Player Matchup

Nemesis
Nemesis
Dartho12
Nemesis
Level 23
God Stats
0W - 2L
1,304 SR
Queue Stats
1W - 4L
1,291 Elo+
Party 2
Neith
Neith
Draco_Kano
Neith
Level 32
God Stats
1W - 6L
1,351 SR
Queue Stats
6W - 16L
1,291 Elo+
Party 2
Chaac
Chaac
NahuelDiaz99
Chaac
Level 58
God Stats
4W - 5L
1,377 SR
Queue Stats
343W - 408L
1,357 Elo+
Solo
Athena
Athena
Slytherin0
Athena
Level 138
God Stats
22W - 26L
1,509 SR
Queue Stats
223W - 194L
1,437 Elo+
Solo
Scylla
Scylla
elchupahoyo69
Scylla
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,291 Elo+
Party 2
Team Averages
Level 58
1,408 SR
1,333 Elo+

VS

Team Averages
Level 63
1,508 SR
1,396 Elo+
Loki
Loki
Alex2134445
Loki
Level 78
God Stats
8W - 7L
1,529 SR
Queue Stats
156W - 143L
1,479 Elo+
Solo
Chang'e
Chang'e
Alvaro_Ripardo
Chang'e
Level 84
God Stats
22W - 18L
1,557 SR
Queue Stats
327W - 345L
1,398 Elo+
Solo
Kuzenbo
Kuzenbo
Xperia10K
Kuzenbo
Level 61
God Stats
66W - 88L
1,401 SR
Queue Stats
465W - 534L
1,391 Elo+
Party 1
Mulan
Mulan
ivick2000
Mulan
Level 46
God Stats
9W - 6L
1,497 SR
Queue Stats
344W - 394L
1,354 Elo+
Party 1
Neith
Neith
valemar-valentin
Neith
Level 46
God Stats
12W - 10L
1,559 SR
Queue Stats
412W - 457L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dartho12
Nemesis
7
1 / 5 / 1
4,556
570
1,583
6,247
2,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
8
1 / 1 / 0
4,754
594
2,287
3,685
844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
1 / 1 / 1
5,000
625
3,214
6,768
4,178
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Athena
Slytherin0
Athena
3
0 / 0 / 0
3,541
443
459
1,035
353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 4 / 0
3,642
455
470
3,202
813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 2
5,295
662
2,629
5,006
2,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
5 / 0 / 0
6,659
832
2,742
3,182
1,401
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Xperia10K
Kuzenbo
7
0 / 0 / 4
4,852
607
1,551
5,047
2,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
ivick2000
Mulan
9
4 / 2 / 3
5,789
724
4,679
5,289
2,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 0 / 2
4,727
591
1,562
1,302
274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
11
11
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
5
0
0
5
L
Nemesis
Dartho12
Nemesis
1
5
1
0.3
L
Neith
1
1
0
1
L
1
1
1
1.5
L
Athena
Slytherin0
Athena
0
0
0
0
W
Kuzenbo
Xperia10K
Kuzenbo
0
0
4
2
L
0
4
0
0
W
Mulan
ivick2000
Mulan
4
2
3
2.75
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,013
Damage
13,163
20,937
Taken
19,826
8,491
Mitigated
10,215
5,992
Healing
8,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,629
528
0
2,342
5,006
2,961
303
0
5,006
0
20,798
W
2,742
651
278
1,946
3,182
1,401
0
440
2,712
35,215
0
L
Nemesis
Dartho12
Nemesis
1,583
597
0
1,414
6,247
2,303
0
1,070
5,049
0
18,384
L
Neith
2,287
944
0
1,785
3,685
844
0
879
2,806
0
23,376
L
3,214
626
0
2,373
6,768
4,178
0
662
5,622
0
20,276
L
Athena
Slytherin0
Athena
459
148
0
320
1,035
353
0
130
905
3,457
0
W
Kuzenbo
Xperia10K
Kuzenbo
1,551
728
0
2,146
5,047
2,988
202
459
4,588
9,531
0
L
470
321
0
100
3,202
813
0
1,552
1,650
8,059
0
W
Mulan
ivick2000
Mulan
4,679
1,333
0
1,173
5,289
2,591
537
0
5,289
0
29,522
W
1,562
245
0
931
1,302
274
610
0
1,302
0
21,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,493
Gold Earned
27,322
156
Minions Killed
250
0
Camps Cleared
0
608,738
Distance Traveled
771,254
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,295
662
43
5
0
163,489
3
W
Chang'e
6,659
832
78
10
0
154,201
6
L
Nemesis
4,556
570
41
5
0
139,814
1
L
Neith
4,754
594
50
6
0
145,535
3
L
Chaac
5,000
625
44
6
0
154,981
2
L
Athena
3,541
443
7
1
0
66,500
0
W
Kuzenbo
4,852
607
22
3
0
155,540
0
L
Scylla
3,642
455
14
2
0
101,908
0
W
Mulan
5,789
724
67
8
0
165,183
3
W
Neith
4,727
591
40
5
0
132,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role