Player Matchup

Thanatos
Thanatos
Dookieahh
Thanatos
Level 29
God Stats
18W - 27L
1,278 SR
Queue Stats
151W - 142L
1,457 Elo+
Solo
Mulan
Mulan
EPICGR
Mulan
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,312 Elo+
Solo
Ymir
Ymir
ElFantasmaDMJ
Ymir
Level 7
God Stats
1W - 1L
1,301 SR
Queue Stats
24W - 35L
1,192 Elo+
Party 2
Merlin
Merlin
KiZeroCR
Merlin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,461 Elo+
Party 2
Artemis
Artemis
OkayAtBest
Artemis
Level 21
God Stats
2W - 1L
1,438 SR
Queue Stats
110W - 103L
1,298 Elo+
Solo
Team Averages
Level 15
1,403 SR
1,344 Elo+

VS

Team Averages
Level 14
1,564 SR
1,376 Elo+
Sun Wukong
Sun Wukong
Arda5300
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,136 Elo+
Party 1
Gilgamesh
Gilgamesh
BeakerMeepMeep
Gilgamesh
Level 29
God Stats
6W - 4L
1,693 SR
Queue Stats
132W - 158L
1,369 Elo+
Solo
King Arthur
King Arthur
hussain08
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
klinkerxd
Izanami
Level 6
God Stats
3W - 2L
1,627 SR
Queue Stats
4W - 8L
1,345 Elo+
Party 1
Terra
Terra
wermane
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 20L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dookieahh
Thanatos
20
18 / 4 / 4
13,835
629
17,671
15,849
7,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Mulan
EPICGR
Mulan
15
3 / 6 / 7
10,419
474
8,373
12,515
12,608
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
1 / 4 / 13
10,468
476
5,622
15,733
12,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
KiZeroCR
Merlin
20
11 / 2 / 13
13,913
632
26,792
13,918
8,151
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
OkayAtBest
Artemis
19
3 / 3 / 4
12,401
564
10,344
14,570
5,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Arda5300
Sun Wukong
18
2 / 1 / 1
11,149
507
3,986
13,036
13,587
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
BeakerMeepMeep
Gilgamesh
15
7 / 5 / 3
10,712
487
10,466
15,695
7,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
hussain08
King Arthur
12
0 / 16 / 9
8,152
371
7,841
27,578
13,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
klinkerxd
Izanami
17
6 / 9 / 6
10,727
488
16,885
18,843
6,877
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
wermane
Terra
11
3 / 5 / 8
9,038
411
3,788
16,923
17,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
45
36
Kills
18
19
Deaths
36
41
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Arda5300
Sun Wukong
2
1
1
2.5
L
Gilgamesh
BeakerMeepMeep
Gilgamesh
7
5
3
1.7
W
Thanatos
Dookieahh
Thanatos
18
4
4
5
W
Mulan
EPICGR
Mulan
3
6
7
1.08
W
1
4
13
1.88
W
Merlin
KiZeroCR
Merlin
11
2
13
8.75
W
Artemis
OkayAtBest
Artemis
3
3
4
1.67
L
King Arthur
hussain08
King Arthur
0
16
9
0.28
L
Izanami
klinkerxd
Izanami
6
9
6
1
L
Terra
wermane
Terra
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,802
Damage
42,966
72,585
Taken
92,075
47,146
Mitigated
58,655
24,633
Healing
14,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Arda5300
Sun Wukong
3,986
922
0
694
13,036
13,587
191
3,659
9,377
0
68,221
L
Gilgamesh
BeakerMeepMeep
Gilgamesh
10,466
3,455
0
1,198
15,695
7,165
0
1,593
14,102
0
59,158
W
Thanatos
Dookieahh
Thanatos
17,671
6,349
0
12,799
15,849
7,926
3,022
410
15,395
0
90,063
W
Mulan
EPICGR
Mulan
8,373
2,733
0
242
12,515
12,608
1,712
741
11,640
0
30,321
W
5,622
955
0
500
15,733
12,937
509
1,245
14,365
20,462
0
W
Merlin
KiZeroCR
Merlin
26,792
6,130
118
6,622
13,918
8,151
690
686
12,534
124,585
0
W
Artemis
OkayAtBest
Artemis
10,344
4,764
0
4,352
14,570
5,524
3,150
773
13,797
0
100,524
L
King Arthur
hussain08
King Arthur
7,841
2,440
0
5,008
27,578
13,833
38
16,574
11,004
0
22,684
L
Izanami
klinkerxd
Izanami
16,885
8,311
0
1,949
18,843
6,877
461
5,667
13,176
0
80,483
L
Terra
wermane
Terra
3,788
1,421
1,828
4,145
16,923
17,193
29
5,382
11,541
15,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,036
Gold Earned
49,778
532
Minions Killed
416
0
Camps Cleared
0
1,971,704
Distance Traveled
1,813,839
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,149
507
145
7
0
447,239
2
L
Gilgamesh
10,712
487
91
4
0
380,022
2
W
Thanatos
13,835
629
105
5
0
430,968
1
W
Mulan
10,419
474
60
3
0
359,706
1
W
Ymir
10,468
476
27
1
0
369,340
3
W
Merlin
13,913
632
189
9
0
406,595
0
W
Artemis
12,401
564
151
7
0
405,095
8
L
King Arthur
8,152
371
25
1
0
331,525
6
L
Izanami
10,727
488
135
6
0
349,112
3
L
Terra
9,038
411
20
1
0
305,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role