Player Matchup

Ra
Ra
BigThunderBoy
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
NeonGlow06
Bakasura
Level 24
God Stats
3W - 1L
1,749 SR
Queue Stats
29W - 40L
1,298 Elo+
Party 1
Hel
Hel
ValiiLucifer
Hel
Level 16
God Stats
3W - 5L
1,161 SR
Queue Stats
8W - 11L
1,279 Elo+
Solo
Izanami
Izanami
Wisephant0m
Izanami
Level 28
God Stats
16W - 16L
1,486 SR
Queue Stats
33W - 45L
1,354 Elo+
Party 1
Khepri
Khepri
tekaros
Khepri
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Team Averages
Level 14
1,479 SR
1,386 Elo+

VS

Team Averages
Level 3
1,500 SR
1,425 Elo+
Merlin
Merlin
SSeeYouLater
Merlin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thoth
Thoth
Tugurina
Thoth
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Solo
Thanatos
Thanatos
danielnsc1237
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
lvl1skeleton
King Arthur
Level 5
God Stats
3W - 7L
1,500 SR
Queue Stats
36W - 49L
1,500 Elo+
Party 2
Khepri
Khepri
lvl2lentil
Khepri
Level 4
God Stats
4W - 4L
1,500 SR
Queue Stats
8W - 10L
1,123 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 1
6,971
498
3,886
6,034
1,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
NeonGlow06
Bakasura
10
2 / 3 / 2
6,702
479
2,821
8,712
2,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
4 / 1 / 4
7,151
511
10,136
7,627
2,535
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
Wisephant0m
Izanami
12
1 / 2 / 1
7,409
529
4,057
6,760
1,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
tekaros
Khepri
10
3 / 1 / 5
6,926
495
1,888
6,453
4,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
8
0 / 3 / 4
5,222
373
6,068
5,097
1,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thoth
Tugurina
Thoth
15
10 / 1 / 0
8,751
625
11,985
5,203
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
danielnsc1237
Thanatos
5
0 / 2 / 0
4,679
334
632
4,151
1,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
lvl1skeleton
King Arthur
9
0 / 5 / 2
5,125
366
2,733
10,882
5,363
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Khepri
lvl2lentil
Khepri
8
0 / 2 / 4
5,858
418
1,840
8,695
5,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
13
Kills
10
11
Deaths
13
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
4
1
0.88
W
Bakasura
NeonGlow06
Bakasura
2
3
2
1
L
Merlin
0
3
4
0.67
L
Thoth
Tugurina
Thoth
10
1
0
10
W
4
1
4
6
W
Izanami
Wisephant0m
Izanami
1
2
1
0.75
L
Thanatos
danielnsc1237
Thanatos
0
2
0
0
L
King Arthur
lvl1skeleton
King Arthur
0
5
2
0.2
L
Khepri
lvl2lentil
Khepri
0
2
4
1
W
Khepri
tekaros
Khepri
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,788
Damage
23,258
35,586
Taken
34,028
14,012
Mitigated
14,678
10,877
Healing
9,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,886
522
180
44
6,034
1,855
536
4,447
1,569
30,906
0
W
Bakasura
NeonGlow06
Bakasura
2,821
1,942
0
3,509
8,712
2,990
1,157
4,725
3,755
0
22,879
L
Merlin
6,068
1,530
0
1,710
5,097
1,356
344
1,797
3,254
24,338
0
L
Thoth
Tugurina
Thoth
11,985
174
0
1,271
5,203
1,716
0
1,659
3,544
63,135
0
W
10,136
2,153
175
3,064
7,627
2,535
0
1,728
5,895
35,125
0
W
Izanami
Wisephant0m
Izanami
4,057
2,484
0
2,269
6,760
1,896
4,532
4,529
2,015
0
46,188
L
Thanatos
danielnsc1237
Thanatos
632
293
0
2,226
4,151
1,063
0
1,474
2,677
0
9,581
L
King Arthur
lvl1skeleton
King Arthur
2,733
393
0
1,695
10,882
5,363
0
8,166
2,716
0
11,484
L
Khepri
lvl2lentil
Khepri
1,840
156
0
2,758
8,695
5,180
0
2,814
5,760
6,513
0
W
Khepri
tekaros
Khepri
1,888
769
0
1,636
6,453
4,736
400
4,007
2,294
12,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,159
Gold Earned
29,635
271
Minions Killed
189
0
Camps Cleared
0
1,207,112
Distance Traveled
1,104,355
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,971
498
49
4
0
244,314
2
W
Bakasura
6,702
479
46
3
0
284,627
1
L
Merlin
5,222
373
30
2
0
220,958
1
L
Thoth
8,751
625
122
9
0
279,794
4
W
Hel
7,151
511
59
4
0
210,344
0
W
Izanami
7,409
529
94
7
0
246,151
1
L
Thanatos
4,679
334
23
2
0
95,368
0
L
King Arthur
5,125
366
6
0
0
242,601
1
L
Khepri
5,858
418
8
1
0
265,634
1
W
Khepri
6,926
495
23
2
0
221,676
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role