Player Matchup

Hera
Hera
Gold V
Crusher2581
Hera
Gold V
Level 149
God Stats
2W - 0L
1,572 SR
Queue Stats
77W - 80L
1,223 MMR
Party 2
Bacchus
Bacchus
Gold III
Eberhardt1985
Bacchus
Gold III
Level 134
God Stats
10W - 6L
1,616 SR
Queue Stats
43W - 40L
1,464 MMR
Party 2
Odin
Odin
Gold III
YoKoRanger
Odin
Gold III
Level 131
God Stats
2W - 1L
1,569 SR
Queue Stats
87W - 105L
1,432 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,586 SR
1,373 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 69
1,421 SR
1,190 MMR
Hades
Hades
Bronze IV
 
Hades
Bronze IV
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Bronze III
IM-_-FlaSh03
Janus
Bronze III
Level 65
God Stats
1W - 2L
1,453 SR
Queue Stats
9W - 21L
1,014 MMR
Party 1
Tyr
Tyr
Silver II
Shahin_Kral
Tyr
Silver II
Level 88
God Stats
0W - 1L
1,311 SR
Queue Stats
29W - 40L
1,056 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 3 / 7
10,950
842
11,250
4,765
1,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
14
4 / 3 / 13
9,793
753
10,590
11,887
14,432
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
7 / 1 / 11
10,534
810
13,350
8,356
6,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
Morgan Le FayHerculesGilgameshVulcanAthena

VS

Bans
MedusaDanzaburouBaron SamediCupidZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
1 / 9 / 3
8,016
617
2,854
13,637
5,792
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 8 / 5
7,804
600
4,484
13,600
3,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 4 / 1
9,294
715
8,690
16,687
16,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
21
Kills
7
7
Deaths
21
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
9
3
0.28
W
10
3
7
4.5
W
Bacchus
4
3
13
3.5
L
0
8
5
0.31
L
6
4
1
1.63
W
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,190
Damage
16,028
25,008
Taken
43,924
22,860
Mitigated
26,001
2,646
Healing
10,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
2,854
70
803
1,766
13,637
5,792
0
7,773
5,424
22,089
0
W
11,250
3,368
0
0
4,765
1,752
1,008
1,136
3,492
40,418
0
W
Bacchus
10,590
1,181
0
1,261
11,887
14,432
705
4,481
6,939
23,823
0
L
4,484
352
400
2,476
13,600
3,602
0
7,390
5,788
23,912
0
L
8,690
1,422
209
5,158
16,687
16,607
0
6,677
9,523
0
29,035
W
13,350
1,733
0
1,385
8,356
6,676
0
1,721
6,367
0
25,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,277
Gold Earned
25,114
133
Minions Killed
117
0
Camps Cleared
0
768,524
Distance Traveled
668,815
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,016
617
47
4
0
211,327
0
W
Hera
10,950
842
89
7
0
241,089
2
W
Bacchus
9,793
753
19
1
0
259,302
1
L
Janus
7,804
600
36
3
0
214,330
0
L
Tyr
9,294
715
34
3
0
243,158
2
W
Odin
10,534
810
25
2
0
268,133
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role