Player Matchup

Mercury
Mercury
ArrivederciYT
Mercury
Level 8
God Stats
8W - 3L
1,319 SR
Queue Stats
24W - 19L
1,408 Elo+
Party 1
Medusa
Medusa
ChivalryDogg
Medusa
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,254 Elo+
Party 1
Bellona
Bellona
Hr0ms
Bellona
Level 27
God Stats
3W - 0L
1,711 SR
Queue Stats
67W - 45L
1,551 Elo+
Solo
Yemoja
Yemoja
MartunD2
Yemoja
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
26W - 26L
1,354 Elo+
Party 1
Hades
Hades
Venking
Hades
Level 14
God Stats
7W - 6L
1,532 SR
Queue Stats
43W - 41L
1,439 Elo+
Party 1
Team Averages
Level 12
1,512 SR
1,401 Elo+

VS

Team Averages
Level 22
1,444 SR
1,383 Elo+
Geb
Geb
Bluebells1872
Geb
Level 68
God Stats
8W - 10L
1,368 SR
Queue Stats
35W - 55L
1,352 Elo+
Party 2
Nemesis
Nemesis
Geedd
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,475 Elo+
Solo
Odin
Odin
JobbyRonson
Odin
Level 17
God Stats
1W - 3L
1,351 SR
Queue Stats
29W - 49L
1,322 Elo+
Party 2
Artemis
Artemis
PocketAspie
Artemis
Level 2
God Stats
2W - 7L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Hades
Hades
RecklessRy
Hades
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
20
6 / 2 / 6
12,849
584
6,985
14,882
6,683
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
18
7 / 3 / 3
11,490
522
13,188
14,936
6,176
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Hr0ms
Bellona
20
11 / 2 / 2
14,321
651
14,371
11,367
12,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
MartunD2
Yemoja
17
0 / 0 / 15
11,299
514
6,318
10,300
10,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
Venking
Hades
20
12 / 2 / 4
13,610
619
25,473
19,801
13,794
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 4
9,175
417
6,294
21,575
16,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Geedd
Nemesis
14
3 / 7 / 1
9,114
414
6,415
17,922
7,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
2 / 9 / 3
10,432
474
6,579
19,600
14,687
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
PocketAspie
Artemis
14
2 / 6 / 2
9,087
413
6,395
9,992
3,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hades
15
2 / 10 / 2
9,976
453
11,892
21,161
13,885
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
36
Kills
9
9
Deaths
36
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mercury
6
2
6
4.5
L
0
4
4
0.5
W
Medusa
7
3
3
2.83
L
Nemesis
Geedd
Nemesis
3
7
1
0.5
W
Bellona
Hr0ms
Bellona
11
2
2
6
L
2
9
3
0.39
W
Yemoja
MartunD2
Yemoja
0
0
15
7.5
L
Artemis
PocketAspie
Artemis
2
6
2
0.5
L
Hades
2
10
2
0.3
W
Hades
Venking
Hades
12
2
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,335
Damage
37,575
71,286
Taken
90,250
50,447
Mitigated
55,522
22,361
Healing
16,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
6,985
4,130
0
1,747
14,882
6,683
0
1,771
13,111
0
111,423
L
6,294
660
305
4,664
21,575
16,512
0
7,367
14,043
31,143
0
W
Medusa
13,188
6,762
0
1,914
14,936
6,176
3,231
3,597
11,339
0
70,624
L
Nemesis
Geedd
Nemesis
6,415
1,233
0
2,260
17,922
7,182
0
6,881
10,854
0
42,907
W
Bellona
Hr0ms
Bellona
14,371
5,498
0
3,092
11,367
12,895
2,981
1,099
10,268
0
91,134
L
6,579
3,582
373
1,917
19,600
14,687
937
1,674
17,292
0
53,674
W
Yemoja
MartunD2
Yemoja
6,318
1,633
1,691
272
10,300
10,899
1,032
3,446
6,854
32,776
0
L
Artemis
PocketAspie
Artemis
6,395
2,637
0
545
9,992
3,256
0
3,413
6,524
0
29,597
L
Hades
11,892
3,267
237
6,052
21,161
13,885
87
12,456
8,603
43,179
0
W
Hades
Venking
Hades
25,473
4,016
728
12,917
19,801
13,794
651
8,410
11,391
110,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,569
Gold Earned
47,784
666
Minions Killed
316
0
Camps Cleared
0
2,052,602
Distance Traveled
1,722,046
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,849
584
136
6
0
450,416
1
L
Geb
9,175
417
48
2
0
388,316
4
W
Medusa
11,490
522
111
5
0
391,711
1
L
Nemesis
9,114
414
55
3
0
352,461
0
W
Bellona
14,321
651
192
9
0
412,837
2
L
Odin
10,432
474
85
4
0
353,635
2
W
Yemoja
11,299
514
46
2
0
387,706
0
L
Artemis
9,087
413
61
3
0
295,863
0
L
Hades
9,976
453
67
3
0
331,771
2
W
Hades
13,610
619
181
8
0
409,932
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role