Player Matchup

Artemis
Artemis
Aveshi98
Artemis
Level 27
God Stats
1W - 4L
1,503 SR
Queue Stats
84W - 88L
1,472 Elo+
Solo
Baron Samedi
Baron Samedi
MYTH1C Hawk
Baron Samedi
Level 29
God Stats
0W - 1L
1,362 SR
Queue Stats
34W - 26L
1,581 Elo+
Party 1
Osiris
Osiris
Nighthawk924471
Osiris
Level 22
God Stats
3W - 4L
1,500 SR
Queue Stats
241W - 256L
1,567 Elo+
Solo
Ymir
Ymir
UnityHimself
Ymir
Level 28
God Stats
13W - 7L
1,589 SR
Queue Stats
36W - 17L
1,642 Elo+
Party 1
Kuzenbo
Kuzenbo
vVanDijk_4
Kuzenbo
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 90L
1,604 Elo+
Solo
Team Averages
Level 27
1,491 SR
1,573 Elo+

VS

Team Averages
Level 17
1,520 SR
1,490 Elo+
Gilgamesh
Gilgamesh
Anaas122
Gilgamesh
Level 16
God Stats
6W - 4L
1,558 SR
Queue Stats
13W - 13L
1,507 Elo+
Solo
Artemis
Artemis
BlueSpirit BB
Artemis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,486 Elo+
Solo
Kali
Kali
LoM_aCiD_wA
Kali
Level 28
God Stats
37W - 11L
1,820 SR
Queue Stats
258W - 185L
1,524 Elo+
Solo
Cthulhu
Cthulhu
MARCOKNEWBETTER
Cthulhu
Level 15
God Stats
1W - 3L
1,221 SR
Queue Stats
9W - 10L
1,431 Elo+
Solo
Chang'e
Chang'e
ironclyde
Chang'e
Level 11
God Stats
6W - 3L
1,500 SR
Queue Stats
168W - 182L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aveshi98
Artemis
14
4 / 6 / 11
9,548
530
13,056
12,856
4,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
MYTH1C Hawk
Baron Samedi
12
2 / 8 / 1
8,472
471
9,536
12,427
4,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
1 / 6 / 1
8,336
463
4,631
14,001
7,075
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
6 / 5 / 4
8,326
463
4,549
15,060
7,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
vVanDijk_4
Kuzenbo
11
3 / 2 / 1
7,970
443
4,468
9,468
5,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Anaas122
Gilgamesh
16
6 / 2 / 8
10,425
579
9,837
15,377
6,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
14
2 / 8 / 6
9,485
527
5,420
12,076
3,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
15 / 1 / 5
12,733
707
15,884
15,717
10,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 3 / 14
8,208
456
4,089
9,748
6,118
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
ironclyde
Chang'e
17
3 / 2 / 6
10,275
571
8,388
12,646
4,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
66
16
Kills
27
27
Deaths
16
18
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Anaas122
Gilgamesh
6
2
8
5
L
Artemis
Aveshi98
Artemis
4
6
11
1.58
W
Artemis
2
8
6
0.63
W
15
1
5
17.5
W
1
3
14
2.67
L
Baron Samedi
MYTH1C Hawk
Baron Samedi
2
8
1
0.31
L
1
6
1
0.25
L
6
5
4
1.6
W
Chang'e
ironclyde
Chang'e
3
2
6
3
L
Kuzenbo
vVanDijk_4
Kuzenbo
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,240
Damage
43,618
63,812
Taken
65,564
29,250
Mitigated
31,150
13,516
Healing
24,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Anaas122
Gilgamesh
9,837
3,593
0
4,196
15,377
6,939
1,169
4,914
10,267
0
53,855
L
Artemis
Aveshi98
Artemis
13,056
7,785
0
900
12,856
4,314
567
1,648
11,208
0
69,037
W
Artemis
5,420
1,845
0
411
12,076
3,531
2,033
2,236
9,840
0
52,921
W
15,884
6,068
0
9,092
15,717
10,339
208
2,107
13,564
0
92,217
W
4,089
425
294
594
9,748
6,118
268
4,335
5,275
12,143
0
L
Baron Samedi
MYTH1C Hawk
Baron Samedi
9,536
1,327
378
2,571
12,427
4,622
380
6,736
5,691
36,618
0
L
4,631
1,927
0
4,425
14,001
7,075
560
1,622
12,379
0
40,395
L
4,549
1,339
0
1,900
15,060
7,722
341
1,362
13,698
17,507
0
W
Chang'e
ironclyde
Chang'e
8,388
1,049
1,351
8,101
12,646
4,223
0
4,472
7,829
75,401
0
L
Kuzenbo
vVanDijk_4
Kuzenbo
4,468
1,279
0
3,342
9,468
5,517
0
1,109
8,359
31,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,652
Gold Earned
51,126
340
Minions Killed
422
0
Camps Cleared
0
1,529,000
Distance Traveled
1,737,258
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,425
579
92
5
0
370,214
1
L
Artemis
9,548
530
107
6
0
269,084
6
W
Artemis
9,485
527
71
4
0
304,115
10
W
Kali
12,733
707
134
7
0
390,011
4
W
Cthulhu
8,208
456
13
1
0
333,035
0
L
Baron Samedi
8,472
471
69
4
0
287,740
0
L
Osiris
8,336
463
83
5
0
321,077
2
L
Ymir
8,326
463
25
1
0
325,681
8
W
Chang'e
10,275
571
112
6
0
339,883
4
L
Kuzenbo
7,970
443
56
3
0
325,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role