Player Matchup

Heimdallr
Heimdallr
BakserYO
Heimdallr
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 11L
1,369 Elo+
Party 3
Bakasura
Bakasura
DJHamblo
Bakasura
Level 24
God Stats
12W - 10L
1,467 SR
Queue Stats
12W - 11L
1,385 Elo+
Solo
Ratatoskr
Ratatoskr
SirBanTheUndead
Ratatoskr
Level 28
God Stats
32W - 42L
1,477 SR
Queue Stats
377W - 502L
1,351 Elo+
Party 1
Baron Samedi
Baron Samedi
TGODHUMMELS
Baron Samedi
Level 27
God Stats
21W - 24L
1,531 SR
Queue Stats
338W - 449L
1,326 Elo+
Party 1
Khepri
Khepri
Калоглот
Khepri
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,259 Elo+
Party 3
Team Averages
Level 19
1,495 SR
1,338 Elo+

VS

Team Averages
Level 26
1,488 SR
1,250 Elo+
Neith
Neith
AbaciousAde
Neith
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 9L
1,155 Elo+
Party 2
Olorun
Olorun
Nuuuuuz
Olorun
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 9L
1,155 Elo+
Party 2
Merlin
Merlin
SwingyWingyShoes
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,155 Elo+
Party 2
Geb
Geb
aMangoaMango
Geb
Level 109
God Stats
1W - 2L
1,756 SR
Queue Stats
83W - 88L
1,460 Elo+
Party 2
Thor
Thor
killercl365
Thor
Level 6
God Stats
0W - 3L
1,185 SR
Queue Stats
5W - 9L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BakserYO
Heimdallr
9
2 / 3 / 6
5,927
494
4,142
7,071
2,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
DJHamblo
Bakasura
13
6 / 0 / 3
7,730
644
5,679
7,340
3,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ratatoskr
SirBanTheUndead
Ratatoskr
9
2 / 3 / 2
6,094
508
1,627
5,266
2,467
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
TGODHUMMELS
Baron Samedi
12
5 / 4 / 1
7,086
591
7,239
7,833
2,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 2 / 8
5,285
440
2,046
5,647
4,106
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 3 / 0
5,901
492
7,132
6,072
1,786
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Nuuuuuz
Olorun
11
5 / 4 / 1
7,260
605
5,446
7,344
2,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
1 / 2 / 2
6,097
508
2,142
4,046
1,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 6
5,744
479
2,771
10,138
4,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
1 / 4 / 0
4,957
413
716
5,838
1,822
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
15
Kills
12
12
Deaths
15
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
5
3
0
1.67
W
Heimdallr
BakserYO
Heimdallr
2
3
6
1.67
W
Bakasura
DJHamblo
Bakasura
6
0
3
7.5
L
Olorun
Nuuuuuz
Olorun
5
4
1
1.38
W
Ratatoskr
SirBanTheUndead
Ratatoskr
2
3
2
1
L
1
2
2
1
W
Baron Samedi
TGODHUMMELS
Baron Samedi
5
4
1
1.38
L
0
2
6
1.5
L
1
4
0
0.25
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,733
Damage
18,207
33,157
Taken
33,438
15,172
Mitigated
10,858
6,946
Healing
4,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,132
3,453
0
694
6,072
1,786
0
1,002
4,665
0
27,411
W
Heimdallr
BakserYO
Heimdallr
4,142
1,013
0
1,009
7,071
2,580
0
1,411
5,660
0
23,931
W
Bakasura
DJHamblo
Bakasura
5,679
3,343
0
2,205
7,340
3,089
1,455
1,009
6,287
0
41,063
L
Olorun
Nuuuuuz
Olorun
5,446
3,477
89
2,008
7,344
2,079
896
2,928
4,182
30,441
0
W
Ratatoskr
SirBanTheUndead
Ratatoskr
1,627
367
0
709
5,266
2,467
240
1,587
3,679
0
25,010
L
2,142
410
0
445
4,046
1,151
516
1,381
2,204
22,903
0
W
Baron Samedi
TGODHUMMELS
Baron Samedi
7,239
1,182
372
1,670
7,833
2,930
56
4,562
2,962
33,958
0
L
2,771
347
0
960
10,138
4,020
0
2,477
7,101
19,310
0
L
716
152
0
0
5,838
1,822
189
937
4,520
54
15,477
W
2,046
345
0
981
5,647
4,106
0
1,505
4,142
6,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,122
Gold Earned
29,959
280
Minions Killed
242
0
Camps Cleared
0
1,123,943
Distance Traveled
1,083,148
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,901
492
60
5
0
232,007
0
W
Heimdallr
5,927
494
45
4
0
207,248
4
W
Bakasura
7,730
644
113
9
0
275,855
3
L
Olorun
7,260
605
68
6
0
191,428
2
W
Ratatoskr
6,094
508
53
4
0
224,142
0
L
Merlin
6,097
508
54
5
0
205,900
4
W
Baron Samedi
7,086
591
59
5
0
202,317
4
L
Geb
5,744
479
25
2
0
231,228
0
L
Thor
4,957
413
35
3
0
222,585
2
W
Khepri
5,285
440
10
1
0
214,381
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role