Player Matchup

Heimdallr
Heimdallr
Green_Leonel
Heimdallr
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 23L
1,192 Elo+
Solo
Apollo
Apollo
KenPacHi_782
Apollo
Level 5
God Stats
3W - 3L
1,637 SR
Queue Stats
9W - 16L
1,613 Elo+
Party 1
Eset
Eset
The_100_nlsm
Eset
Level 66
God Stats
4W - 1L
1,567 SR
Queue Stats
18W - 26L
1,214 Elo+
Party 1
Pele
Pele
djdante01
Pele
Level 18
God Stats
5W - 4L
1,758 SR
Queue Stats
96W - 112L
1,319 Elo+
Solo
Khepri
Khepri
higgins2005
Khepri
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
359W - 411L
1,329 Elo+
Solo
Team Averages
Level 25
1,592 SR
1,334 Elo+

VS

Team Averages
Level 21
1,405 SR
1,331 Elo+
Hel
Hel
Der_GamerMessiah
Hel
Level 25
God Stats
12W - 27L
1,406 SR
Queue Stats
162W - 272L
1,430 Elo+
Party 2
Anubis
Anubis
Dunder90
Anubis
Level 13
God Stats
9W - 8L
1,546 SR
Queue Stats
32W - 32L
1,304 Elo+
Solo
Loki
Loki
Towelieondrugs
Loki
Level 23
God Stats
7W - 8L
1,301 SR
Queue Stats
7W - 9L
1,303 Elo+
Solo
Gilgamesh
Gilgamesh
greenheir
Gilgamesh
Level 26
God Stats
11W - 11L
1,500 SR
Queue Stats
52W - 52L
1,338 Elo+
Solo
Nemesis
Nemesis
xi_Trust_NemesiS
Nemesis
Level 17
God Stats
0W - 2L
1,273 SR
Queue Stats
29W - 45L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Green_Leonel
Heimdallr
18
6 / 8 / 8
13,020
420
16,642
20,763
8,070
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
20
10 / 9 / 9
15,228
491
25,091
23,562
10,531
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
8 / 2 / 8
16,598
535
25,888
21,476
25,419
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pele
20
7 / 9 / 10
14,765
476
22,159
27,038
12,973
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
18
1 / 1 / 13
13,394
432
8,598
35,902
50,192
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 6 / 3
14,253
460
33,980
27,811
9,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
Dunder90
Anubis
20
2 / 3 / 9
14,442
466
29,206
24,165
22,067
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
1 / 13 / 14
11,288
364
8,649
28,507
13,592
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Gilgamesh
greenheir
Gilgamesh
9
2 / 1 / 2
9,135
295
4,309
5,377
4,763
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
10 / 10 / 8
14,435
466
23,597
35,139
17,266
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
65
32
Kills
29
29
Deaths
33
48
Assists
36
Player
Kills
Deaths
Assists
KDA
L
14
6
3
2.58
L
Anubis
Dunder90
Anubis
2
3
9
2.17
W
Heimdallr
Green_Leonel
Heimdallr
6
8
8
1.25
W
Apollo
10
9
9
1.61
W
8
2
8
6
L
1
13
14
0.62
W
Pele
7
9
10
1.33
L
Gilgamesh
greenheir
Gilgamesh
2
1
2
3
W
Khepri
1
1
13
7.5
L
10
10
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,378
Damage
99,741
128,741
Taken
120,999
107,185
Mitigated
67,597
27,748
Healing
38,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
33,980
5,834
4,028
12,526
27,811
9,909
0
9,020
18,791
95,320
0
L
Anubis
Dunder90
Anubis
29,206
1,335
217
9,973
24,165
22,067
895
8,354
15,811
119,987
0
W
Heimdallr
Green_Leonel
Heimdallr
16,642
5,969
0
2,087
20,763
8,070
3,495
10,222
10,425
0
55,771
W
Apollo
25,091
11,694
0
2,418
23,562
10,531
4,120
11,271
12,097
0
95,755
W
25,888
3,574
1,684
9,202
21,476
25,419
4,937
9,013
12,149
125,535
0
L
8,649
1,991
311
2,234
28,507
13,592
394
6,458
22,045
0
28,373
W
Pele
22,159
3,255
0
5,960
27,038
12,973
1,455
10,474
16,236
0
95,970
L
Gilgamesh
greenheir
Gilgamesh
4,309
945
0
223
5,377
4,763
216
975
4,398
0
18,699
W
Khepri
8,598
877
0
6,397
35,902
50,192
1,066
20,817
14,648
47,817
0
L
23,597
10,755
0
9,002
35,139
17,266
0
9,679
25,376
0
88,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,005
Gold Earned
63,553
599
Minions Killed
520
0
Camps Cleared
0
2,749,861
Distance Traveled
2,507,655
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
14,253
460
131
4
0
508,748
0
L
Anubis
14,442
466
209
7
0
545,657
0
W
Heimdallr
13,020
420
84
3
0
495,544
0
W
Apollo
15,228
491
141
5
0
525,445
0
W
Eset
16,598
535
190
6
0
562,672
3
L
Loki
11,288
364
39
1
0
601,273
0
W
Pele
14,765
476
121
4
0
571,899
0
L
Gilgamesh
9,135
295
34
1
0
315,093
0
W
Khepri
13,394
432
63
2
0
594,301
1
L
Nemesis
14,435
466
107
3
0
536,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role