Player Matchup

King Arthur
King Arthur
ChorionicDeer90
King Arthur
Level 27
God Stats
7W - 8L
1,498 SR
Queue Stats
252W - 294L
1,432 Elo+
Party 1
Heimdallr
Heimdallr
D0gS0LdIeR666
Heimdallr
Level 27
God Stats
8W - 3L
1,761 SR
Queue Stats
282W - 239L
1,329 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ExH29
Morgan Le Fay
Level 18
God Stats
18W - 10L
1,561 SR
Queue Stats
53W - 44L
1,434 Elo+
Party 1
Sun Wukong
Sun Wukong
IPRO leon2004
Sun Wukong
Level 28
God Stats
34W - 28L
1,487 SR
Queue Stats
157W - 182L
1,399 Elo+
Party 1
Mercury
Mercury
ShadowKay75
Mercury
Level 56
God Stats
6W - 3L
1,843 SR
Queue Stats
276W - 285L
1,486 Elo+
Party 1
Team Averages
Level 31
1,630 SR
1,416 Elo+

VS

Team Averages
Level 15
1,458 SR
1,231 Elo+
Thor
Thor
FlushestCoronet
Thor
Level 14
God Stats
4W - 8L
1,436 SR
Queue Stats
5W - 10L
1,082 Elo+
Party 2
Merlin
Merlin
ForMion
Merlin
Level 29
God Stats
2W - 2L
1,509 SR
Queue Stats
89W - 92L
1,323 Elo+
Solo
King Arthur
King Arthur
MoyenneBle89698
King Arthur
Level 5
God Stats
1W - 7L
1,278 SR
Queue Stats
6W - 12L
1,048 Elo+
Solo
Thanatos
Thanatos
NightStalk3r107
Thanatos
Level 15
God Stats
8W - 9L
1,626 SR
Queue Stats
12W - 15L
1,280 Elo+
Party 2
Fenrir
Fenrir
UwU_You_Suck_UwU
Fenrir
Level 12
God Stats
6W - 3L
1,441 SR
Queue Stats
12W - 10L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChorionicDeer90
King Arthur
10
5 / 3 / 5
7,073
505
5,363
6,612
4,649
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
D0gS0LdIeR666
Heimdallr
12
6 / 5 / 1
7,946
568
9,106
7,287
2,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
ExH29
Morgan Le Fay
12
3 / 1 / 8
7,288
521
5,896
5,135
1,911
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
IPRO leon2004
Sun Wukong
12
4 / 3 / 3
7,559
540
6,161
8,860
4,137
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
ShadowKay75
Mercury
15
11 / 1 / 2
9,149
654
8,662
9,020
3,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 5
6,006
429
2,380
8,319
2,291
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
ForMion
Merlin
11
1 / 3 / 1
6,630
474
5,232
6,366
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
MoyenneBle89698
King Arthur
9
2 / 4 / 2
6,560
469
2,378
10,177
5,635
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
10
5 / 7 / 3
6,988
499
5,692
12,364
4,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
4 / 7 / 0
7,132
509
7,379
10,987
5,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
29
Kills
13
13
Deaths
29
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ChorionicDeer90
King Arthur
5
3
5
2.5
W
Heimdallr
D0gS0LdIeR666
Heimdallr
6
5
1
1.3
W
Morgan Le Fay
ExH29
Morgan Le Fay
3
1
8
7
L
1
8
5
0.44
L
Merlin
ForMion
Merlin
1
3
1
0.5
W
Sun Wukong
IPRO leon2004
Sun Wukong
4
3
3
1.83
L
King Arthur
MoyenneBle89698
King Arthur
2
4
2
0.75
L
Thanatos
5
7
3
0.93
W
Mercury
ShadowKay75
Mercury
11
1
2
12
L
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,188
Damage
23,061
36,914
Taken
48,213
16,866
Mitigated
20,405
3,209
Healing
10,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ChorionicDeer90
King Arthur
5,363
1,310
56
339
6,612
4,649
579
1,336
5,276
0
18,173
W
Heimdallr
D0gS0LdIeR666
Heimdallr
9,106
5,360
0
0
7,287
2,424
3,116
765
6,522
0
42,428
W
Morgan Le Fay
ExH29
Morgan Le Fay
5,896
557
0
54
5,135
1,911
0
1,910
3,225
29,212
0
L
2,380
795
0
0
8,319
2,291
134
367
7,952
0
19,624
L
Merlin
ForMion
Merlin
5,232
187
0
1,179
6,366
2,043
322
1,069
5,297
35,721
0
W
Sun Wukong
IPRO leon2004
Sun Wukong
6,161
1,444
0
2,510
8,860
4,137
0
0
8,860
0
30,989
L
King Arthur
MoyenneBle89698
King Arthur
2,378
458
0
509
10,177
5,635
68
2,347
7,830
0
14,068
L
Thanatos
5,692
2,326
0
5,868
12,364
4,567
346
1,475
10,889
0
29,420
W
Mercury
ShadowKay75
Mercury
8,662
4,442
0
250
9,020
3,745
0
1,221
7,799
0
57,192
L
7,379
2,999
0
2,698
10,987
5,869
66
638
10,349
0
28,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,015
Gold Earned
33,316
318
Minions Killed
218
0
Camps Cleared
0
1,390,823
Distance Traveled
1,296,851
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,073
505
33
2
0
282,055
1
W
Heimdallr
7,946
568
68
5
0
258,873
1
W
Morgan Le Fay
7,288
521
44
3
0
267,016
0
L
Thor
6,006
429
33
2
0
274,375
0
L
Merlin
6,630
474
59
4
0
236,698
5
W
Sun Wukong
7,559
540
62
4
0
260,027
5
L
King Arthur
6,560
469
38
3
0
301,796
0
L
Thanatos
6,988
499
47
3
0
242,166
0
W
Mercury
9,149
654
111
8
0
322,852
0
L
Fenrir
7,132
509
41
3
0
241,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role