Player Matchup

Sylvanus
Sylvanus
ImmortalBlaze-90
Sylvanus
Level 123
God Stats
11W - 9L
1,680 SR
Queue Stats
211W - 193L
1,465 Elo+
Party 1
Chang'e
Chang'e
Realsamesta6
Chang'e
Level 105
God Stats
4W - 6L
1,689 SR
Queue Stats
73W - 61L
1,532 Elo+
Solo
Ymir
Ymir
THE_GHOST_1_pr
Ymir
Level 98
God Stats
16W - 15L
1,586 SR
Queue Stats
208W - 206L
1,497 Elo+
Party 1
Artemis
Artemis
allan_macabro17
Artemis
Level 158
God Stats
3W - 0L
1,826 SR
Queue Stats
185W - 184L
1,423 Elo+
Solo
Arachne
Arachne
shadowstalker110
Arachne
Level 79
God Stats
9W - 3L
1,253 SR
Queue Stats
60W - 58L
1,464 Elo+
Solo
Team Averages
Level 113
1,607 SR
1,476 Elo+

VS

Team Averages
Level 105
1,562 SR
1,503 Elo+
Chernobog
Chernobog
Dont Hard Reset
Chernobog
Level 148
God Stats
28W - 18L
1,544 SR
Queue Stats
1,771W - 1,762L
1,460 Elo+
Solo
Olorun
Olorun
MoistEncounters
Olorun
Level 89
God Stats
45W - 21L
1,601 SR
Queue Stats
556W - 596L
1,466 Elo+
Solo
Hades
Hades
SMBolts19
Hades
Level 69
God Stats
0W - 1L
1,691 SR
Queue Stats
26W - 18L
1,620 Elo+
Solo
Susano
Susano
UkNoWUlIkEiT235
Susano
Level 69
God Stats
9W - 15L
1,351 SR
Queue Stats
703W - 677L
1,484 Elo+
Solo
Kumbhakarna
Kumbhakarna
Wraitheon2000
Kumbhakarna
Level 149
God Stats
5W - 5L
1,623 SR
Queue Stats
721W - 696L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
3,915
783
1,584
1,861
728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
Realsamesta6
Chang'e
6
2 / 0 / 0
3,741
748
1,229
1,630
397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

5
2 / 0 / 0
3,681
736
518
1,631
707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 0 / 1
3,560
712
1,465
1,821
380
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

6
1 / 0 / 2
3,859
772
1,261
2,733
982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Dont Hard Reset
Chernobog
5
0 / 1 / 0
3,156
631
653
2,930
478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

1
0 / 0 / 0
2,457
491
0
0
0
Hades
SMBolts19
Hades
6
0 / 1 / 0
3,204
641
1,050
3,355
875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

4
0 / 2 / 0
2,911
582
746
3,584
818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Wraitheon2000
Kumbhakarna
5
0 / 2 / 0
3,063
613
142
2,229
913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
6
Kills
0
0
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Dont Hard Reset
Chernobog
0
1
0
0
W
1
0
1
1.5
L
0
0
0
0
W
Chang'e
Realsamesta6
Chang'e
2
0
0
2
L
Hades
SMBolts19
Hades
0
1
0
0
W
2
0
0
2
L
0
2
0
0
L
Kumbhakarna
Wraitheon2000
Kumbhakarna
0
2
0
0
W
0
0
1
0.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,057
Damage
2,591
9,676
Taken
12,098
3,194
Mitigated
3,084
5,973
Healing
4,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Dont Hard Reset
Chernobog
653
384
0
1,515
2,930
478
0
70
2,860
0
10,983
W
1,584
733
304
1,150
1,861
728
96
711
1,150
12,492
4,339
L
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
Realsamesta6
Chang'e
1,229
0
401
1,024
1,630
397
811
174
1,456
13,401
0
L
Hades
SMBolts19
Hades
1,050
129
54
1,813
3,355
875
0
1,363
1,992
11,954
0
W
518
35
139
546
1,631
707
0
0
1,631
7,062
0
L
746
145
0
1,081
3,584
818
0
994
2,494
0
6,386
L
Kumbhakarna
Wraitheon2000
Kumbhakarna
142
0
0
276
2,229
913
0
476
1,703
6,630
0
W
1,465
685
0
1,151
1,821
380
0
0
1,821
0
12,107
W
1,261
860
0
1,258
2,733
982
143
307
2,426
0
12,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,756
Gold Earned
14,791
132
Minions Killed
79
0
Camps Cleared
0
458,218
Distance Traveled
346,923
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
3,156
631
22
4
0
80,170
2
W
Sylvanus
3,915
783
40
8
0
70,452
0
L
Olorun
2,457
491
0
0
0
0
0
W
Chang'e
3,741
748
21
4
0
96,058
1
L
Hades
3,204
641
31
6
0
87,061
0
W
Ymir
3,681
736
14
3
0
96,816
1
L
Susano
2,911
582
16
3
0
95,531
0
L
Kumbhakarna
3,063
613
10
2
0
84,161
2
W
Artemis
3,560
712
22
4
0
82,979
1
W
Arachne
3,859
772
35
7
0
111,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role