Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
FatRambo8285
Chang'e
Level 7
God Stats
6W - 2L
1,500 SR
Queue Stats
63W - 22L
1,664 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TacoBeanie
Tsukuyomi
Level 27
God Stats
13W - 14L
1,569 SR
Queue Stats
143W - 175L
1,533 Elo+
Solo
Anubis
Anubis
butterbutt69
Anubis
Level 28
God Stats
21W - 8L
1,688 SR
Queue Stats
118W - 120L
1,513 Elo+
Solo
Yemoja
Yemoja
jio_cortes
Yemoja
Level 27
God Stats
10W - 2L
1,566 SR
Queue Stats
66W - 65L
1,380 Elo+
Solo
Team Averages
Level 31
1,565 SR
1,518 Elo+

VS

Team Averages
Level 21
1,504 SR
1,462 Elo+
Sol
Sol
GunZerkerZero
Sol
Level 33
God Stats
1W - 2L
1,715 SR
Queue Stats
19W - 17L
1,578 Elo+
Party 1
Eset
Eset
SUCRAM RIAF
Eset
Level 27
God Stats
0W - 1L
1,715 SR
Queue Stats
12W - 10L
1,515 Elo+
Party 1
Heimdallr
Heimdallr
fatglizzy
Heimdallr
Level 15
God Stats
1W - 5L
1,325 SR
Queue Stats
31W - 21L
1,474 Elo+
Solo
Kukulkan
Kukulkan
jamanjaz
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,445 Elo+
Solo
Guan Yu
Guan Yu
jemj157
Guan Yu
Level 26
God Stats
1W - 2L
1,262 SR
Queue Stats
25W - 23L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
6 / 1 / 4
10,382
611
8,044
8,279
2,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
FatRambo8285
Chang'e
17
16 / 1 / 5
11,734
690
19,097
16,369
7,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
TacoBeanie
Tsukuyomi
16
3 / 2 / 8
10,630
625
3,697
14,392
5,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
17
15 / 4 / 4
11,804
694
17,369
15,501
6,587
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
jio_cortes
Yemoja
15
1 / 1 / 10
9,486
558
6,103
12,051
6,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 10 / 0
9,445
556
9,220
17,605
5,911
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
1 / 14 / 3
6,777
399
7,816
15,947
3,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
fatglizzy
Heimdallr
14
3 / 9 / 1
9,159
539
9,152
19,439
7,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
jamanjaz
Kukulkan
4
0 / 7 / 2
5,373
316
479
5,378
1,382
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
jemj157
Guan Yu
10
0 / 2 / 0
6,059
356
2,151
9,703
7,996
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
15
41
Kills
9
9
Deaths
42
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
1
4
8
W
Chang'e
FatRambo8285
Chang'e
16
1
5
18.5
L
5
10
0
0.5
L
1
14
3
0.18
W
Tsukuyomi
TacoBeanie
Tsukuyomi
3
2
8
3.5
W
Anubis
15
4
4
4.25
L
Heimdallr
fatglizzy
Heimdallr
3
9
1
0.39
L
Kukulkan
jamanjaz
Kukulkan
0
7
2
0.14
L
Guan Yu
jemj157
Guan Yu
0
2
0
0
W
Yemoja
jio_cortes
Yemoja
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,310
Damage
28,818
66,592
Taken
68,072
28,734
Mitigated
26,153
33,652
Healing
9,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,044
2,909
0
2,450
8,279
2,721
5,551
2,056
6,211
0
48,607
W
Chang'e
FatRambo8285
Chang'e
19,097
1,175
611
10,269
16,369
7,315
2,306
4,858
11,253
71,902
0
L
9,220
3,045
0
3,770
17,605
5,911
0
10,961
6,644
46,428
0
L
7,816
326
86
403
15,947
3,463
0
10,550
5,397
19,598
0
W
Tsukuyomi
TacoBeanie
Tsukuyomi
3,697
1,164
0
6,591
14,392
5,663
2,010
1,320
12,984
0
68,619
W
Anubis
17,369
764
64
8,741
15,501
6,587
2,481
6,975
8,120
66,787
0
L
Heimdallr
fatglizzy
Heimdallr
9,152
2,914
0
4,020
19,439
7,401
851
10,956
8,483
0
53,705
L
Kukulkan
jamanjaz
Kukulkan
479
187
0
0
5,378
1,382
19
3,085
2,293
6,685
0
L
Guan Yu
jemj157
Guan Yu
2,151
282
240
1,380
9,703
7,996
42
6,849
2,854
0
13,928
W
Yemoja
jio_cortes
Yemoja
6,103
645
1,000
3,926
12,051
6,448
2,649
1,505
10,506
39,928
5,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,036
Gold Earned
36,813
528
Minions Killed
263
0
Camps Cleared
0
1,712,565
Distance Traveled
1,184,574
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,382
611
96
6
0
337,004
6
W
Chang'e
11,734
690
126
7
0
342,437
0
L
Sol
9,445
556
91
5
0
268,839
0
L
Eset
6,777
399
27
2
0
270,307
3
W
Tsukuyomi
10,630
625
137
8
0
396,175
0
W
Anubis
11,804
694
91
5
0
292,988
3
L
Heimdallr
9,159
539
107
6
0
265,811
3
L
Kukulkan
5,373
316
15
1
0
114,977
0
L
Guan Yu
6,059
356
23
1
0
264,640
0
W
Yemoja
9,486
558
78
5
0
343,961
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role