Player Matchup

Sylvanus
Sylvanus
D98_EvO
Sylvanus
Level 75
God Stats
2W - 1L
1,500 SR
Queue Stats
456W - 624L
1,359 Elo+
Party 2
Medusa
Medusa
Gndolll
Medusa
Level 37
God Stats
15W - 17L
1,424 SR
Queue Stats
238W - 345L
1,323 Elo+
Party 2
Olorun
Olorun
HeMo97
Olorun
Level 27
God Stats
10W - 7L
1,687 SR
Queue Stats
115W - 162L
1,376 Elo+
Party 2
Chaac
Chaac
PREINC_7
Chaac
Level 68
God Stats
38W - 42L
1,444 SR
Queue Stats
351W - 503L
1,369 Elo+
Party 2
Ne Zha
Ne Zha
TheLegendxx96
Ne Zha
Level 65
God Stats
14W - 15L
1,144 SR
Queue Stats
409W - 415L
1,393 Elo+
Party 2
Team Averages
Level 54
1,440 SR
1,364 Elo+

VS

Team Averages
Level 49
1,486 SR
1,395 Elo+
Baron Samedi
Baron Samedi
Arkiff
Baron Samedi
Level 40
God Stats
2W - 4L
1,322 SR
Queue Stats
13W - 10L
1,435 Elo+
Party 1
Nike
Nike
FlaShMaGouinE
Nike
Level 59
God Stats
11W - 9L
1,516 SR
Queue Stats
16W - 20L
1,359 Elo+
Party 1
Chernobog
Chernobog
Rawlinson08
Chernobog
Level 68
God Stats
1W - 3L
1,589 SR
Queue Stats
52W - 43L
1,428 Elo+
Solo
Bellona
Bellona
remont66
Bellona
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,359 Elo+
Party 1
Yemoja
Yemoja
toumasso
Yemoja
Level 29
God Stats
13W - 12L
1,501 SR
Queue Stats
13W - 13L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
D98_EvO
Sylvanus
14
0 / 2 / 6
8,196
455
4,157
15,421
13,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
Gndolll
Medusa
15
3 / 0 / 5
8,729
485
16,726
14,927
5,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
HeMo97
Olorun
17
8 / 4 / 3
10,637
591
16,605
13,581
6,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
PREINC_7
Chaac
17
8 / 0 / 1
10,501
583
10,439
11,527
11,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
1 / 1 / 10
10,207
567
6,276
9,714
4,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Arkiff
Baron Samedi
15
4 / 4 / 0
8,561
476
9,920
12,581
6,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 4 / 0
8,256
459
10,031
13,743
6,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chernobog
Rawlinson08
Chernobog
13
1 / 3 / 0
7,780
432
10,438
16,294
5,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
remont66
Bellona
14
0 / 6 / 1
8,373
465
7,384
14,644
9,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
toumasso
Yemoja
11
0 / 3 / 1
6,807
378
4,395
14,975
10,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
20
Kills
7
7
Deaths
20
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Arkiff
Baron Samedi
4
4
0
1
W
Sylvanus
D98_EvO
Sylvanus
0
2
6
1.5
L
2
4
0
0.5
W
Medusa
Gndolll
Medusa
3
0
5
5.5
W
Olorun
HeMo97
Olorun
8
4
3
2.38
W
Chaac
PREINC_7
Chaac
8
0
1
8.5
L
Chernobog
Rawlinson08
Chernobog
1
3
0
0.33
W
1
1
10
6
L
Bellona
remont66
Bellona
0
6
1
0.08
L
Yemoja
toumasso
Yemoja
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,203
Damage
42,168
65,170
Taken
72,237
41,676
Mitigated
38,261
33,115
Healing
20,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Arkiff
Baron Samedi
9,920
911
939
3,634
12,581
6,021
100
7,483
4,608
54,297
0
W
Sylvanus
D98_EvO
Sylvanus
4,157
1,017
2,999
5,740
15,421
13,421
610
4,861
10,560
20,648
0
L
10,031
2,568
0
1,361
13,743
6,692
0
3,629
9,868
0
68,356
W
Medusa
Gndolll
Medusa
16,726
5,361
1,001
4,530
14,927
5,791
764
2,254
12,624
0
79,402
W
Olorun
HeMo97
Olorun
16,605
7,937
650
5,847
13,581
6,194
1,431
6,090
7,491
70,929
0
W
Chaac
PREINC_7
Chaac
10,439
1,156
0
6,499
11,527
11,413
736
68
10,577
0
59,368
L
Chernobog
Rawlinson08
Chernobog
10,438
6,942
0
5,384
16,294
5,036
0
3,414
12,770
0
53,285
W
6,276
3,257
355
5,494
9,714
4,857
0
1,042
8,544
0
78,968
L
Bellona
remont66
Bellona
7,384
1,149
0
3,176
14,644
9,697
633
1,340
12,203
0
48,972
L
Yemoja
toumasso
Yemoja
4,395
1,115
3,321
3,091
14,975
10,815
0
4,160
10,727
15,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,270
Gold Earned
39,777
522
Minions Killed
424
0
Camps Cleared
0
1,803,721
Distance Traveled
1,596,528
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,561
476
84
5
0
297,350
0
W
Sylvanus
8,196
455
32
2
0
337,449
1
L
Nike
8,256
459
114
6
0
366,224
2
W
Medusa
8,729
485
117
7
0
346,935
0
W
Olorun
10,637
591
127
7
0
325,916
2
W
Chaac
10,501
583
106
6
0
382,896
3
L
Chernobog
7,780
432
105
6
0
302,774
3
W
Ne Zha
10,207
567
140
8
0
410,525
1
L
Bellona
8,373
465
98
5
0
347,324
2
L
Yemoja
6,807
378
23
1
0
282,856
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role