Player Matchup

Pele
Pele
Ellie-rose9
Pele
Level 14
God Stats
0W - 1L
1,092 SR
Queue Stats
2W - 1L
1,717 Elo+
Party 2
The Morrigan
The Morrigan
FaZe-DiSc69
The Morrigan
Level 15
God Stats
0W - 2L
1,236 SR
Queue Stats
2W - 4L
1,223 Elo+
Party 2
Tiamat
Tiamat
RefrainGaming
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 44L
1,363 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Witchdoczuzu
Ah Muzen Cab
Level 28
God Stats
9W - 3L
1,500 SR
Queue Stats
37W - 40L
1,298 Elo+
Solo
Chaac
Chaac
camohill200
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,327 Elo+
Party 2
Team Averages
Level 20
1,366 SR
1,386 Elo+

VS

Team Averages
Level 17
1,540 SR
1,349 Elo+
Hera
Hera
AngelOfDeath-SPK
Hera
Level 27
God Stats
4W - 1L
1,742 SR
Queue Stats
113W - 143L
1,440 Elo+
Party 1
Yemoja
Yemoja
Dippin Salsa
Yemoja
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,204 Elo+
Solo
Loki
Loki
SPK_Yosaki
Loki
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 9L
1,297 Elo+
Party 1
Nemesis
Nemesis
waleed056
Nemesis
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Sol
Sol
wutdahelz
Sol
Level 24
God Stats
23W - 18L
1,457 SR
Queue Stats
45W - 53L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 1
7,257
403
2,987
12,212
3,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
FaZe-DiSc69
The Morrigan
12
4 / 7 / 5
8,108
450
4,724
10,237
3,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
5 / 7 / 3
8,062
448
6,200
12,676
6,598
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Witchdoczuzu
Ah Muzen Cab
16
8 / 4 / 0
10,152
564
11,960
11,797
4,439
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
5 / 6 / 4
7,791
433
6,603
18,834
8,781
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 7 / 3
9,093
505
10,979
9,895
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
14
1 / 3 / 5
8,467
470
3,267
10,443
9,927
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 10 / 5
7,415
412
2,967
11,234
3,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nemesis
waleed056
Nemesis
17
9 / 1 / 1
10,586
588
9,843
10,768
5,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
12 / 3 / 2
10,903
606
19,637
14,798
4,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
45
22
Kills
29
32
Deaths
24
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
7
7
3
1.21
W
Yemoja
1
3
5
1.17
L
0
8
1
0.06
L
The Morrigan
FaZe-DiSc69
The Morrigan
4
7
5
0.93
L
5
7
3
0.93
W
0
10
5
0.25
L
Ah Muzen Cab
Witchdoczuzu
Ah Muzen Cab
8
4
0
2
L
5
6
4
1.17
W
Nemesis
waleed056
Nemesis
9
1
1
9.5
W
12
3
2
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,474
Damage
46,693
65,756
Taken
57,138
26,319
Mitigated
26,232
10,822
Healing
14,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,979
4,485
0
1,517
9,895
2,929
2,962
3,265
6,630
51,928
0
W
Yemoja
3,267
1,087
993
1,279
10,443
9,927
341
861
9,582
28,087
0
L
2,987
575
0
680
12,212
3,278
866
3,864
8,286
0
24,743
L
The Morrigan
FaZe-DiSc69
The Morrigan
4,724
898
0
157
10,237
3,223
428
5,746
4,323
30,064
0
L
6,200
732
88
2,027
12,676
6,598
0
5,704
6,732
29,110
0
W
2,967
1,312
0
175
11,234
3,335
542
1,427
9,807
0
18,459
L
Ah Muzen Cab
Witchdoczuzu
Ah Muzen Cab
11,960
7,318
0
4,795
11,797
4,439
1,251
4,516
7,281
0
52,181
L
6,603
1,291
0
3,075
18,834
8,781
261
13,076
5,251
0
19,689
W
Nemesis
waleed056
Nemesis
9,843
3,908
0
1,298
10,768
5,068
0
1,986
8,782
0
81,603
W
19,637
6,525
0
9,108
14,798
4,973
4,430
3,440
11,340
86,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,370
Gold Earned
46,464
253
Minions Killed
443
0
Camps Cleared
0
1,587,966
Distance Traveled
1,585,037
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,093
505
88
5
0
272,705
0
W
Yemoja
8,467
470
66
4
0
315,129
1
L
Pele
7,257
403
51
3
0
292,721
0
L
The Morrigan
8,108
450
46
3
0
319,461
0
L
Tiamat
8,062
448
51
3
0
290,433
0
W
Loki
7,415
412
28
2
0
322,054
0
L
Ah Muzen Cab
10,152
564
78
4
0
316,156
0
L
Chaac
7,791
433
27
2
0
369,195
2
W
Nemesis
10,586
588
127
7
0
360,478
2
W
Sol
10,903
606
134
7
0
314,671
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role