Player Matchup

Ymir
Ymir
Ferde
Ymir
Level 25
God Stats
12W - 9L
1,469 SR
Queue Stats
12W - 11L
1,484 Elo+
Party 2
Freya
Freya
Gury838
Freya
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
96W - 85L
1,506 Elo+
Party 2
Ra
Ra
JCorsi
Ra
Level 65
God Stats
34W - 15L
1,581 SR
Queue Stats
151W - 121L
1,506 Elo+
Party 2
Izanami
Izanami
Niberty
Izanami
Level 117
God Stats
18W - 7L
1,550 SR
Queue Stats
192W - 172L
1,515 Elo+
Party 2
Ravana
Ravana
julianDR
Ravana
Level 109
God Stats
17W - 12L
1,497 SR
Queue Stats
107W - 93L
1,519 Elo+
Party 2
Team Averages
Level 89
1,519 SR
1,506 Elo+

VS

Team Averages
Level 60
1,429 SR
1,532 Elo+
Ra
Ra
Chumirranha
Ra
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 21L
1,743 Elo+
Party 1
Rama
Rama
Roberttrobot
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,530 Elo+
Party 3
Odin
Odin
SGthomas2
Odin
Level 87
God Stats
7W - 7L
1,500 SR
Queue Stats
396W - 362L
1,548 Elo+
Party 3
Bastet
Bastet
ZeroAbsoluto0
Bastet
Level 109
God Stats
25W - 15L
1,281 SR
Queue Stats
495W - 497L
1,462 Elo+
Party 1
Anubis
Anubis
marifede1234
Anubis
Level 41
God Stats
4W - 6L
1,363 SR
Queue Stats
62W - 78L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ferde
Ymir
13
3 / 3 / 13
9,401
553
3,569
15,568
12,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Freya
Gury838
Freya
15
5 / 3 / 6
10,012
589
9,757
15,337
6,606
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ra
18
7 / 1 / 7
11,560
680
9,541
10,414
4,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
Niberty
Izanami
19
11 / 0 / 5
12,404
730
17,531
11,400
4,726
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
julianDR
Ravana
14
5 / 2 / 11
9,766
574
7,133
8,869
4,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 0
6,696
394
1,849
8,230
2,218
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 7 / 4
7,230
425
6,110
11,132
2,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
10
1 / 5 / 5
7,020
413
6,259
13,381
8,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
5 / 6 / 3
8,680
511
8,271
14,142
3,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
12
1 / 6 / 6
7,455
439
8,082
13,684
5,975
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
27
31
Kills
9
9
Deaths
31
42
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Ymir
Ferde
Ymir
3
3
13
3.17
W
Freya
Gury838
Freya
5
3
6
2.67
W
Ra
7
1
7
10.5
W
Izanami
Niberty
Izanami
11
0
5
13.5
L
2
7
4
0.57
L
Odin
1
5
5
0.7
L
5
6
3
1.08
W
Ravana
julianDR
Ravana
5
2
11
5.25
L
Anubis
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,531
Damage
30,571
61,588
Taken
60,569
32,022
Mitigated
23,412
28,721
Healing
10,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,849
392
0
747
8,230
2,218
0
246
7,984
33,770
0
W
Ymir
Ferde
Ymir
3,569
666
0
1,398
15,568
12,561
235
4,789
10,779
22,083
0
W
Freya
Gury838
Freya
9,757
3,883
0
9,549
15,337
6,606
328
936
14,295
56,171
0
W
Ra
9,541
1,260
2,684
6,410
10,414
4,024
1,541
3,650
6,764
87,336
0
W
Izanami
Niberty
Izanami
17,531
10,619
0
5,990
11,400
4,726
5,472
3,260
8,140
0
105,909
L
6,110
4,375
0
625
11,132
2,983
0
6,134
4,998
0
26,995
L
Odin
6,259
1,937
0
1,523
13,381
8,253
0
6,306
7,075
444
21,537
L
8,271
2,668
0
2,716
14,142
3,983
0
4,491
9,651
0
42,149
W
Ravana
julianDR
Ravana
7,133
1,837
0
2,690
8,869
4,105
1,285
1,683
7,157
0
46,156
L
Anubis
8,082
271
0
4,412
13,684
5,975
0
5,690
7,994
43,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,143
Gold Earned
37,081
505
Minions Killed
284
0
Camps Cleared
0
1,629,399
Distance Traveled
1,457,239
22
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,696
394
58
3
0
295,387
0
W
Ymir
9,401
553
21
1
0
312,282
3
W
Freya
10,012
589
88
5
0
301,498
3
W
Ra
11,560
680
155
9
0
346,114
7
W
Izanami
12,404
730
176
10
0
321,719
3
L
Rama
7,230
425
51
3
0
255,180
0
L
Odin
7,020
413
32
2
0
307,190
0
L
Bastet
8,680
511
71
4
0
336,612
3
W
Ravana
9,766
574
65
4
0
347,786
6
L
Anubis
7,455
439
72
4
0
262,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role