Player Matchup

Heimdallr
Heimdallr
Platinum V
Araxea
Heimdallr
Platinum V
Level 157
God Stats
1W - 0L
1,200 SR
Queue Stats
47W - 33L
1,957 MMR
Solo
Odin
Odin
Platinum V
StickSteven
Odin
Platinum V
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 0L
1,969 MMR
Solo
Thoth
Thoth
Diamond V
TotemSlave
Thoth
Diamond V
Level 54
God Stats
4W - 2L
2,026 SR
Queue Stats
138W - 121L
2,104 MMR
Party 1
Fafnir
Fafnir
Platinum I
Vhear
Fafnir
Platinum I
Level 160
God Stats
2W - 0L
1,342 SR
Queue Stats
330W - 325L
1,980 MMR
Solo
Mercury
Mercury
Diamond II
WardSlave
Mercury
Diamond II
Level 48
God Stats
5W - 2L
1,814 SR
Queue Stats
135W - 114L
2,324 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 93
1,576 SR
2,067 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 120
1,662 SR
1,943 MMR
Hou Yi
Hou Yi
Masters
 
Hou Yi
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond V
Rimujo
Janus
Diamond V
Level 159
God Stats
23W - 25L
1,654 SR
Queue Stats
331W - 324L
2,133 MMR
Solo
Fenrir
Fenrir
Platinum I
Seaŋ
Fenrir
Platinum I
Level 67
God Stats
4W - 1L
1,979 SR
Queue Stats
33W - 29L
2,054 MMR
Solo
Khepri
Khepri
Platinum II
TheCaImBefore
Khepri
Platinum II
Level 156
God Stats
1W - 2L
1,508 SR
Queue Stats
375W - 371L
1,949 MMR
Solo
Osiris
Osiris
Diamond IV
maChad
Osiris
Diamond IV
Level 59
God Stats
0W - 1L
1,668 SR
Queue Stats
80W - 65L
2,076 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Araxea
Heimdallr
9
0 / 3 / 2
5,579
558
930
5,697
1,633
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

10
7 / 2 / 3
6,562
656
9,898
8,156
6,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
10
2 / 2 / 1
6,086
609
5,309
4,410
1,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Vhear
Fafnir
7
1 / 3 / 3
5,104
510
2,114
7,490
5,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
WardSlave
Mercury
10
1 / 1 / 3
5,672
567
3,582
5,274
2,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
GilgameshArtemisTiamatAthenaSol

VS

Bans
Morgan Le FayRamaYmirYemojaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
2 / 2 / 1
6,107
611
3,626
5,336
1,717
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
Rimujo
Janus
10
1 / 4 / 6
5,956
596
3,458
6,110
1,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Seaŋ
Fenrir
9
3 / 1 / 3
5,751
575
4,664
6,888
2,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

7
2 / 0 / 2
5,028
503
2,026
4,721
2,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Osiris
maChad
Osiris
9
2 / 4 / 3
5,522
552
3,545
7,126
4,465
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
25
11
Kills
10
11
Deaths
11
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
2
1
1.25
W
Heimdallr
Araxea
Heimdallr
0
3
2
0.33
L
Janus
Rimujo
Janus
1
4
6
1
L
Fenrir
Seaŋ
Fenrir
3
1
3
4.5
W
7
2
3
4.25
L
2
0
2
3
W
Thoth
2
2
1
1.25
W
Fafnir
Vhear
Fafnir
1
3
3
0.83
W
Mercury
WardSlave
Mercury
1
1
3
2.5
L
Osiris
maChad
Osiris
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,833
Damage
17,319
31,027
Taken
30,181
16,762
Mitigated
12,434
5,789
Healing
6,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
3,626
1,728
0
1,890
5,336
1,717
180
217
5,119
0
40,331
W
Heimdallr
Araxea
Heimdallr
930
512
0
1,734
5,697
1,633
0
616
5,044
0
32,734
L
Janus
Rimujo
Janus
3,458
577
0
500
6,110
1,782
0
2,437
3,461
35,582
0
L
Fenrir
Seaŋ
Fenrir
4,664
2,042
0
881
6,888
2,299
0
969
5,867
0
29,241
W
9,898
3,378
0
352
8,156
6,610
11
1,168
6,945
0
26,230
L
2,026
409
0
1,176
4,721
2,171
0
2,400
2,246
7,734
0
W
Thoth
5,309
445
0
652
4,410
1,251
0
1,295
3,030
39,887
0
W
Fafnir
Vhear
Fafnir
2,114
402
0
1,811
7,490
5,040
0
1,869
5,466
7,665
0
W
Mercury
WardSlave
Mercury
3,582
1,734
0
1,240
5,274
2,228
0
467
4,722
0
31,201
L
Osiris
maChad
Osiris
3,545
1,300
0
1,905
7,126
4,465
0
1,003
6,065
0
17,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,003
Gold Earned
28,364
246
Minions Killed
273
0
Camps Cleared
0
1,251,681
Distance Traveled
1,012,276
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,107
611
85
9
0
190,300
3
W
Heimdallr
5,579
558
69
7
0
196,287
2
L
Janus
5,956
596
92
9
0
213,329
1
L
Fenrir
5,751
575
51
5
0
206,834
1
W
Odin
6,562
656
25
3
0
424,390
1
L
Khepri
5,028
503
8
1
0
210,744
1
W
Thoth
6,086
609
86
9
0
192,193
1
W
Fafnir
5,104
510
9
1
0
214,501
1
W
Mercury
5,672
567
57
6
0
224,310
2
L
Osiris
5,522
552
37
4
0
191,069
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role