Player Matchup

Artemis
Artemis
Prince Candy871
Artemis
Level 21
God Stats
4W - 4L
1,507 SR
Queue Stats
22W - 24L
1,407 Elo+
Party 1
Bakasura
Bakasura
Ttvblxndfold
Bakasura
Level 18
God Stats
1W - 3L
1,397 SR
Queue Stats
59W - 58L
1,400 Elo+
Solo
Raijin
Raijin
Vector5524
Raijin
Level 26
God Stats
3W - 5L
1,466 SR
Queue Stats
35W - 45L
1,343 Elo+
Party 1
Khepri
Khepri
catnipmelody
Khepri
Level 30
God Stats
0W - 7L
1,500 SR
Queue Stats
131W - 159L
1,443 Elo+
Solo
Ra
Ra
unkn0w_pIayer24
Ra
Level 6
God Stats
0W - 1L
1,617 SR
Queue Stats
1W - 3L
1,140 Elo+
Solo
Team Averages
Level 20
1,498 SR
1,347 Elo+

VS

Team Averages
Level 10
1,590 SR
1,482 Elo+
Ymir
Ymir
DeniedDeath9
Ymir
Level 5
God Stats
2W - 0L
1,684 SR
Queue Stats
3W - 4L
1,310 Elo+
Party 3
Nike
Nike
Shadow98258
Nike
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
XFact0R2690
Tsukuyomi
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,741 Elo+
Party 2
Izanami
Izanami
llNezha
Izanami
Level 28
God Stats
35W - 32L
1,547 SR
Queue Stats
73W - 71L
1,414 Elo+
Solo
Ra
Ra
xXmindbenderXx1
Ra
Level 9
God Stats
2W - 0L
1,722 SR
Queue Stats
17W - 16L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 12 / 2
9,363
426
7,415
18,186
5,325
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
Ttvblxndfold
Bakasura
15
7 / 3 / 2
10,352
471
9,090
13,538
4,902
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
Vector5524
Raijin
13
2 / 11 / 1
8,932
406
5,761
17,629
5,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Khepri
14
4 / 3 / 1
9,517
433
7,196
20,995
22,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 12 / 1
8,417
383
5,443
13,780
4,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 4
9,479
431
3,119
15,238
10,194
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
13 / 5 / 5
11,574
526
16,804
15,662
9,311
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
XFact0R2690
Tsukuyomi
20
20 / 0 / 5
14,747
670
26,079
16,573
8,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
llNezha
Izanami
16
4 / 2 / 4
10,704
487
14,046
13,313
4,383
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 3 / 6
9,898
450
8,495
11,374
4,807
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
65
15
Kills
41
41
Deaths
17
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
7
4
0.43
L
2
12
2
0.25
W
13
5
5
3.1
L
Bakasura
Ttvblxndfold
Bakasura
7
3
2
2.67
L
Raijin
Vector5524
Raijin
2
11
1
0.23
W
Tsukuyomi
XFact0R2690
Tsukuyomi
20
0
5
22.5
L
Khepri
4
3
1
1.5
W
Izanami
llNezha
Izanami
4
2
4
3
L
0
12
1
0.04
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,905
Damage
68,543
84,128
Taken
72,160
42,767
Mitigated
36,784
10,925
Healing
18,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,119
1,066
0
0
15,238
10,194
117
1,573
12,528
40,220
0
L
7,415
6,392
0
2,079
18,186
5,325
304
1,643
16,488
0
52,995
W
16,804
2,130
0
3,123
15,662
9,311
725
2,003
13,480
0
62,255
L
Bakasura
Ttvblxndfold
Bakasura
9,090
5,977
0
5,337
13,538
4,902
54
1,737
11,799
0
35,724
L
Raijin
Vector5524
Raijin
5,761
117
0
1,253
17,629
5,997
842
3,995
13,410
43,871
0
W
Tsukuyomi
XFact0R2690
Tsukuyomi
26,079
5,917
0
10,491
16,573
8,089
0
2,140
13,681
0
144,836
L
Khepri
7,196
821
0
1,000
20,995
22,141
117
2,212
18,652
36,040
0
W
Izanami
llNezha
Izanami
14,046
10,037
0
3,980
13,313
4,383
2,739
4,226
8,502
0
69,016
L
5,443
639
254
1,002
13,780
4,402
515
1,495
12,165
41,017
0
W
8,495
398
0
976
11,374
4,807
1,344
6,905
3,463
47,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,581
Gold Earned
56,402
367
Minions Killed
540
0
Camps Cleared
0
1,742,807
Distance Traveled
2,048,787
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,479
431
73
3
0
321,871
2
L
Artemis
9,363
426
77
4
0
346,427
0
W
Nike
11,574
526
90
4
0
417,110
3
L
Bakasura
10,352
471
75
3
0
376,871
2
L
Raijin
8,932
406
90
4
0
299,558
4
W
Tsukuyomi
14,747
670
199
9
0
514,940
0
L
Khepri
9,517
433
37
2
0
412,954
1
W
Izanami
10,704
487
104
5
0
392,158
2
L
Ra
8,417
383
88
4
0
306,997
4
W
Ra
9,898
450
74
3
0
402,708
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role