Player Matchup

Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
MrKirk
Odin
Level 159
God Stats
7W - 11L
1,289 SR
Queue Stats
907W - 857L
1,507 Elo+
Party 3
Janus
Janus
jimmykill
Janus
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 69L
1,500 Elo+
Solo
Nemesis
Nemesis
mindedi
Nemesis
Level 136
God Stats
5W - 1L
1,902 SR
Queue Stats
325W - 334L
1,469 Elo+
Solo
Raijin
Raijin
pepelino23
Raijin
Level 133
God Stats
7W - 5L
1,564 SR
Queue Stats
288W - 287L
1,492 Elo+
Solo
Team Averages
Level 140
1,551 SR
1,494 Elo+

VS

Team Averages
Level 126
1,588 SR
1,533 Elo+
Zeus
Zeus
HuskyPhysics
Zeus
Level 149
God Stats
3W - 0L
1,496 SR
Queue Stats
159W - 183L
1,516 Elo+
Party 1
Olorun
Olorun
MALY1232
Olorun
Level 142
God Stats
3W - 7L
1,416 SR
Queue Stats
656W - 613L
1,553 Elo+
Party 2
Chiron
Chiron
TiptoePoppy BVB
Chiron
Level 137
God Stats
7W - 4L
1,650 SR
Queue Stats
223W - 227L
1,500 Elo+
Party 1
Vamana
Vamana
lordoffire912
Vamana
Level 152
God Stats
4W - 1L
1,851 SR
Queue Stats
294W - 268L
1,563 Elo+
Solo
Bellona
Bellona
xXservverXx
Bellona
Level 51
God Stats
3W - 1L
1,527 SR
Queue Stats
326W - 278L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
6 / 3 / 6
9,813
818
12,220
20,597
26,338
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Odin
MrKirk
Odin
15
2 / 4 / 8
8,516
710
9,650
16,596
17,963
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Janus
jimmykill
Janus
16
4 / 5 / 8
10,049
837
16,829
11,764
5,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
mindedi
Nemesis
14
2 / 7 / 10
8,970
748
11,266
16,480
9,792
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
pepelino23
Raijin
16
0 / 4 / 9
8,589
716
10,721
12,119
5,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 12
10,399
867
34,082
10,253
4,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
MALY1232
Olorun
14
0 / 4 / 10
8,467
706
6,320
12,802
11,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 1 / 11
9,952
829
8,395
10,536
5,314
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
10 / 3 / 10
11,257
938
14,472
22,421
23,022
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
xXservverXx
Bellona
17
4 / 2 / 14
9,828
819
8,778
15,616
19,099
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
80
14
Kills
23
23
Deaths
14
41
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
6
3
6
3
W
6
4
12
3
W
Olorun
MALY1232
Olorun
0
4
10
1.25
L
Odin
MrKirk
Odin
2
4
8
1.5
W
3
1
11
8.5
L
Janus
jimmykill
Janus
4
5
8
1.6
W
10
3
10
5
L
Nemesis
mindedi
Nemesis
2
7
10
1
L
Raijin
pepelino23
Raijin
0
4
9
1.13
W
Bellona
xXservverXx
Bellona
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,686
Damage
72,047
77,556
Taken
71,628
65,535
Mitigated
64,111
25,168
Healing
28,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
12,220
2,385
4,225
7,189
20,597
26,338
287
10,518
9,938
0
20,455
W
34,082
1,551
0
419
10,253
4,816
1,023
3,021
7,009
50,494
0
W
Olorun
MALY1232
Olorun
6,320
3,090
7,665
4,125
12,802
11,860
986
5,958
6,799
10,266
0
L
Odin
MrKirk
Odin
9,650
615
2,279
3,261
16,596
17,963
0
7,947
8,427
0
12,818
W
8,395
2,095
4,300
3,309
10,536
5,314
1,834
3,138
7,261
0
26,169
L
Janus
jimmykill
Janus
16,829
751
1,219
1,013
11,764
5,527
1,285
6,071
5,671
39,979
0
W
14,472
6,340
790
5,282
22,421
23,022
892
7,724
14,290
0
29,063
L
Nemesis
mindedi
Nemesis
11,266
2,257
0
3,528
16,480
9,792
857
7,907
8,391
0
11,889
L
Raijin
pepelino23
Raijin
10,721
864
804
1,650
12,119
5,915
588
7,280
4,727
23,752
0
W
Bellona
xXservverXx
Bellona
8,778
749
798
2,048
15,616
19,099
357
7,709
7,725
0
20,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,937
Gold Earned
49,903
106
Minions Killed
141
0
Camps Cleared
0
1,190,890
Distance Traveled
1,115,696
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,813
818
5
0
0
244,912
2
W
Zeus
10,399
867
30
3
0
203,739
0
W
Olorun
8,467
706
13
1
0
206,281
3
L
Odin
8,516
710
8
1
0
253,763
4
W
Chiron
9,952
829
55
5
0
226,657
5
L
Janus
10,049
837
61
5
0
240,904
1
W
Vamana
11,257
938
29
2
0
230,686
0
L
Nemesis
8,970
748
9
1
0
225,976
0
L
Raijin
8,589
716
23
2
0
225,335
1
W
Bellona
9,828
819
14
1
0
248,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role