Player Matchup

Tiamat
Tiamat
MrJonesyJones
Tiamat
Level 4
God Stats
2W - 0L
1,741 SR
Queue Stats
2W - 2L
993 Elo+
Solo
Loki
Loki
PedrinhoMatad0r2
Loki
Level 13
God Stats
18W - 21L
1,385 SR
Queue Stats
21W - 25L
1,348 Elo+
Solo
Artemis
Artemis
Randamned
Artemis
Level 11
God Stats
1W - 2L
1,261 SR
Queue Stats
27W - 28L
1,196 Elo+
Party 1
Ymir
Ymir
Xlane17
Ymir
Level 12
God Stats
7W - 2L
1,500 SR
Queue Stats
42W - 39L
1,263 Elo+
Party 1
Gilgamesh
Gilgamesh
nimplay
Gilgamesh
Level 17
God Stats
17W - 16L
1,418 SR
Queue Stats
312W - 362L
1,335 Elo+
Solo
Team Averages
Level 11
1,461 SR
1,227 Elo+

VS

Team Averages
Level 6
1,362 SR
1,251 Elo+
Jormungandr
Jormungandr
AngelsCreed25
Jormungandr
Level 9
God Stats
2W - 4L
1,214 SR
Queue Stats
7W - 13L
1,144 Elo+
Party 2
Nemesis
Nemesis
ArthurZIMM
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,228 Elo+
Party 3
Fenrir
Fenrir
GUPP1
Fenrir
Level 5
God Stats
9W - 6L
1,500 SR
Queue Stats
89W - 112L
1,211 Elo+
Party 3
Kukulkan
Kukulkan
Jhoveto
Kukulkan
Level 8
God Stats
2W - 5L
1,096 SR
Queue Stats
8W - 13L
1,171 Elo+
Party 2
Heimdallr
Heimdallr
Sincererook14
Heimdallr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 3
6,421
642
5,662
4,727
2,442
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 0 / 1
5,344
534
1,198
4,905
1,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Randamned
Artemis
10
6 / 0 / 5
6,277
628
6,168
3,261
906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Xlane17
Ymir
9
4 / 1 / 6
5,977
598
3,117
4,469
2,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
nimplay
Gilgamesh
11
5 / 1 / 0
6,465
647
4,486
4,107
2,514
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AngelsCreed25
Jormungandr
7
0 / 1 / 1
4,576
458
1,730
5,446
2,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
ArthurZIMM
Nemesis
7
0 / 6 / 0
4,252
425
2,267
7,130
2,026
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
GUPP1
Fenrir
5
0 / 5 / 0
4,076
408
895
6,770
1,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Jhoveto
Kukulkan
8
0 / 3 / 0
4,550
455
1,879
4,273
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Sincererook14
Heimdallr
6
1 / 7 / 0
4,395
440
2,111
6,186
1,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
22
Kills
1
2
Deaths
22
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AngelsCreed25
Jormungandr
0
1
1
0.5
L
Nemesis
ArthurZIMM
Nemesis
0
6
0
0
L
Fenrir
GUPP1
Fenrir
0
5
0
0
L
Kukulkan
Jhoveto
Kukulkan
0
3
0
0
W
6
0
3
7.5
W
1
0
1
1.5
W
Artemis
Randamned
Artemis
6
0
5
8.5
L
Heimdallr
Sincererook14
Heimdallr
1
7
0
0.14
W
Ymir
Xlane17
Ymir
4
1
6
7
W
Gilgamesh
nimplay
Gilgamesh
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,631
Damage
8,882
21,469
Taken
29,805
9,079
Mitigated
9,581
5,761
Healing
3,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AngelsCreed25
Jormungandr
1,730
612
0
1,050
5,446
2,825
0
946
4,500
13,492
0
L
Nemesis
ArthurZIMM
Nemesis
2,267
777
0
466
7,130
2,026
90
2,784
4,346
0
14,136
L
Fenrir
GUPP1
Fenrir
895
360
0
1,208
6,770
1,667
0
524
6,246
0
11,064
L
Kukulkan
Jhoveto
Kukulkan
1,879
438
0
973
4,273
1,280
121
1,905
2,368
17,697
0
W
5,662
1,153
0
1,642
4,727
2,442
647
1,224
3,503
25,504
0
W
1,198
113
0
2,538
4,905
1,164
0
453
4,452
0
29,668
W
Artemis
Randamned
Artemis
6,168
4,080
0
751
3,261
906
346
880
2,381
0
25,218
L
Heimdallr
Sincererook14
Heimdallr
2,111
1,539
0
194
6,186
1,783
0
2,620
3,566
0
8,442
W
Ymir
Xlane17
Ymir
3,117
919
0
250
4,469
2,053
40
850
3,619
13,864
0
W
Gilgamesh
nimplay
Gilgamesh
4,486
1,588
0
580
4,107
2,514
1,525
202
3,905
0
28,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,484
Gold Earned
21,849
247
Minions Killed
123
0
Camps Cleared
0
890,380
Distance Traveled
839,583
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,576
458
22
2
0
183,097
0
L
Nemesis
4,252
425
27
3
0
193,129
2
L
Fenrir
4,076
408
19
2
0
189,608
1
L
Kukulkan
4,550
455
39
4
0
139,707
0
W
Tiamat
6,421
642
49
5
0
173,217
0
W
Loki
5,344
534
59
6
0
179,690
0
W
Artemis
6,277
628
61
6
0
182,529
0
L
Heimdallr
4,395
440
16
2
0
134,042
0
W
Ymir
5,977
598
15
2
0
170,091
1
W
Gilgamesh
6,465
647
63
6
0
184,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role