Player Matchup

Thor
Thor
DanTheMan11
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Elieso8132
Sun Wukong
Level 9
God Stats
3W - 7L
1,104 SR
Queue Stats
4W - 12L
1,136 Elo+
Solo
Ne Zha
Ne Zha
Silverblaz
Ne Zha
Level 25
God Stats
2W - 6L
1,350 SR
Queue Stats
174W - 191L
1,396 Elo+
Solo
Ymir
Ymir
susbaka9999
Ymir
Level 6
God Stats
1W - 4L
1,451 SR
Queue Stats
5W - 9L
1,362 Elo+
Solo
Kukulkan
Kukulkan
xxXenomorphingxx
Kukulkan
Level 7
God Stats
9W - 8L
1,433 SR
Queue Stats
13W - 10L
1,445 Elo+
Solo
Team Averages
Level 10
1,368 SR
1,368 Elo+

VS

Team Averages
Level 20
1,543 SR
1,451 Elo+
Tiamat
Tiamat
Choskey
Tiamat
Level 16
God Stats
13W - 6L
1,583 SR
Queue Stats
30W - 17L
1,473 Elo+
Solo
Artemis
Artemis
Deadpoolz811
Artemis
Level 26
God Stats
74W - 78L
1,486 SR
Queue Stats
86W - 94L
1,504 Elo+
Solo
Izanami
Izanami
HappyMudkip619
Izanami
Level 21
God Stats
26W - 22L
1,421 SR
Queue Stats
161W - 154L
1,420 Elo+
Solo
Nemesis
Nemesis
NotBenimaru
Nemesis
Level 14
God Stats
21W - 23L
1,462 SR
Queue Stats
83W - 91L
1,333 Elo+
Solo
Ares
Ares
Untunktahe
Ares
Level 22
God Stats
2W - 0L
1,761 SR
Queue Stats
6W - 6L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,168
1,034
2,793
4,826
1,703
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Elieso8132
Sun Wukong
10
0 / 1 / 0
5,081
1,016
352
2,085
911
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ne Zha
Silverblaz
Ne Zha
10
0 / 8 / 0
5,177
1,035
4,417
9,299
3,007
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 0
5,367
1,073
3,491
12,025
9,278
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 5 / 0
5,708
1,142
1,028
6,334
2,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

228

VS

Team 2 Tickets

427

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Choskey
Tiamat
13
4 / 0 / 16
7,309
1,462
7,917
1,639
1,066
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Deadpoolz811
Artemis
13
9 / 0 / 8
7,922
1,584
7,347
2,783
1,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 0 / 9
6,352
1,270
4,763
2,987
1,015
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
NotBenimaru
Nemesis
12
1 / 0 / 12
6,131
1,226
3,676
2,964
1,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 0 / 14
6,603
1,321
5,458
3,357
2,099
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
80
0
Kills
21
21
Deaths
0
0
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Choskey
Tiamat
4
0
16
12
L
0
4
0
0
W
Artemis
Deadpoolz811
Artemis
9
0
8
13
L
Sun Wukong
Elieso8132
Sun Wukong
0
1
0
0
W
3
0
9
7.5
W
Nemesis
NotBenimaru
Nemesis
1
0
12
7
L
Ne Zha
Silverblaz
Ne Zha
0
8
0
0
W
4
0
14
11
L
0
3
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,081
Damage
29,161
34,569
Taken
13,730
17,493
Mitigated
6,244
1,079
Healing
2,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Choskey
Tiamat
7,917
1,525
0
878
1,639
1,066
0
580
1,059
23,329
0
L
2,793
491
0
265
4,826
1,703
0
2,431
2,395
0
5,966
W
Artemis
Deadpoolz811
Artemis
7,347
5,029
0
0
2,783
1,047
0
1,011
1,772
0
19,985
L
Sun Wukong
Elieso8132
Sun Wukong
352
211
0
0
2,085
911
0
1,131
954
0
2,691
W
4,763
3,115
0
189
2,987
1,015
0
993
1,994
0
14,861
W
Nemesis
NotBenimaru
Nemesis
3,676
1,452
0
131
2,964
1,017
0
866
2,098
0
4,501
L
Ne Zha
Silverblaz
Ne Zha
4,417
1,482
0
647
9,299
3,007
0
2,039
7,260
0
8,354
W
5,458
273
0
1,530
3,357
2,099
0
1,069
2,288
6,641
0
L
3,491
772
0
0
12,025
9,278
0
3,488
8,537
13,026
0
L
1,028
105
0
167
6,334
2,594
0
4,286
2,048
14,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,501
Gold Earned
34,317
68
Minions Killed
104
3
Camps Cleared
3
378,035
Distance Traveled
540,963
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,309
1,462
44
9
2
106,382
0
L
Thor
5,168
1,034
5
1
2
81,157
0
W
Artemis
7,922
1,584
31
6
0
94,536
0
L
Sun Wukong
5,081
1,016
7
1
0
34,838
0
W
Izanami
6,352
1,270
26
5
1
103,909
0
W
Nemesis
6,131
1,226
1
0
0
114,905
0
L
Ne Zha
5,177
1,035
2
0
0
95,378
0
W
Ares
6,603
1,321
2
0
0
121,231
0
L
Ymir
5,367
1,073
19
4
1
96,365
1
L
Kukulkan
5,708
1,142
35
7
0
70,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role