Player Matchup

Aphrodite
Aphrodite
FS_Tho_
Aphrodite
Level 129
God Stats
8W - 4L
1,699 SR
Queue Stats
184W - 180L
1,577 Elo+
Party 1
Kuzenbo
Kuzenbo
Syn__ergy
Kuzenbo
Level 160
God Stats
1W - 1L
1,588 SR
Queue Stats
352W - 295L
1,634 Elo+
Party 1
Neith
Neith
TheQueenToxic44
Neith
Level 67
God Stats
6W - 2L
1,733 SR
Queue Stats
305W - 264L
1,627 Elo+
Party 1
Gilgamesh
Gilgamesh
adkay368
Gilgamesh
Level 24
God Stats
0W - 1L
1,726 SR
Queue Stats
92W - 45L
1,650 Elo+
Party 1
Pele
Pele
iluvuevenifurass
Pele
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
79W - 44L
1,691 Elo+
Party 1
Team Averages
Level 78
1,649 SR
1,636 Elo+

VS

Team Averages
Level 79
1,536 SR
1,523 Elo+
Set
Set
 
Set
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
JThiggy
Izanami
Level 43
God Stats
6W - 4L
1,547 SR
Queue Stats
32W - 29L
1,552 Elo+
Party 3
Achilles
Achilles
RipToPalpatine
Achilles
Level 127
God Stats
2W - 0L
1,309 SR
Queue Stats
45W - 40L
1,588 Elo+
Party 3
Hades
Hades
fishlocs03
Hades
Level 13
God Stats
12W - 12L
1,550 SR
Queue Stats
15W - 16L
1,477 Elo+
Party 2
Cerberus
Cerberus
sNaGGyE__
Cerberus
Level 107
God Stats
3W - 2L
1,773 SR
Queue Stats
351W - 332L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FS_Tho_
Aphrodite
7
1 / 0 / 0
5,145
515
1,270
2,893
1,371
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Syn__ergy
Kuzenbo
10
3 / 0 / 3
5,826
583
4,648
6,353
4,492
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 2 / 1
6,086
609
3,586
5,316
1,527
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
adkay368
Gilgamesh
11
0 / 3 / 2
6,260
626
2,710
8,665
4,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
6 / 3 / 4
6,955
696
8,813
9,078
2,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
2 / 1 / 1
6,601
660
5,896
5,965
3,557
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Izanami
JThiggy
Izanami
10
1 / 3 / 0
5,892
589
2,982
5,624
1,473
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
10
2 / 2 / 4
6,002
600
4,646
7,131
2,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hades
11
2 / 2 / 0
6,119
612
5,113
6,897
3,583
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
sNaGGyE__
Cerberus
8
1 / 4 / 2
5,276
528
2,432
8,025
4,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
12
Kills
8
8
Deaths
12
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
2
1
1
2.5
L
Aphrodite
FS_Tho_
Aphrodite
1
0
0
1
W
Izanami
JThiggy
Izanami
1
3
0
0.33
W
Achilles
2
2
4
2
L
Kuzenbo
Syn__ergy
Kuzenbo
3
0
3
4.5
L
2
2
1
1.25
L
Gilgamesh
adkay368
Gilgamesh
0
3
2
0.33
W
Hades
2
2
0
1
L
6
3
4
2.67
W
Cerberus
sNaGGyE__
Cerberus
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,027
Damage
21,069
32,305
Taken
33,642
14,333
Mitigated
15,306
11,619
Healing
13,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
5,896
2,443
0
2,122
5,965
3,557
0
0
5,965
0
42,050
L
Aphrodite
FS_Tho_
Aphrodite
1,270
383
0
1,686
2,893
1,371
0
1,767
1,126
18,162
0
W
Izanami
JThiggy
Izanami
2,982
2,118
0
1,846
5,624
1,473
0
276
5,232
0
39,706
W
Achilles
4,646
2,139
0
3,123
7,131
2,166
0
437
6,606
0
27,401
L
Kuzenbo
Syn__ergy
Kuzenbo
4,648
1,411
0
2,374
6,353
4,492
630
3,420
2,933
25,378
0
L
3,586
1,679
0
2,139
5,316
1,527
648
387
4,929
0
38,391
L
Gilgamesh
adkay368
Gilgamesh
2,710
477
0
3,367
8,665
4,168
0
180
8,485
0
31,742
W
Hades
5,113
513
84
3,564
6,897
3,583
0
2,286
4,392
35,509
0
L
8,813
3,105
0
2,053
9,078
2,775
0
1,855
7,223
0
39,187
W
Cerberus
sNaGGyE__
Cerberus
2,432
166
64
2,900
8,025
4,527
0
2,141
5,529
13,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,272
Gold Earned
29,890
302
Minions Killed
323
0
Camps Cleared
0
876,601
Distance Traveled
1,019,420
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,601
660
89
9
0
200,377
4
L
Aphrodite
5,145
515
35
4
0
117,630
0
W
Izanami
5,892
589
87
9
0
186,296
0
W
Achilles
6,002
600
54
5
0
220,291
4
L
Kuzenbo
5,826
583
49
5
0
187,596
4
L
Neith
6,086
609
83
8
0
164,785
4
L
Gilgamesh
6,260
626
77
8
0
189,156
5
W
Hades
6,119
612
64
6
0
210,508
6
L
Pele
6,955
696
58
6
0
217,434
0
W
Cerberus
5,276
528
29
3
0
201,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role