Player Matchup

Chaac
Chaac
Chapeletada
Chaac
Level 46
God Stats
17W - 9L
1,588 SR
Queue Stats
259W - 287L
1,411 Elo+
Party 1
Ao Kuang
Ao Kuang
Fleyupscanarin
Ao Kuang
Level 29
God Stats
7W - 6L
1,505 SR
Queue Stats
30W - 26L
1,483 Elo+
Party 2
Nemesis
Nemesis
Illiidann
Nemesis
Level 48
God Stats
13W - 13L
1,557 SR
Queue Stats
72W - 100L
1,390 Elo+
Party 1
Bacchus
Bacchus
lacyste
Bacchus
Level 108
God Stats
6W - 1L
1,628 SR
Queue Stats
36W - 23L
1,568 Elo+
Party 2
Kukulkan
Kukulkan
viterlox
Kukulkan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Team Averages
Level 50
1,555 SR
1,470 Elo+

VS

Team Averages
Level 37
1,501 SR
1,336 Elo+
Nemesis
Nemesis
Dartho12
Nemesis
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,344 Elo+
Party 3
Neith
Neith
Draco_Kano
Neith
Level 32
God Stats
1W - 6L
1,428 SR
Queue Stats
6W - 16L
1,344 Elo+
Party 3
Scylla
Scylla
Lanyluvs
Scylla
Level 24
God Stats
7W - 18L
1,632 SR
Queue Stats
343W - 444L
1,308 Elo+
Party 4
Yemoja
Yemoja
Platinum667
Yemoja
Level 67
God Stats
25W - 25L
1,445 SR
Queue Stats
512W - 611L
1,338 Elo+
Party 4
Sun Wukong
Sun Wukong
elchupahoyo69
Sun Wukong
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,344 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 2
11,215
748
14,365
11,036
9,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
15
5 / 0 / 3
9,581
639
6,041
11,353
4,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
Illiidann
Nemesis
15
6 / 0 / 3
9,770
651
3,593
10,216
4,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
lacyste
Bacchus
12
4 / 3 / 6
8,394
560
7,568
12,243
12,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
viterlox
Kukulkan
15
5 / 1 / 4
9,479
632
11,473
7,124
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dartho12
Nemesis
12
2 / 6 / 2
8,012
534
6,470
12,369
6,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
10
1 / 2 / 1
6,378
425
8,263
9,438
2,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Lanyluvs
Scylla
11
1 / 6 / 0
6,065
404
4,319
10,652
4,208
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Yemoja
9
0 / 5 / 2
6,274
418
3,307
13,011
7,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
elchupahoyo69
Sun Wukong
12
1 / 6 / 1
6,822
455
2,854
8,896
3,625
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
25
Kills
5
5
Deaths
25
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
L
Nemesis
Dartho12
Nemesis
2
6
2
0.5
L
Neith
1
2
1
0.75
W
Ao Kuang
5
0
3
6.5
W
Nemesis
Illiidann
Nemesis
6
0
3
7.5
L
Scylla
Lanyluvs
Scylla
1
6
0
0.17
L
Yemoja
0
5
2
0.2
L
Sun Wukong
elchupahoyo69
Sun Wukong
1
6
1
0.25
W
Bacchus
lacyste
Bacchus
4
3
6
2.33
W
Kukulkan
viterlox
Kukulkan
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,040
Damage
25,213
51,972
Taken
54,366
34,268
Mitigated
24,736
16,439
Healing
15,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,365
2,594
0
4,363
11,036
9,999
628
1,856
9,180
5,368
70,332
L
Nemesis
Dartho12
Nemesis
6,470
2,658
0
2,521
12,369
6,563
0
3,530
8,839
0
38,319
L
Neith
8,263
4,466
0
3,172
9,438
2,903
100
5,940
3,498
0
34,683
W
Ao Kuang
6,041
1,635
0
6,333
11,353
4,003
3,800
1,340
10,013
59,347
0
W
Nemesis
Illiidann
Nemesis
3,593
1,149
0
1,089
10,216
4,586
456
704
9,512
0
75,832
L
Scylla
Lanyluvs
Scylla
4,319
895
0
2,200
10,652
4,208
0
7,222
3,430
30,820
0
L
Yemoja
3,307
1,079
2,597
4,246
13,011
7,437
92
9,483
3,528
17,316
0
L
Sun Wukong
elchupahoyo69
Sun Wukong
2,854
1,117
0
600
8,896
3,625
647
545
8,351
0
31,364
W
Bacchus
lacyste
Bacchus
7,568
1,240
0
2,854
12,243
12,843
58
3,184
9,059
20,706
0
W
Kukulkan
viterlox
Kukulkan
11,473
1,170
0
1,800
7,124
2,837
1,955
858
6,266
65,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,439
Gold Earned
33,551
510
Minions Killed
228
0
Camps Cleared
0
1,452,860
Distance Traveled
1,246,200
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,215
748
159
11
0
253,776
2
L
Nemesis
8,012
534
65
4
0
256,248
1
L
Neith
6,378
425
59
4
0
266,489
2
W
Ao Kuang
9,581
639
105
7
0
291,870
0
W
Nemesis
9,770
651
119
8
0
347,191
2
L
Scylla
6,065
404
46
3
0
238,711
0
L
Yemoja
6,274
418
21
1
0
218,322
1
L
Sun Wukong
6,822
455
37
2
0
266,430
0
W
Bacchus
8,394
560
11
1
0
294,688
2
W
Kukulkan
9,479
632
116
8
0
265,335
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role