Player Matchup

Mulan
Mulan
Aech420
Mulan
Level 29
God Stats
37W - 31L
1,533 SR
Queue Stats
220W - 259L
1,345 Elo+
Solo
Merlin
Merlin
Crowgore
Merlin
Level 14
God Stats
7W - 7L
1,450 SR
Queue Stats
16W - 19L
1,407 Elo+
Solo
Nu Wa
Nu Wa
Morusn
Nu Wa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,366 Elo+
Solo
Fenrir
Fenrir
angecomprachicos
Fenrir
Level 27
God Stats
6W - 9L
1,437 SR
Queue Stats
22W - 24L
1,387 Elo+
Party 1
Cerberus
Cerberus
fafadurand
Cerberus
Level 29
God Stats
3W - 2L
1,583 SR
Queue Stats
21W - 22L
1,389 Elo+
Party 1
Team Averages
Level 23
1,500 SR
1,379 Elo+

VS

Team Averages
Level 24
1,581 SR
1,371 Elo+
Kuzenbo
Kuzenbo
ErickMavelis
Kuzenbo
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,393 Elo+
Party 2
Sol
Sol
VBRmaeczer
Sol
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 54L
1,332 Elo+
Solo
Artemis
Artemis
Warnetpuf
Artemis
Level 4
God Stats
2W - 5L
1,500 SR
Queue Stats
4W - 8L
1,310 Elo+
Party 2
Bellona
Bellona
Wollent
Bellona
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 6L
1,310 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
dankatathanbiest
Morgan Le Fay
Level 17
God Stats
5W - 1L
1,903 SR
Queue Stats
24W - 21L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Aech420
Mulan
19
5 / 8 / 7
12,670
1,056
16,710
24,328
11,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Crowgore
Merlin
19
3 / 7 / 7
12,584
1,049
12,778
13,167
4,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Morusn
Nu Wa
19
2 / 10 / 9
11,676
973
12,032
19,308
6,658
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
9 / 9 / 8
13,736
1,145
23,629
25,040
12,566
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
fafadurand
Cerberus
19
3 / 7 / 13
12,466
1,039
11,665
28,470
35,011
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ErickMavelis
Kuzenbo
20
14 / 4 / 22
15,440
1,287
26,768
20,146
25,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
3 / 6 / 17
12,432
1,036
16,925
16,917
4,279
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
Warnetpuf
Artemis
19
4 / 5 / 12
12,088
1,007
15,904
13,237
4,159
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Wollent
Bellona
20
12 / 5 / 22
14,864
1,239
20,387
19,857
12,020
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
dankatathanbiest
Morgan Le Fay
20
8 / 2 / 22
14,530
1,211
21,230
13,348
5,834
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
136
22
Kills
41
41
Deaths
22
44
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Mulan
Aech420
Mulan
5
8
7
1.06
L
Merlin
Crowgore
Merlin
3
7
7
0.93
W
Kuzenbo
ErickMavelis
Kuzenbo
14
4
22
6.25
L
Nu Wa
Morusn
Nu Wa
2
10
9
0.65
W
3
6
17
1.92
W
Artemis
Warnetpuf
Artemis
4
5
12
2
W
Bellona
Wollent
Bellona
12
5
22
4.6
L
9
9
8
1.44
W
Morgan Le Fay
dankatathanbiest
Morgan Le Fay
8
2
22
9.5
L
Cerberus
fafadurand
Cerberus
3
7
13
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,814
Damage
101,214
110,313
Taken
83,505
70,991
Mitigated
51,833
4,879
Healing
12,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Aech420
Mulan
16,710
4,589
0
457
24,328
11,793
0
15,068
9,260
0
44,270
L
Merlin
Crowgore
Merlin
12,778
691
0
0
13,167
4,963
0
9,536
3,631
49,718
0
W
Kuzenbo
ErickMavelis
Kuzenbo
26,768
6,104
0
0
20,146
25,541
0
8,668
11,478
45,521
0
L
Nu Wa
Morusn
Nu Wa
12,032
3,670
112
1,169
19,308
6,658
0
13,814
5,494
29,389
0
W
16,925
5,177
0
4,379
16,917
4,279
0
6,972
9,945
43,661
0
W
Artemis
Warnetpuf
Artemis
15,904
10,505
0
1,961
13,237
4,159
0
6,218
7,019
0
33,015
W
Bellona
Wollent
Bellona
20,387
7,684
0
2,983
19,857
12,020
0
10,130
9,727
0
35,876
L
23,629
4,877
0
156
25,040
12,566
0
9,974
13,814
0
33,523
W
Morgan Le Fay
dankatathanbiest
Morgan Le Fay
21,230
1,077
0
3,245
13,348
5,834
0
4,487
8,861
52,333
0
L
Cerberus
fafadurand
Cerberus
11,665
1,577
0
2,985
28,470
35,011
0
16,531
11,939
24,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,132
Gold Earned
69,354
220
Minions Killed
219
10
Camps Cleared
5
1,135,897
Distance Traveled
1,126,905
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
12,670
1,056
52
4
5
233,917
0
L
Merlin
12,584
1,049
78
7
2
214,500
7
W
Kuzenbo
15,440
1,287
27
2
1
266,509
1
L
Nu Wa
11,676
973
48
4
0
172,130
0
W
Sol
12,432
1,036
59
5
2
209,952
0
W
Artemis
12,088
1,007
27
2
1
195,744
2
W
Bellona
14,864
1,239
32
3
0
217,112
0
L
Fenrir
13,736
1,145
25
2
2
267,203
0
W
Morgan Le Fay
14,530
1,211
74
6
1
237,588
0
L
Cerberus
12,466
1,039
17
1
1
248,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role