13,106
9,882
414
3,671
12,699
5,726
5,683
2,847
9,852
0
84,648
L
Cu Chulainn
tmesah_x
Cu Chulainn
8,182
1,278
0
3,713
14,213
12,270
60
2,121
11,957
8,546
44,560
W
Bakasura
tygamer4
Bakasura
13,497
10,278
0
7,076
17,748
10,783
1,681
4,173
13,575
0
62,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,909
Gold Earned
58,804
419
Minions Killed
524
0
Camps Cleared
0
1,736,662
Distance Traveled
2,004,123
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,081
504
99
5
0
433,225
1
L
Heimdallr
9,875
449
93
4
0
345,424
0
L
Sol
8,442
384
81
4
0
293,942
3
W
Khepri
10,337
470
49
2
0
447,465
0
W
Neith
12,593
572
152
7
0
263,303
6
L
Yemoja
10,140
461
41
2
0
340,749
0
W
Hera
11,893
541
98
4
0
409,150
0
W
Jing Wei
11,418
519
134
6
0
421,381
7
L
Cu Chulainn
10,371
471
105
5
0
323,322
2
W
Bakasura
12,563
571
91
4
0
462,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role