Player Matchup

Chang'e
Chang'e
FabioInavan
Chang'e
Level 26
God Stats
10W - 7L
1,474 SR
Queue Stats
71W - 98L
1,381 Elo+
Solo
Cthulhu
Cthulhu
MattherK
Cthulhu
Level 7
God Stats
1W - 1L
1,297 SR
Queue Stats
1W - 1L
1,222 Elo+
Solo
Terra
Terra
Zeldriisb
Terra
Level 28
God Stats
5W - 3L
1,393 SR
Queue Stats
31W - 36L
1,412 Elo+
Solo
Heimdallr
Heimdallr
bibrandao
Heimdallr
Level 18
God Stats
2W - 1L
1,413 SR
Queue Stats
99W - 126L
1,411 Elo+
Solo
Arachne
Arachne
cdilhaManolo
Arachne
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 2L
1,454 Elo+
Solo
Team Averages
Level 20
1,415 SR
1,376 Elo+

VS

Team Averages
Level 13
1,526 SR
1,427 Elo+
Loki
Loki
 
Loki
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
PingolaMolhada
Merlin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,496 Elo+
Party 1
Khepri
Khepri
iagohcr
Khepri
Level 15
God Stats
0W - 1L
1,274 SR
Queue Stats
10W - 12L
1,410 Elo+
Party 2
Heimdallr
Heimdallr
vinl9
Heimdallr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,428 Elo+
Party 2
Nike
Nike
xxxNeganxxx
Nike
Level 15
God Stats
1W - 1L
1,857 SR
Queue Stats
10W - 15L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FabioInavan
Chang'e
14
3 / 7 / 6
8,864
492
10,678
17,315
5,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
MattherK
Cthulhu
12
2 / 4 / 8
8,170
454
8,428
11,311
11,274
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
Zeldriisb
Terra
16
4 / 0 / 5
10,586
588
5,654
8,864
9,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
bibrandao
Heimdallr
16
5 / 4 / 6
10,175
565
12,488
10,412
4,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
cdilhaManolo
Arachne
17
16 / 0 / 3
11,220
623
15,839
10,334
5,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
7 / 5 / 3
8,614
479
10,083
11,899
3,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 5 / 7
7,624
424
8,923
10,488
3,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
iagohcr
Khepri
10
2 / 7 / 6
7,424
412
5,033
16,042
12,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
vinl9
Heimdallr
10
3 / 7 / 2
7,232
402
6,488
13,015
4,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 6 / 2
8,379
466
8,788
14,391
5,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
35
30
Kills
15
15
Deaths
30
28
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
7
5
3
1.7
W
Chang'e
FabioInavan
Chang'e
3
7
6
0.86
W
Cthulhu
MattherK
Cthulhu
2
4
8
1.5
L
2
5
7
1.1
W
Terra
Zeldriisb
Terra
4
0
5
6.5
W
Heimdallr
bibrandao
Heimdallr
5
4
6
2
W
Arachne
cdilhaManolo
Arachne
16
0
3
17.5
L
Khepri
iagohcr
Khepri
2
7
6
0.71
L
Heimdallr
vinl9
Heimdallr
3
7
2
0.57
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,087
Damage
39,315
58,236
Taken
65,835
36,048
Mitigated
29,784
22,499
Healing
9,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
10,083
2,951
0
1,882
11,899
3,816
0
4,380
7,519
0
39,392
W
Chang'e
FabioInavan
Chang'e
10,678
1,902
1,541
6,196
17,315
5,271
1,940
5,024
12,235
45,891
0
W
Cthulhu
MattherK
Cthulhu
8,428
987
572
1,478
11,311
11,274
178
3,409
7,604
26,303
0
L
8,923
1,109
253
2,431
10,488
3,759
0
4,815
5,673
35,106
0
W
Terra
Zeldriisb
Terra
5,654
326
529
3,372
8,864
9,912
0
1,014
7,052
49,426
0
W
Heimdallr
bibrandao
Heimdallr
12,488
4,974
0
3,172
10,412
4,098
3,556
2,683
7,675
0
72,272
W
Arachne
cdilhaManolo
Arachne
15,839
11,246
0
5,639
10,334
5,493
388
1,826
8,244
0
81,207
L
Khepri
iagohcr
Khepri
5,033
1,271
0
2,433
16,042
12,955
0
6,821
9,221
15,730
0
L
Heimdallr
vinl9
Heimdallr
6,488
2,875
0
1,052
13,015
4,144
0
2,203
10,812
0
23,411
L
8,788
1,451
0
1,884
14,391
5,110
0
6,746
7,645
0
39,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,015
Gold Earned
39,273
446
Minions Killed
263
0
Camps Cleared
0
1,705,776
Distance Traveled
1,623,799
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,614
479
63
4
0
424,859
2
W
Chang'e
8,864
492
69
4
0
298,164
1
W
Cthulhu
8,170
454
42
2
0
303,188
6
L
Merlin
7,624
424
62
3
0
256,920
0
W
Terra
10,586
588
94
5
0
324,778
6
W
Heimdallr
10,175
565
121
7
0
329,816
1
W
Arachne
11,220
623
120
7
0
449,830
0
L
Khepri
7,424
412
16
1
0
311,979
3
L
Heimdallr
7,232
402
36
2
0
304,754
0
L
Nike
8,379
466
86
5
0
325,287
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role