Player Matchup

Ao Kuang
Ao Kuang
ALoveWitThe_W
Ao Kuang
Level 123
God Stats
1W - 2L
1,312 SR
Queue Stats
129W - 158L
1,393 Elo+
Solo
Bacchus
Bacchus
BUDDHA520
Bacchus
Level 149
God Stats
4W - 3L
1,805 SR
Queue Stats
363W - 380L
1,491 Elo+
Solo
Medusa
Medusa
hoodhoe
Medusa
Level 109
God Stats
3W - 3L
1,626 SR
Queue Stats
254W - 232L
1,524 Elo+
Party 1
Janus
Janus
phant0m2050
Janus
Level 114
God Stats
0W - 1L
1,325 SR
Queue Stats
14W - 9L
1,527 Elo+
Party 1
Loki
Loki
pleasinbearV3
Loki
Level 115
God Stats
1W - 3L
1,594 SR
Queue Stats
48W - 28L
1,566 Elo+
Party 1
Team Averages
Level 122
1,532 SR
1,500 Elo+

VS

Team Averages
Level 118
1,596 SR
1,459 Elo+
Hades
Hades
AlexLaGacela
Hades
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 31L
1,455 Elo+
Solo
Discordia
Discordia
JabaPabaWaba
Discordia
Level 157
God Stats
16W - 8L
1,660 SR
Queue Stats
620W - 639L
1,466 Elo+
Solo
Bacchus
Bacchus
david91597
Bacchus
Level 108
God Stats
7W - 1L
1,747 SR
Queue Stats
237W - 258L
1,452 Elo+
Solo
Fenrir
Fenrir
l1lsavage13
Fenrir
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 91L
1,460 Elo+
Solo
Hel
Hel
paynefullplayer
Hel
Level 128
God Stats
7W - 4L
1,574 SR
Queue Stats
374W - 377L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ALoveWitThe_W
Ao Kuang
15
7 / 9 / 4
9,883
824
8,385
14,121
5,140
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
BUDDHA520
Bacchus
17
1 / 6 / 13
9,419
785
14,195
23,308
24,233
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
hoodhoe
Medusa
16
4 / 7 / 11
9,845
820
16,416
12,314
4,568
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 5 / 12
8,920
743
14,216
10,021
3,595
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
5 / 10 / 7
9,071
756
11,618
14,970
17,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 5 / 14
11,002
917
15,954
19,852
15,815
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
JabaPabaWaba
Discordia
19
11 / 4 / 19
11,660
972
14,832
13,676
8,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
david91597
Bacchus
18
6 / 2 / 24
11,116
926
11,493
19,285
30,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
16
7 / 4 / 19
10,370
864
11,136
17,223
20,231
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 4 / 21
10,005
834
10,163
15,600
15,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
133
17
Kills
36
37
Deaths
19
47
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
ALoveWitThe_W
Ao Kuang
7
9
4
1
W
9
5
14
3.2
L
Bacchus
BUDDHA520
Bacchus
1
6
13
1.25
W
Discordia
JabaPabaWaba
Discordia
11
4
19
5.13
W
Bacchus
david91597
Bacchus
6
2
24
9
L
Medusa
hoodhoe
Medusa
4
7
11
1.36
W
Fenrir
7
4
19
4.13
W
3
4
21
3.38
L
0
5
12
1.2
L
5
10
7
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,830
Damage
63,578
74,734
Taken
85,636
55,201
Mitigated
90,757
14,385
Healing
42,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
ALoveWitThe_W
Ao Kuang
8,385
3,144
356
1,261
14,121
5,140
849
10,192
3,576
12,943
0
W
15,954
1,068
3,542
7,032
19,852
15,815
1,619
7,386
12,466
32,273
0
L
Bacchus
BUDDHA520
Bacchus
14,195
1,257
200
7,914
23,308
24,233
253
15,279
7,630
26,315
0
W
Discordia
JabaPabaWaba
Discordia
14,832
788
225
1,056
13,676
8,596
1,604
5,631
8,045
27,997
0
W
Bacchus
david91597
Bacchus
11,493
707
1,428
953
19,285
30,765
609
7,247
12,038
21,538
0
L
Medusa
hoodhoe
Medusa
16,416
6,799
345
1,980
12,314
4,568
416
9,025
3,188
0
27,771
W
Fenrir
11,136
2,106
1,324
2,791
17,223
20,231
339
8,123
9,100
0
15,660
W
10,163
668
15,883
7,942
15,600
15,350
1,194
8,409
7,191
24,809
0
L
14,216
908
0
869
10,021
3,595
435
7,270
2,554
29,535
0
L
11,618
2,775
0
1,460
14,970
17,665
0
9,407
5,344
0
16,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,138
Gold Earned
54,153
102
Minions Killed
125
0
Camps Cleared
0
983,873
Distance Traveled
1,178,921
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,883
824
10
1
0
152,947
0
W
Hades
11,002
917
46
4
0
217,776
1
L
Bacchus
9,419
785
14
1
0
223,810
1
W
Discordia
11,660
972
31
3
0
231,574
0
W
Bacchus
11,116
926
16
1
0
265,609
0
L
Medusa
9,845
820
29
2
0
185,244
0
W
Fenrir
10,370
864
10
1
0
234,784
0
W
Hel
10,005
834
22
2
0
229,178
0
L
Janus
8,920
743
42
4
0
235,713
0
L
Loki
9,071
756
7
1
0
186,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role