Player Matchup

Xing Tian
Xing Tian
Ezcool7
Xing Tian
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,487 Elo+
Party 4
Hera
Hera
ToruKMactoo
Hera
Level 29
God Stats
4W - 2L
1,651 SR
Queue Stats
90W - 100L
1,362 Elo+
Solo
Agni
Agni
bartsimpsonfart
Agni
Level 7
God Stats
8W - 4L
1,495 SR
Queue Stats
75W - 68L
1,326 Elo+
Party 1
Thor
Thor
homersipmson
Thor
Level 5
God Stats
12W - 9L
1,480 SR
Queue Stats
28W - 28L
1,362 Elo+
Party 1
Chiron
Chiron
noproblemCZ
Chiron
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,487 Elo+
Party 4
Team Averages
Level 18
1,525 SR
1,405 Elo+

VS

Team Averages
Level 14
1,600 SR
1,381 Elo+
Neith
Neith
Emred5701
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,276 Elo+
Party 2
Merlin
Merlin
abdu551
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,276 Elo+
Party 2
Sun Wukong
Sun Wukong
dormi51
Sun Wukong
Level 29
God Stats
1W - 2L
1,694 SR
Queue Stats
58W - 39L
1,517 Elo+
Party 3
Awilix
Awilix
hollolevi
Awilix
Level 25
God Stats
6W - 3L
1,725 SR
Queue Stats
69W - 45L
1,545 Elo+
Party 3
Sylvanus
Sylvanus
zOmb12
Sylvanus
Level 8
God Stats
4W - 3L
1,579 SR
Queue Stats
5W - 7L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Ezcool7
Xing Tian
14
4 / 4 / 4
9,635
535
7,952
15,381
9,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
7 / 0 / 16
10,555
586
18,252
7,051
2,642
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
13 / 3 / 3
10,725
596
14,087
9,579
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 5 / 6
9,144
508
6,667
11,739
4,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
14
10 / 5 / 7
9,661
537
11,581
12,607
3,878
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Emred5701
Neith
11
1 / 10 / 0
6,798
378
2,776
12,042
3,712
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
abdu551
Merlin
12
1 / 12 / 4
7,691
427
5,027
14,263
4,610
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
dormi51
Sun Wukong
14
4 / 5 / 5
9,199
511
11,864
15,714
10,596
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
hollolevi
Awilix
15
9 / 6 / 3
10,551
586
11,674
14,680
4,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
zOmb12
Sylvanus
12
1 / 5 / 2
7,625
424
4,418
17,624
8,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
30
38
Kills
16
17
Deaths
38
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
Emred5701
Neith
1
10
0
0.1
W
Xing Tian
Ezcool7
Xing Tian
4
4
4
1.5
W
7
0
16
15
L
Merlin
abdu551
Merlin
1
12
4
0.25
W
13
3
3
4.83
L
Sun Wukong
dormi51
Sun Wukong
4
5
5
1.3
L
Awilix
hollolevi
Awilix
9
6
3
1.75
W
4
5
6
1.4
W
Chiron
10
5
7
2.7
L
Sylvanus
zOmb12
Sylvanus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,539
Damage
35,759
56,357
Taken
74,323
22,842
Mitigated
32,142
10,929
Healing
9,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Emred5701
Neith
2,776
1,145
0
528
12,042
3,712
0
7,102
4,940
0
22,037
W
Xing Tian
Ezcool7
Xing Tian
7,952
796
0
2,085
15,381
9,343
480
1,894
13,378
30,492
0
W
18,252
3,633
268
2,830
7,051
2,642
2,216
2,732
4,319
61,154
0
L
Merlin
abdu551
Merlin
5,027
419
0
1,755
14,263
4,610
32
9,144
5,119
34,664
0
W
14,087
1,066
0
754
9,579
2,815
3,220
1,173
8,406
45,197
0
L
Sun Wukong
dormi51
Sun Wukong
11,864
3,758
0
3,866
15,714
10,596
449
8,250
7,464
0
47,885
L
Awilix
hollolevi
Awilix
11,674
4,149
0
625
14,680
4,564
0
6,563
8,117
0
64,514
W
6,667
2,377
0
450
11,739
4,164
285
828
10,861
0
52,738
W
Chiron
11,581
4,607
474
4,068
12,607
3,878
3,649
2,659
9,948
0
38,678
L
Sylvanus
zOmb12
Sylvanus
4,418
1,962
272
2,215
17,624
8,660
0
9,232
8,392
21,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,720
Gold Earned
41,864
372
Minions Killed
322
0
Camps Cleared
0
1,683,971
Distance Traveled
1,497,047
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,798
378
32
2
0
262,453
0
W
Xing Tian
9,635
535
49
3
0
337,266
2
W
Hera
10,555
586
80
4
0
344,378
3
L
Merlin
7,691
427
55
3
0
271,697
2
W
Agni
10,725
596
89
5
0
346,009
1
L
Sun Wukong
9,199
511
94
5
0
293,489
3
L
Awilix
10,551
586
104
6
0
350,754
2
W
Thor
9,144
508
81
5
0
317,305
1
W
Chiron
9,661
537
73
4
0
339,013
0
L
Sylvanus
7,625
424
37
2
0
318,654
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role