Player Matchup

Anubis
Anubis
ComboMagiK
Anubis
Level 145
God Stats
14W - 7L
1,679 SR
Queue Stats
226W - 251L
1,583 Elo+
Solo
Medusa
Medusa
Source Soul
Medusa
Level 138
God Stats
1W - 0L
1,306 SR
Queue Stats
147W - 108L
1,760 Elo+
Solo
Athena
Athena
spacedemonyu
Athena
Level 153
God Stats
2W - 6L
1,417 SR
Queue Stats
406W - 378L
1,634 Elo+
Solo
Team Averages
Level 145
1,467 SR
1,659 Elo+

VS

Team Averages
Level 139
1,594 SR
1,738 Elo+
Khepri
Khepri
Baby Yoda8317
Khepri
Level 154
God Stats
1W - 2L
1,432 SR
Queue Stats
23W - 11L
1,737 Elo+
Party 1
Arachne
Arachne
WaterSign
Arachne
Level 156
God Stats
0W - 1L
1,851 SR
Queue Stats
29W - 25L
1,698 Elo+
Party 1
Discordia
Discordia
Webz2
Discordia
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,779 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ComboMagiK
Anubis
14
3 / 2 / 6
9,913
661
5,254
9,004
4,986
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Medusa
16
6 / 1 / 4
10,950
730
14,227
9,684
4,279
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
14
2 / 1 / 9
10,014
668
3,004
14,015
15,349
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 4
8,280
552
2,770
12,572
10,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
WaterSign
Arachne
13
3 / 4 / 1
9,408
627
5,383
11,464
5,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
Webz2
Discordia
14
1 / 2 / 3
9,053
604
14,271
6,623
2,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
11
Kills
4
4
Deaths
11
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
W
Anubis
ComboMagiK
Anubis
3
2
6
3
W
Medusa
6
1
4
8
L
Arachne
WaterSign
Arachne
3
4
1
0.88
L
Discordia
Webz2
Discordia
1
2
3
1.25
W
Athena
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,485
Damage
22,424
32,703
Taken
30,659
24,614
Mitigated
19,090
7,416
Healing
4,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,770
54
161
389
12,572
10,645
0
2,473
10,099
18,629
0
W
Anubis
ComboMagiK
Anubis
5,254
268
450
3,299
9,004
4,986
827
5,472
3,532
35,035
0
W
Medusa
14,227
6,131
0
2,153
9,684
4,279
2,206
4,888
4,796
0
70,019
L
Arachne
WaterSign
Arachne
5,383
2,807
0
3,608
11,464
5,888
33
4,054
7,410
0
16,061
L
Discordia
Webz2
Discordia
14,271
162
0
500
6,623
2,557
20
1,731
4,892
59,493
0
W
Athena
3,004
759
106
1,408
14,015
15,349
231
6,681
7,334
20,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,877
Gold Earned
26,741
205
Minions Killed
144
0
Camps Cleared
0
798,562
Distance Traveled
820,329
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,280
552
26
2
0
228,983
1
W
Anubis
9,913
661
61
4
0
243,873
0
W
Medusa
10,950
730
97
6
0
284,943
4
L
Arachne
9,408
627
29
2
0
300,090
2
L
Discordia
9,053
604
89
6
0
291,256
2
W
Athena
10,014
668
47
3
0
269,746
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role