Player Matchup

The Morrigan
The Morrigan
AE hallooli
The Morrigan
Level 18
God Stats
6W - 10L
1,335 SR
Queue Stats
40W - 49L
1,321 Elo+
Solo
Neith
Neith
Melmanji
Neith
Level 12
God Stats
5W - 4L
1,483 SR
Queue Stats
18W - 13L
1,368 Elo+
Party 2
Ymir
Ymir
Venoms5141
Ymir
Level 14
God Stats
2W - 1L
1,731 SR
Queue Stats
12W - 20L
1,247 Elo+
Solo
Janus
Janus
browarsc
Janus
Level 8
God Stats
10W - 2L
1,538 SR
Queue Stats
18W - 12L
1,368 Elo+
Party 2
Awilix
Awilix
rg304ss
Awilix
Level 23
God Stats
4W - 4L
1,526 SR
Queue Stats
24W - 16L
1,580 Elo+
Solo
Team Averages
Level 15
1,523 SR
1,377 Elo+

VS

Team Averages
Level 15
1,388 SR
1,320 Elo+
Morgan Le Fay
Morgan Le Fay
Mahanfiroozi
Morgan Le Fay
Level 13
God Stats
8W - 9L
1,415 SR
Queue Stats
29W - 23L
1,569 Elo+
Solo
Artemis
Artemis
Sugndesenuts
Artemis
Level 15
God Stats
4W - 12L
1,326 SR
Queue Stats
16W - 23L
1,311 Elo+
Solo
Ymir
Ymir
copytroll_666
Ymir
Level 15
God Stats
6W - 12L
1,279 SR
Queue Stats
27W - 48L
1,152 Elo+
Party 1
Mercury
Mercury
deltagabri
Mercury
Level 24
God Stats
2W - 3L
1,551 SR
Queue Stats
35W - 53L
1,350 Elo+
Party 1
Guan Yu
Guan Yu
wessiczechia
Guan Yu
Level 8
God Stats
0W - 2L
1,367 SR
Queue Stats
22W - 37L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AE hallooli
The Morrigan
19
3 / 6 / 10
13,129
486
14,896
17,490
6,604
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Melmanji
Neith
19
8 / 6 / 13
13,259
491
18,705
19,098
7,408
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 1 / 11
12,652
469
7,414
15,717
13,345
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
browarsc
Janus
19
10 / 8 / 7
13,493
500
19,350
18,782
6,761
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
rg304ss
Awilix
20
14 / 2 / 13
16,235
601
30,621
22,964
12,730
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Mahanfiroozi
Morgan Le Fay
19
13 / 8 / 3
13,351
494
26,961
24,178
9,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Sugndesenuts
Artemis
19
5 / 8 / 7
13,002
482
17,332
20,849
7,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
2 / 10 / 7
10,710
397
7,280
29,551
33,188
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
deltagabri
Mercury
17
2 / 8 / 4
11,344
420
7,829
20,550
7,965
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Guan Yu
wessiczechia
Guan Yu
18
1 / 8 / 4
11,274
418
7,691
25,338
33,765
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
48
40
Kills
23
23
Deaths
42
54
Assists
25
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
AE hallooli
The Morrigan
3
6
10
1.33
L
Morgan Le Fay
Mahanfiroozi
Morgan Le Fay
13
8
3
1.81
W
Neith
Melmanji
Neith
8
6
13
2.42
L
Artemis
Sugndesenuts
Artemis
5
8
7
1.06
W
5
1
11
10.5
W
Janus
browarsc
Janus
10
8
7
1.69
L
2
10
7
0.55
L
Mercury
deltagabri
Mercury
2
8
4
0.5
W
Awilix
rg304ss
Awilix
14
2
13
10.25
L
Guan Yu
wessiczechia
Guan Yu
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,986
Damage
67,093
94,051
Taken
120,466
46,848
Mitigated
92,701
12,100
Healing
17,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
AE hallooli
The Morrigan
14,896
3,748
0
714
17,490
6,604
2,630
4,646
12,680
82,762
440
L
Morgan Le Fay
Mahanfiroozi
Morgan Le Fay
26,961
2,186
284
4,901
24,178
9,867
991
7,241
16,937
86,186
0
W
Neith
Melmanji
Neith
18,705
12,338
194
6,699
19,098
7,408
2,177
9,751
8,961
0
77,707
L
Artemis
Sugndesenuts
Artemis
17,332
7,567
0
157
20,849
7,916
3,000
10,864
9,985
0
78,168
W
7,414
1,008
0
577
15,717
13,345
270
6,413
9,139
31,438
0
W
Janus
browarsc
Janus
19,350
577
141
3,449
18,782
6,761
1,392
7,165
11,247
69,428
0
L
7,280
1,612
0
1,982
29,551
33,188
96
8,594
20,957
23,580
0
L
Mercury
deltagabri
Mercury
7,829
3,686
0
173
20,550
7,965
513
4,944
15,606
0
81,136
W
Awilix
rg304ss
Awilix
30,621
15,510
0
326
22,964
12,730
0
4,951
17,783
0
163,464
L
Guan Yu
wessiczechia
Guan Yu
7,691
1,154
2,238
8,088
25,338
33,765
1,005
10,017
15,321
0
59,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,768
Gold Earned
59,681
543
Minions Killed
501
0
Camps Cleared
0
2,319,139
Distance Traveled
2,271,125
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
13,129
486
117
4
0
454,794
0
L
Morgan Le Fay
13,351
494
122
5
0
443,741
3
W
Neith
13,259
491
100
4
0
423,813
0
L
Artemis
13,002
482
126
5
0
416,403
6
W
Ymir
12,652
469
41
2
0
414,406
0
W
Janus
13,493
500
114
4
0
458,426
0
L
Ymir
10,710
397
39
1
0
434,691
0
L
Mercury
11,344
420
117
4
0
514,683
4
W
Awilix
16,235
601
171
6
0
567,700
5
L
Guan Yu
11,274
418
97
4
0
461,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role