Player Matchup

Neith
Neith
 
Neith
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Medhir
Anubis
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
274W - 264L
1,501 Elo+
Party 1
Heimdallr
Heimdallr
PinkNekoo
Heimdallr
Level 68
God Stats
1W - 2L
1,695 SR
Queue Stats
143W - 146L
1,469 Elo+
Party 1
King Arthur
King Arthur
Sendes
King Arthur
Level 154
God Stats
21W - 19L
1,551 SR
Queue Stats
351W - 337L
1,447 Elo+
Solo
Cerberus
Cerberus
jaden45
Cerberus
Level 83
God Stats
5W - 1L
1,196 SR
Queue Stats
32W - 37L
1,527 Elo+
Solo
Team Averages
Level 121
1,488 SR
1,489 Elo+

VS

Team Averages
Level 92
1,531 SR
1,464 Elo+
Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
Cadoc88
Hercules
Level 83
God Stats
48W - 41L
1,613 SR
Queue Stats
293W - 291L
1,509 Elo+
Party 2
Zhong Kui
Zhong Kui
Caosti
Zhong Kui
Level 68
God Stats
5W - 7L
1,363 SR
Queue Stats
197W - 199L
1,476 Elo+
Party 2
Susano
Susano
HornyNugget
Susano
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 142L
1,462 Elo+
Solo
Artemis
Artemis
salamispanker
Artemis
Level 104
God Stats
1W - 2L
1,677 SR
Queue Stats
3W - 8L
1,372 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
10 / 0 / 7
10,218
601
8,488
7,498
3,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Medhir
Anubis
18
16 / 1 / 6
11,174
657
27,245
18,645
10,957
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
PinkNekoo
Heimdallr
12
1 / 3 / 7
7,784
458
3,794
9,313
3,345
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Sendes
King Arthur
16
6 / 3 / 4
9,407
553
9,975
13,761
12,618
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
jaden45
Cerberus
13
2 / 5 / 15
8,428
496
6,488
13,765
12,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
0 / 9 / 6
7,142
420
5,990
13,592
11,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
Cadoc88
Hercules
13
2 / 6 / 4
8,695
511
8,999
21,907
9,799
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
Caosti
Zhong Kui
13
0 / 6 / 1
7,730
455
6,940
12,797
8,007
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
13
4 / 7 / 3
9,025
531
10,716
14,281
3,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artemis
12
5 / 7 / 0
7,690
452
9,930
10,233
2,587
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
25
35
Kills
11
12
Deaths
35
39
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
10
0
7
13.5
L
Fenrir
 
Fenrir
0
9
6
0.33
L
Hercules
Cadoc88
Hercules
2
6
4
0.67
L
Zhong Kui
Caosti
Zhong Kui
0
6
1
0.08
L
Susano
4
7
3
0.79
W
Anubis
Medhir
Anubis
16
1
6
19
W
Heimdallr
PinkNekoo
Heimdallr
1
3
7
1.5
W
King Arthur
Sendes
King Arthur
6
3
4
2.67
W
Cerberus
jaden45
Cerberus
2
5
15
1.9
L
Artemis
5
7
0
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,990
Damage
42,575
62,982
Taken
72,810
43,071
Mitigated
36,040
26,900
Healing
14,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,488
4,687
0
4,136
7,498
3,657
934
68
7,430
0
75,257
L
Fenrir
 
Fenrir
5,990
1,404
0
2,341
13,592
11,663
0
5,450
8,142
0
23,586
L
Hercules
Cadoc88
Hercules
8,999
2,990
0
5,405
21,907
9,799
0
8,806
13,101
0
42,613
L
Zhong Kui
Caosti
Zhong Kui
6,940
1,662
126
4,259
12,797
8,007
0
6,843
5,954
45,937
0
L
Susano
10,716
2,514
0
886
14,281
3,984
0
6,659
7,622
0
49,009
W
Anubis
Medhir
Anubis
27,245
1,973
0
13,885
18,645
10,957
174
2,726
15,919
90,293
0
W
Heimdallr
PinkNekoo
Heimdallr
3,794
1,118
0
2,916
9,313
3,345
708
0
9,313
0
37,180
W
King Arthur
Sendes
King Arthur
9,975
839
0
3,106
13,761
12,618
0
4,108
9,653
0
51,183
W
Cerberus
jaden45
Cerberus
6,488
594
0
2,857
13,765
12,494
0
38
13,727
31,979
0
L
Artemis
9,930
5,420
225
1,167
10,233
2,587
0
5,975
4,258
0
43,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,011
Gold Earned
40,282
517
Minions Killed
361
0
Camps Cleared
0
1,617,638
Distance Traveled
1,481,935
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,218
601
120
7
0
327,351
4
L
Fenrir
7,142
420
19
1
0
333,492
4
L
Hercules
8,695
511
95
6
0
287,727
7
L
Zhong Kui
7,730
455
91
5
0
272,253
5
L
Susano
9,025
531
82
5
0
300,897
2
W
Anubis
11,174
657
147
9
0
324,175
6
W
Heimdallr
7,784
458
79
5
0
293,629
5
W
King Arthur
9,407
553
109
6
0
336,515
8
W
Cerberus
8,428
496
62
4
0
335,968
2
L
Artemis
7,690
452
74
4
0
287,566
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role