Player Matchup

Chaac
Chaac
Boarhat_Fisher
Chaac
Level 46
God Stats
8W - 4L
1,268 SR
Queue Stats
290W - 370L
1,259 Elo+
Party 1
Hachiman
Hachiman
FAN DO K1NG3032
Hachiman
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,360 Elo+
Solo
Izanami
Izanami
FaZe WoLfLy
Izanami
Level 28
God Stats
3W - 4L
1,223 SR
Queue Stats
46W - 36L
1,398 Elo+
Solo
Jormungandr
Jormungandr
Lightning_Jet112
Jormungandr
Level 15
God Stats
2W - 5L
1,444 SR
Queue Stats
55W - 72L
1,162 Elo+
Party 1
Hades
Hades
abundantfuel663
Hades
Level 28
God Stats
14W - 15L
1,632 SR
Queue Stats
128W - 201L
1,291 Elo+
Party 1
Team Averages
Level 26
1,414 SR
1,294 Elo+

VS

Team Averages
Level 17
1,475 SR
1,331 Elo+
Izanami
Izanami
BriskSundew6704
Izanami
Level 26
God Stats
14W - 11L
1,580 SR
Queue Stats
32W - 32L
1,367 Elo+
Solo
Raijin
Raijin
Josuke785
Raijin
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,287 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LEONzxzx
Morgan Le Fay
Level 28
God Stats
5W - 1L
1,434 SR
Queue Stats
28W - 49L
1,236 Elo+
Solo
Loki
Loki
MVP SaLiNaSRos8
Loki
Level 26
God Stats
3W - 5L
1,362 SR
Queue Stats
16W - 21L
1,262 Elo+
Solo
Bellona
Bellona
NussKadaver5361
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 7
13,295
604
10,607
17,121
13,374
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
18
5 / 4 / 12
12,646
575
11,299
15,759
6,268
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
FaZe WoLfLy
Izanami
19
12 / 2 / 2
13,646
620
10,126
16,568
6,636
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Lightning_Jet112
Jormungandr
13
1 / 3 / 11
9,348
425
3,329
8,843
6,141
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
17 / 5 / 10
12,287
559
21,736
12,566
7,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 6 / 1
12,087
549
15,294
17,073
9,322
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Josuke785
Raijin
6
0 / 9 / 1
6,617
301
1,253
5,976
1,379
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
LEONzxzx
Morgan Le Fay
14
1 / 7 / 7
9,343
425
5,139
12,703
4,419
15
3 / 7 / 1
10,386
472
6,708
18,106
5,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 15 / 4
8,665
394
5,249
18,965
11,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
27
44
Kills
13
15
Deaths
44
42
Assists
14
Player
Kills
Deaths
Assists
KDA
W
9
1
7
12.5
L
8
6
1
1.42
W
Hachiman
5
4
12
2.75
W
Izanami
FaZe WoLfLy
Izanami
12
2
2
6.5
L
Raijin
Josuke785
Raijin
0
9
1
0.06
L
Morgan Le Fay
LEONzxzx
Morgan Le Fay
1
7
7
0.64
W
Jormungandr
Lightning_Jet112
Jormungandr
1
3
11
2.17
L
3
7
1
0.5
L
1
15
4
0.2
W
17
5
10
4.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,097
Damage
33,643
70,857
Taken
72,823
39,424
Mitigated
32,267
20,498
Healing
7,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,607
3,795
0
9,374
17,121
13,374
1,026
1,383
15,738
0
92,247
L
15,294
10,992
181
2,613
17,073
9,322
7,124
2,380
14,693
0
88,480
W
Hachiman
11,299
7,474
0
4,220
15,759
6,268
3,871
1,062
14,697
0
64,010
W
Izanami
FaZe WoLfLy
Izanami
10,126
6,416
0
5,367
16,568
6,636
4,318
478
16,090
0
97,258
L
Raijin
Josuke785
Raijin
1,253
554
0
61
5,976
1,379
0
3,180
2,796
6,035
0
L
Morgan Le Fay
LEONzxzx
Morgan Le Fay
5,139
1,145
0
79
12,703
4,419
453
5,652
7,004
22,095
0
W
Jormungandr
Lightning_Jet112
Jormungandr
3,329
781
0
28
8,843
6,141
275
990
6,055
12,224
0
L
6,708
2,003
0
4,337
18,106
5,748
28
7,520
10,540
0
58,366
L
5,249
1,315
0
449
18,965
11,399
0
6,240
12,725
0
14,290
W
21,736
926
203
1,306
12,566
7,005
2,224
2,647
8,767
51,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,222
Gold Earned
47,098
488
Minions Killed
306
0
Camps Cleared
0
1,948,456
Distance Traveled
1,563,614
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,295
604
152
7
0
461,502
3
L
Izanami
12,087
549
162
7
0
344,301
0
W
Hachiman
12,646
575
117
5
0
370,065
0
W
Izanami
13,646
620
126
6
0
344,655
3
L
Raijin
6,617
301
18
1
0
178,297
1
L
Morgan Le Fay
9,343
425
28
1
0
335,004
8
W
Jormungandr
9,348
425
15
1
0
412,482
0
L
Loki
10,386
472
89
4
0
361,951
0
L
Bellona
8,665
394
9
0
0
344,061
0
W
Hades
12,287
559
78
4
0
359,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role