Player Matchup

Raijin
Raijin
Axxonet
Raijin
Level 144
God Stats
13W - 8L
1,732 SR
Queue Stats
418W - 392L
1,605 Elo+
Party 1
Artemis
Artemis
Ciowoj
Artemis
Level 102
God Stats
5W - 2L
1,709 SR
Queue Stats
269W - 253L
1,626 Elo+
Solo
Cthulhu
Cthulhu
Gordon96
Cthulhu
Level 149
God Stats
6W - 3L
1,752 SR
Queue Stats
283W - 294L
1,571 Elo+
Party 1
Pele
Pele
KennyJohn
Pele
Level 109
God Stats
24W - 4L
1,878 SR
Queue Stats
112W - 95L
1,614 Elo+
Party 1
Anubis
Anubis
xD00Mx
Anubis
Level 111
God Stats
59W - 52L
1,565 SR
Queue Stats
74W - 64L
1,588 Elo+
Solo
Team Averages
Level 123
1,727 SR
1,601 Elo+

VS

Team Averages
Level 138
1,510 SR
1,571 Elo+
Cerberus
Cerberus
DonCarlosss
Cerberus
Level 148
God Stats
7W - 12L
1,475 SR
Queue Stats
282W - 308L
1,609 Elo+
Solo
Pele
Pele
Ksysiu
Pele
Level 153
God Stats
0W - 3L
1,606 SR
Queue Stats
163W - 146L
1,549 Elo+
Solo
Apollo
Apollo
Nеmos
Apollo
Level 147
God Stats
0W - 2L
1,411 SR
Queue Stats
15W - 20L
1,535 Elo+
Party 2
Guan Yu
Guan Yu
Surpris3x
Guan Yu
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,587 Elo+
Party 2
Nu Wa
Nu Wa
rezzmeplss
Nu Wa
Level 100
God Stats
32W - 39L
1,558 SR
Queue Stats
188W - 183L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Axxonet
Raijin
20
4 / 0 / 7
14,380
625
12,491
14,346
7,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Ciowoj
Artemis
20
5 / 7 / 6
13,357
581
15,257
18,859
5,201
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Gordon96
Cthulhu
17
4 / 3 / 10
12,481
543
8,140
24,320
27,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pele
20
9 / 3 / 5
13,407
583
13,724
19,714
7,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
xD00Mx
Anubis
20
10 / 3 / 3
14,804
644
24,438
19,688
11,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DonCarlosss
Cerberus
14
1 / 8 / 3
10,152
441
6,200
19,659
15,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pele
Ksysiu
Pele
18
3 / 7 / 2
12,141
528
6,259
19,314
5,779
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Nеmos
Apollo
16
5 / 7 / 7
11,249
489
15,880
21,284
8,035
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
Surpris3x
Guan Yu
16
2 / 7 / 7
10,176
442
10,167
24,956
24,942
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
20
5 / 3 / 0
13,156
572
19,099
11,499
4,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
35
32
Kills
16
16
Deaths
32
31
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Raijin
Axxonet
Raijin
4
0
7
7.5
W
Artemis
Ciowoj
Artemis
5
7
6
1.14
L
Cerberus
DonCarlosss
Cerberus
1
8
3
0.31
W
Cthulhu
Gordon96
Cthulhu
4
3
10
3
W
Pele
9
3
5
3.83
L
Pele
Ksysiu
Pele
3
7
2
0.57
L
Apollo
Nеmos
Apollo
5
7
7
1.21
L
Guan Yu
Surpris3x
Guan Yu
2
7
7
0.79
L
Nu Wa
5
3
0
1.67
W
Anubis
xD00Mx
Anubis
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,050
Damage
57,605
96,927
Taken
96,712
58,019
Mitigated
58,944
39,887
Healing
18,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Axxonet
Raijin
12,491
663
221
4,965
14,346
7,102
1,248
5,325
8,727
143,251
0
W
Artemis
Ciowoj
Artemis
15,257
8,083
0
7,459
18,859
5,201
2,971
3,288
15,362
0
112,892
L
Cerberus
DonCarlosss
Cerberus
6,200
504
0
6,910
19,659
15,925
0
12,597
7,062
44,060
0
W
Cthulhu
Gordon96
Cthulhu
8,140
803
902
4,305
24,320
27,429
232
3,396
20,678
38,376
0
W
Pele
13,724
2,995
0
11,203
19,714
7,279
535
5,065
14,276
0
96,160
L
Pele
Ksysiu
Pele
6,259
1,852
0
1,178
19,314
5,779
206
8,549
10,765
0
74,734
L
Apollo
Nеmos
Apollo
15,880
9,303
0
5,270
21,284
8,035
1,016
10,369
10,915
0
72,101
L
Guan Yu
Surpris3x
Guan Yu
10,167
1,646
1,028
3,192
24,956
24,942
294
8,660
16,296
369
47,225
L
Nu Wa
19,099
2,888
0
1,343
11,499
4,263
80
5,137
6,362
113,852
0
W
Anubis
xD00Mx
Anubis
24,438
695
0
10,832
19,688
11,008
2,384
8,492
10,385
109,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,429
Gold Earned
56,874
787
Minions Killed
620
0
Camps Cleared
0
2,178,453
Distance Traveled
1,837,396
32
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
14,380
625
245
11
0
445,641
6
W
Artemis
13,357
581
165
7
0
367,697
2
L
Cerberus
10,152
441
116
5
0
218,269
2
W
Cthulhu
12,481
543
44
2
0
478,510
10
W
Pele
13,407
583
142
6
0
523,040
8
L
Pele
12,141
528
127
6
0
384,573
4
L
Apollo
11,249
489
114
5
0
412,090
3
L
Guan Yu
10,176
442
75
3
0
423,561
4
L
Nu Wa
13,156
572
188
8
0
398,903
4
W
Anubis
14,804
644
191
8
0
363,565
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role