Player Matchup

Sobek
Sobek
 
Sobek
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
DrDerpenstein
Nox
Level 105
God Stats
10W - 10L
1,672 SR
Queue Stats
331W - 289L
1,653 Elo+
Solo
Yemoja
Yemoja
Tavez
Yemoja
Level 112
God Stats
4W - 1L
1,712 SR
Queue Stats
82W - 86L
1,603 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
diamini
Morgan Le Fay
Level 153
God Stats
3W - 2L
1,760 SR
Queue Stats
114W - 111L
1,536 Elo+
Party 1
Team Averages
Level 131
1,629 SR
1,558 Elo+

VS

Team Averages
Level 114
1,487 SR
1,565 Elo+
Ganesha
Ganesha
 
Ganesha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Carsopweh
Loki
Level 85
God Stats
0W - 2L
1,313 SR
Queue Stats
84W - 70L
1,612 Elo+
Solo
Sylvanus
Sylvanus
Kenalk
Sylvanus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 53L
1,687 Elo+
Solo
Ullr
Ullr
TacosDeVrga420
Ullr
Level 66
God Stats
0W - 1L
1,622 SR
Queue Stats
66W - 69L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
2 / 1 / 10
8,220
822
4,954
16,697
24,224
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tyr
 
Tyr
13
3 / 3 / 8
7,662
766
3,953
14,154
19,706
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
4 / 0 / 6
8,293
829
7,812
6,212
3,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
Tavez
Yemoja
15
3 / 0 / 10
7,987
799
4,899
9,235
7,993
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
diamini
Morgan Le Fay
14
1 / 0 / 11
7,628
763
17,319
10,011
5,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 1 / 3
6,898
690
5,164
7,744
7,547
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
 
Apollo
12
1 / 4 / 3
6,644
664
6,781
8,320
4,563
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Loki
12
2 / 2 / 1
6,837
684
7,725
4,579
2,209
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
Kenalk
Sylvanus
12
0 / 3 / 3
6,713
671
7,006
11,460
13,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 3 / 3
7,006
701
8,034
9,789
5,555
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
13
Kills
4
4
Deaths
13
45
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
1
10
7
W
Tyr
 
Tyr
3
3
8
2.33
L
Ganesha
 
Ganesha
0
1
3
1.5
L
Apollo
 
Apollo
1
4
3
0.63
L
Loki
2
2
1
1.25
W
4
0
6
7
L
Sylvanus
Kenalk
Sylvanus
0
3
3
0.5
L
1
3
3
0.83
W
Yemoja
Tavez
Yemoja
3
0
10
8
W
Morgan Le Fay
diamini
Morgan Le Fay
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,937
Damage
34,710
56,309
Taken
41,892
61,192
Mitigated
33,404
29,168
Healing
14,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,954
134
664
3,816
16,697
24,224
27
2,480
14,217
7,402
0
W
Tyr
 
Tyr
3,953
514
2,097
3,900
14,154
19,706
266
3,016
11,138
0
11,022
L
Ganesha
 
Ganesha
5,164
238
901
624
7,744
7,547
0
6,619
912
14,333
0
L
Apollo
 
Apollo
6,781
2,910
220
1,194
8,320
4,563
0
7,125
973
0
16,717
L
Loki
7,725
390
386
688
4,579
2,209
0
3,726
725
0
14,066
W
7,812
644
0
0
6,212
3,706
576
1,230
4,982
23,078
0
L
Sylvanus
Kenalk
Sylvanus
7,006
1,428
4,047
4,089
11,460
13,530
0
7,865
3,197
8,972
0
L
8,034
2,790
865
1,528
9,789
5,555
0
8,337
1,101
0
20,327
W
Yemoja
Tavez
Yemoja
4,899
853
11,786
1,802
9,235
7,993
240
2,684
6,551
9,467
0
W
Morgan Le Fay
diamini
Morgan Le Fay
17,319
1,649
2,603
2,500
10,011
5,563
312
2,760
7,251
29,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,790
Gold Earned
34,098
99
Minions Killed
90
0
Camps Cleared
0
860,889
Distance Traveled
892,042
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,220
822
4
0
0
171,013
0
W
Tyr
7,662
766
16
2
0
177,137
3
L
Ganesha
6,898
690
0
0
0
195,008
3
L
Apollo
6,644
664
29
3
0
155,026
0
L
Loki
6,837
684
17
2
0
205,858
3
W
Nox
8,293
829
35
4
0
169,991
3
L
Sylvanus
6,713
671
12
1
0
155,512
0
L
Ullr
7,006
701
32
3
0
180,638
0
W
Yemoja
7,987
799
11
1
0
155,405
0
W
Morgan Le Fay
7,628
763
33
3
0
187,343
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role