Player Matchup

Ra
Ra
Silver II
 
Ra
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver I
 
Apollo
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Silver V
Adoniasmz
Serqet
Silver V
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 145L
1,111 MMR
Solo
Khepri
Khepri
Silver V
Nomenenhumpega
Khepri
Silver V
Level 155
God Stats
4W - 1L
1,666 SR
Queue Stats
10W - 11L
1,297 MMR
Solo
Cthulhu
Cthulhu
Silver IV
Skareed
Cthulhu
Silver IV
Level 155
God Stats
2W - 1L
1,643 SR
Queue Stats
31W - 45L
1,042 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 155
1,562 SR
1,290 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,433 SR
1,296 MMR
Medusa
Medusa
Silver II
 
Medusa
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver I
 
Ymir
Silver I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold V
OzCaliph
Vulcan
Gold V
Level 125
God Stats
48W - 40L
1,400 SR
Queue Stats
396W - 404L
1,288 MMR
Solo
Awilix
Awilix
Gold IV
elcolillo
Awilix
Gold IV
Level 85
God Stats
0W - 5L
1,094 SR
Queue Stats
211W - 196L
1,263 MMR
Solo
Bellona
Bellona
Silver III
liht1234
Bellona
Silver III
Level 112
God Stats
7W - 3L
1,670 SR
Queue Stats
275W - 304L
929 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
1 / 2 / 0
4,079
680
1,059
2,373
608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
 
Apollo
7
0 / 1 / 1
3,729
622
2,058
3,090
697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Serqet
Adoniasmz
Serqet
6
0 / 1 / 1
3,811
635
942
4,419
1,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 0 / 0
3,471
579
546
2,166
513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
Skareed
Cthulhu
8
3 / 1 / 0
4,614
769
2,743
4,268
3,466
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
Morgan Le FayTiamatTsukuyomiGilgameshAthena

VS

Bans
SetThanatosYemojaKing ArthurGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
2 / 0 / 0
4,369
728
3,136
3,165
670
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
 
Ymir
4
0 / 0 / 2
3,639
607
728
2,373
784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
OzCaliph
Vulcan
7
2 / 1 / 0
4,445
741
2,195
2,429
672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
elcolillo
Awilix
7
1 / 0 / 1
4,468
745
849
3,377
843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
liht1234
Bellona
7
0 / 3 / 0
3,853
642
2,305
4,946
2,854
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
4
Kills
5
5
Deaths
4
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
2
0
0.5
W
Apollo
 
Apollo
0
1
1
0.5
L
Medusa
 
Medusa
2
0
0
2
L
Ymir
 
Ymir
0
0
2
1
W
Serqet
Adoniasmz
Serqet
0
1
1
0.5
W
0
0
0
0
L
Vulcan
OzCaliph
Vulcan
2
1
0
2
W
Cthulhu
Skareed
Cthulhu
3
1
0
3
L
Awilix
elcolillo
Awilix
1
0
1
1.5
L
Bellona
liht1234
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,348
Damage
9,213
16,316
Taken
16,290
6,423
Mitigated
5,823
4,796
Healing
7,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,059
164
65
646
2,373
608
0
1,065
1,192
20,151
0
W
Apollo
 
Apollo
2,058
1,409
0
1,101
3,090
697
0
470
2,620
0
18,504
L
Medusa
 
Medusa
3,136
1,109
0
1,085
3,165
670
0
419
2,746
0
25,110
L
Ymir
 
Ymir
728
405
0
1,480
2,373
784
0
290
2,083
5,174
0
W
Serqet
Adoniasmz
Serqet
942
171
0
1,261
4,419
1,139
0
819
3,562
0
13,373
W
546
30
0
475
2,166
513
0
371
1,751
5,947
0
L
Vulcan
OzCaliph
Vulcan
2,195
674
0
992
2,429
672
58
828
1,601
21,616
0
W
Cthulhu
Skareed
Cthulhu
2,743
576
0
1,248
4,268
3,466
0
0
4,213
22,926
0
L
Awilix
elcolillo
Awilix
849
345
0
2,021
3,377
843
0
275
3,102
0
15,663
L
Bellona
liht1234
Bellona
2,305
1,259
0
1,568
4,946
2,854
0
2,743
2,203
0
17,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,704
Gold Earned
20,774
174
Minions Killed
180
0
Camps Cleared
0
636,896
Distance Traveled
605,103
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,079
680
39
7
0
130,735
2
W
Apollo
3,729
622
38
6
0
120,062
1
L
Medusa
4,369
728
54
9
0
120,298
2
L
Ymir
3,639
607
5
1
0
71,729
0
W
Serqet
3,811
635
41
7
0
130,304
0
W
Khepri
3,471
579
11
2
0
129,204
2
L
Vulcan
4,445
741
38
6
0
132,739
3
W
Cthulhu
4,614
769
45
8
0
126,591
0
L
Awilix
4,468
745
43
7
0
147,849
4
L
Bellona
3,853
642
40
7
0
132,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role