Player Matchup

Amaterasu
Amaterasu
BatSquireH
Amaterasu
Level 17
God Stats
8W - 11L
1,500 SR
Queue Stats
46W - 48L
1,384 Elo+
Solo
Sobek
Sobek
Bl4ckPeg4sus0206
Sobek
Level 27
God Stats
7W - 4L
1,696 SR
Queue Stats
17W - 17L
1,464 Elo+
Solo
Anhur
Anhur
Im Akon1931
Anhur
Level 13
God Stats
2W - 3L
1,350 SR
Queue Stats
34W - 30L
1,490 Elo+
Solo
Mercury
Mercury
alibo
Mercury
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Thor
Thor
nihed
Thor
Level 3
God Stats
0W - 1L
1,291 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Team Averages
Level 14
1,467 SR
1,468 Elo+

VS

Team Averages
Level 21
1,478 SR
1,434 Elo+
Cthulhu
Cthulhu
Dregen yur
Cthulhu
Level 27
God Stats
1W - 1L
1,255 SR
Queue Stats
50W - 28L
1,372 Elo+
Solo
Awilix
Awilix
FadiiXO
Awilix
Level 19
God Stats
5W - 7L
1,364 SR
Queue Stats
55W - 50L
1,395 Elo+
Party 3
Baba Yaga
Baba Yaga
FaisaIBlu
Baba Yaga
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 37L
1,463 Elo+
Party 3
Neith
Neith
huffyhoward
Neith
Level 27
God Stats
8W - 6L
1,590 SR
Queue Stats
34W - 35L
1,440 Elo+
Party 1
Bellona
Bellona
nacho_supreme2
Bellona
Level 15
God Stats
18W - 8L
1,683 SR
Queue Stats
25W - 17L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BatSquireH
Amaterasu
14
6 / 6 / 1
9,313
582
5,777
16,638
9,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 8 / 6
7,525
470
3,799
15,347
11,334
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
4 / 3 / 3
7,648
478
7,663
10,763
3,065
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
alibo
Mercury
9
0 / 11 / 0
5,799
362
1,442
11,220
3,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thor
nihed
Thor
9
1 / 11 / 1
5,950
372
1,854
11,260
3,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dregen yur
Cthulhu
12
2 / 3 / 8
7,236
452
4,875
7,395
6,930
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Awilix
FadiiXO
Awilix
13
10 / 3 / 8
8,515
532
8,436
11,162
4,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
FaisaIBlu
Baba Yaga
15
16 / 5 / 8
9,651
603
14,431
9,760
3,920
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
4 / 2 / 6
7,802
488
7,434
7,630
2,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
5 / 4 / 1
8,663
541
10,896
13,035
9,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
68
14
Kills
37
39
Deaths
17
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BatSquireH
Amaterasu
6
6
1
1.08
L
3
8
6
0.75
W
Cthulhu
Dregen yur
Cthulhu
2
3
8
2
W
Awilix
FadiiXO
Awilix
10
3
8
4.67
W
Baba Yaga
FaisaIBlu
Baba Yaga
16
5
8
4
L
4
3
3
1.83
L
Mercury
alibo
Mercury
0
11
0
0
W
4
2
6
3.5
W
5
4
1
1.38
L
Thor
nihed
Thor
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,535
Damage
46,072
65,228
Taken
48,982
29,839
Mitigated
26,661
13,699
Healing
12,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BatSquireH
Amaterasu
5,777
1,788
0
6,665
16,638
9,310
713
1,858
14,712
0
28,954
L
3,799
542
0
2,723
15,347
11,334
0
6,468
8,629
11,376
0
W
Cthulhu
Dregen yur
Cthulhu
4,875
613
156
0
7,395
6,930
112
839
6,556
26,684
0
W
Awilix
FadiiXO
Awilix
8,436
4,084
373
2,419
11,162
4,497
0
984
10,178
0
36,589
W
Baba Yaga
FaisaIBlu
Baba Yaga
14,431
1,074
92
3,555
9,760
3,920
354
327
9,433
42,307
0
L
7,663
4,035
0
3,158
10,763
3,065
0
2,891
7,800
0
38,987
L
Mercury
alibo
Mercury
1,442
599
0
694
11,220
3,077
821
3,278
7,770
0
17,819
W
7,434
4,711
0
1,968
7,630
2,012
1,183
1,650
5,980
0
37,004
W
10,896
2,850
0
4,376
13,035
9,302
1,626
256
12,779
0
44,039
L
Thor
nihed
Thor
1,854
711
0
459
11,260
3,053
571
4,111
7,011
0
15,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,235
Gold Earned
41,867
191
Minions Killed
331
0
Camps Cleared
0
1,408,227
Distance Traveled
1,503,267
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,313
582
49
3
0
289,028
1
L
Sobek
7,525
470
12
1
0
296,509
0
W
Cthulhu
7,236
452
48
3
0
291,717
1
W
Awilix
8,515
532
53
3
0
331,032
3
W
Baba Yaga
9,651
603
71
4
0
299,176
0
L
Anhur
7,648
478
71
4
0
283,854
1
L
Mercury
5,799
362
32
2
0
288,784
0
W
Neith
7,802
488
67
4
0
266,422
0
W
Bellona
8,663
541
92
6
0
314,920
0
L
Thor
5,950
372
27
2
0
250,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role