Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Didelphis
Hachiman
Level 62
God Stats
1W - 5L
1,443 SR
Queue Stats
142W - 159L
1,476 Elo+
Solo
Hades
Hades
Fernanda Melo12
Hades
Level 61
God Stats
5W - 5L
1,377 SR
Queue Stats
227W - 272L
1,339 Elo+
Solo
Fafnir
Fafnir
Vrikous
Fafnir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,455 Elo+
Solo
Jing Wei
Jing Wei
ssnake-Man
Jing Wei
Level 148
God Stats
3W - 6L
1,646 SR
Queue Stats
218W - 214L
1,471 Elo+
Solo
Team Averages
Level 100
1,493 SR
1,448 Elo+

VS

Team Averages
Level 137
1,522 SR
1,504 Elo+
Chiron
Chiron
 
Chiron
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Gashady2018
Ah Puch
Level 103
God Stats
10W - 8L
1,519 SR
Queue Stats
540W - 481L
1,521 Elo+
Party 1
Hercules
Hercules
MNC_Wolf
Hercules
Level 154
God Stats
16W - 8L
1,590 SR
Queue Stats
595W - 548L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
3 / 5 / 9
8,836
680
7,180
14,425
11,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Didelphis
Hachiman
16
3 / 5 / 7
8,929
687
19,385
11,497
4,681
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 6 / 4
9,115
701
5,263
14,095
13,500
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Vrikous
Fafnir
17
3 / 3 / 9
10,397
800
8,255
16,753
24,628
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
ssnake-Man
Jing Wei
15
1 / 5 / 9
8,865
682
13,121
17,838
7,812
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
11 / 4 / 7
11,468
882
17,853
14,020
7,054
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
 
Chang'e
16
1 / 2 / 20
9,837
757
10,443
12,979
6,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
 
Erlang Shen
16
2 / 3 / 15
9,634
741
8,423
16,758
19,656
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
Gashady2018
Ah Puch
17
7 / 2 / 13
10,666
820
26,834
8,805
4,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
MNC_Wolf
Hercules
15
3 / 3 / 9
9,425
725
5,348
22,056
18,161
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
88
13
Kills
24
24
Deaths
14
38
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
3
5
9
1.5
W
Chiron
 
Chiron
11
4
7
3.63
W
Chang'e
 
Chang'e
1
2
20
5.5
W
Erlang Shen
 
Erlang Shen
2
3
15
3.17
L
Hachiman
Didelphis
Hachiman
3
5
7
1.3
L
3
6
4
0.83
W
Ah Puch
Gashady2018
Ah Puch
7
2
13
6.75
W
Hercules
MNC_Wolf
Hercules
3
3
9
2.5
L
Fafnir
Vrikous
Fafnir
3
3
9
2.5
L
Jing Wei
ssnake-Man
Jing Wei
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,204
Damage
68,901
74,608
Taken
74,618
62,002
Mitigated
55,737
32,495
Healing
43,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
7,180
2,113
7,399
5,282
14,425
11,381
0
11,020
3,405
16,371
0
W
Chiron
 
Chiron
17,853
6,411
2,464
3,985
14,020
7,054
1,325
4,878
9,020
0
35,802
W
Chang'e
 
Chang'e
10,443
962
10,383
6,967
12,979
6,778
1,313
4,024
8,955
22,895
0
W
Erlang Shen
 
Erlang Shen
8,423
2,205
738
3,909
16,758
19,656
969
4,408
12,350
0
12,175
L
Hachiman
Didelphis
Hachiman
19,385
7,608
427
1,753
11,497
4,681
378
5,049
6,448
0
34,440
L
5,263
29
3,737
2,635
14,095
13,500
122
6,496
7,599
14,555
0
W
Ah Puch
Gashady2018
Ah Puch
26,834
1,469
2,266
2,064
8,805
4,088
993
2,857
5,948
48,107
0
W
Hercules
MNC_Wolf
Hercules
5,348
809
705
9,588
22,056
18,161
573
4,409
17,647
0
10,381
L
Fafnir
Vrikous
Fafnir
8,255
2,062
1,213
4,567
16,753
24,628
0
6,117
10,636
18,742
0
L
Jing Wei
ssnake-Man
Jing Wei
13,121
11,135
1,386
4,096
17,838
7,812
189
8,595
9,243
0
32,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,142
Gold Earned
51,030
130
Minions Killed
124
0
Camps Cleared
0
1,097,897
Distance Traveled
1,158,645
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,836
680
27
2
0
224,822
4
W
Chiron
11,468
882
45
3
0
187,697
1
W
Chang'e
9,837
757
25
2
0
245,274
1
W
Erlang Shen
9,634
741
4
0
0
245,565
1
L
Hachiman
8,929
687
30
2
0
233,799
1
L
Hades
9,115
701
25
2
0
169,867
2
W
Ah Puch
10,666
820
37
3
0
240,933
2
W
Hercules
9,425
725
13
1
0
239,176
0
L
Fafnir
10,397
800
7
1
0
231,110
1
L
Jing Wei
8,865
682
41
3
0
238,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role