Player Matchup

Tyr
Tyr
FeelsTobiMan
Tyr
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 112L
1,651 Elo+
Party 2
Danzaburou
Danzaburou
Felastix
Danzaburou
Level 107
God Stats
0W - 4L
1,272 SR
Queue Stats
143W - 134L
1,531 Elo+
Solo
Discordia
Discordia
Gorn4301
Discordia
Level 142
God Stats
19W - 16L
1,604 SR
Queue Stats
455W - 455L
1,572 Elo+
Solo
Yemoja
Yemoja
MOJO JOJO6399
Yemoja
Level 102
God Stats
0W - 1L
1,889 SR
Queue Stats
360W - 292L
1,576 Elo+
Party 2
Ne Zha
Ne Zha
harvvy
Ne Zha
Level 107
God Stats
21W - 13L
1,351 SR
Queue Stats
66W - 58L
1,512 Elo+
Solo
Team Averages
Level 120
1,523 SR
1,568 Elo+

VS

Team Averages
Level 126
1,564 SR
1,567 Elo+
Kuzenbo
Kuzenbo
ByronCDavies
Kuzenbo
Level 117
God Stats
3W - 9L
1,500 SR
Queue Stats
224W - 236L
1,612 Elo+
Solo
Nu Wa
Nu Wa
Eydderh
Nu Wa
Level 151
God Stats
17W - 9L
1,660 SR
Queue Stats
33W - 26L
1,626 Elo+
Solo
Da Ji
Da Ji
Krigaan
Da Ji
Level 129
God Stats
4W - 2L
1,596 SR
Queue Stats
17W - 14L
1,550 Elo+
Party 1
Rama
Rama
Myskaar
Rama
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,504 Elo+
Party 1
Bastet
Bastet
knep
Bastet
Level 122
God Stats
386W - 362L
1,563 SR
Queue Stats
656W - 698L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 6
9,445
945
7,525
16,149
13,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Felastix
Danzaburou
15
1 / 4 / 5
9,585
959
5,281
10,168
3,483
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Gorn4301
Discordia
15
3 / 5 / 4
9,971
997
9,323
10,944
3,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 4 / 8
9,446
945
3,917
13,962
13,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
harvvy
Ne Zha
16
3 / 7 / 4
10,038
1,004
7,853
15,057
5,935
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

191

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ByronCDavies
Kuzenbo
17
0 / 1 / 17
9,810
981
9,134
9,965
12,105
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nu Wa
Eydderh
Nu Wa
17
2 / 1 / 17
10,385
1,039
16,303
4,263
1,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
Krigaan
Da Ji
17
7 / 3 / 8
10,685
1,069
9,930
8,863
3,434
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rama
Myskaar
Rama
17
8 / 1 / 12
11,466
1,147
11,856
5,406
1,912
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bastet
knep
Bastet
17
7 / 3 / 11
10,584
1,058
15,411
7,964
4,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
89
9
Kills
24
24
Deaths
9
27
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
ByronCDavies
Kuzenbo
0
1
17
8.5
W
Nu Wa
Eydderh
Nu Wa
2
1
17
10.5
L
2
4
6
1.25
L
Danzaburou
Felastix
Danzaburou
1
4
5
0.88
L
Discordia
Gorn4301
Discordia
3
5
4
1
W
Da Ji
Krigaan
Da Ji
7
3
8
3.67
L
0
4
8
1
W
Rama
Myskaar
Rama
8
1
12
14
L
Ne Zha
harvvy
Ne Zha
3
7
4
0.71
W
Bastet
knep
Bastet
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,899
Damage
62,634
66,280
Taken
36,461
41,094
Mitigated
23,207
7,242
Healing
3,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
ByronCDavies
Kuzenbo
9,134
2,976
0
540
9,965
12,105
0
2,235
7,355
25,735
0
W
Nu Wa
Eydderh
Nu Wa
16,303
6,016
0
164
4,263
1,549
0
1,606
2,565
41,042
0
L
7,525
620
0
1,175
16,149
13,920
0
7,194
8,585
0
13,233
L
Danzaburou
Felastix
Danzaburou
5,281
1,874
0
615
10,168
3,483
0
3,012
7,059
0
39,771
L
Discordia
Gorn4301
Discordia
9,323
41
704
1,329
10,944
3,772
0
3,686
7,053
41,591
0
W
Da Ji
Krigaan
Da Ji
9,930
3,882
0
673
8,863
3,434
0
4,175
4,531
0
22,296
L
3,917
486
829
229
13,962
13,984
0
5,428
8,450
11,531
0
W
Rama
Myskaar
Rama
11,856
7,134
0
1,811
5,406
1,912
0
2,391
3,015
0
28,730
L
Ne Zha
harvvy
Ne Zha
7,853
2,150
0
2,361
15,057
5,935
0
6,117
8,804
0
29,874
W
Bastet
knep
Bastet
15,411
2,750
0
636
7,964
4,207
0
2,833
4,953
0
18,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,485
Gold Earned
52,930
233
Minions Killed
179
5
Camps Cleared
13
998,171
Distance Traveled
1,031,461
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,810
981
31
3
3
215,235
0
W
Nu Wa
10,385
1,039
64
6
4
183,744
1
L
Tyr
9,445
945
26
3
3
214,465
1
L
Danzaburou
9,585
959
66
7
1
192,781
0
L
Discordia
9,971
997
88
9
1
195,984
0
W
Da Ji
10,685
1,069
25
3
1
216,546
0
L
Yemoja
9,446
945
10
1
0
181,386
0
W
Rama
11,466
1,147
50
5
4
196,363
0
L
Ne Zha
10,038
1,004
43
4
0
213,555
0
W
Bastet
10,584
1,058
9
1
1
219,573
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role