Player Matchup

Terra
Terra
 
Terra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Axxonet
Izanami
Level 144
God Stats
18W - 4L
1,870 SR
Queue Stats
418W - 392L
1,596 Elo+
Party 2
Osiris
Osiris
Gordon96
Osiris
Level 149
God Stats
19W - 15L
1,588 SR
Queue Stats
283W - 294L
1,562 Elo+
Party 2
Pele
Pele
KennyJohn
Pele
Level 109
God Stats
24W - 4L
1,862 SR
Queue Stats
112W - 95L
1,605 Elo+
Party 2
Baba Yaga
Baba Yaga
SpindaBH
Baba Yaga
Level 127
God Stats
34W - 19L
1,640 SR
Queue Stats
264W - 240L
1,577 Elo+
Solo
Team Averages
Level 132
1,692 SR
1,568 Elo+

VS

Team Averages
Level 116
1,574 SR
1,561 Elo+
Thor
Thor
 
Thor
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
RIPMamba24
Merlin
Level 104
God Stats
7W - 7L
1,626 SR
Queue Stats
526W - 457L
1,620 Elo+
Party 1
Artemis
Artemis
rezzmeplss
Artemis
Level 100
God Stats
35W - 25L
1,670 SR
Queue Stats
188W - 183L
1,587 Elo+
Solo
Anubis
Anubis
xD00Mx
Anubis
Level 111
God Stats
59W - 52L
1,574 SR
Queue Stats
74W - 64L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
8
1 / 0 / 4
5,648
565
2,051
5,639
4,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Axxonet
Izanami
12
4 / 0 / 1
7,006
701
3,769
4,786
1,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Gordon96
Osiris
11
1 / 0 / 2
6,180
618
4,424
5,051
3,506
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pele
10
5 / 0 / 2
6,048
605
4,394
6,011
2,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baba Yaga
SpindaBH
Baba Yaga
10
1 / 1 / 3
5,786
579
3,902
4,112
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
8
0 / 3 / 0
4,676
468
2,043
5,992
1,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
 
Ymir
7
0 / 3 / 1
4,621
462
1,311
6,699
3,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
RIPMamba24
Merlin
9
0 / 2 / 0
4,923
492
3,775
4,754
1,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
rezzmeplss
Artemis
10
0 / 2 / 0
5,287
529
2,537
3,931
951
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
xD00Mx
Anubis
10
1 / 2 / 0
5,508
551
2,669
5,264
2,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
12
Kills
1
1
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
0
4
3
L
Thor
 
Thor
0
3
0
0
L
Ymir
 
Ymir
0
3
1
0.17
W
Izanami
Axxonet
Izanami
4
0
1
4.5
W
Osiris
Gordon96
Osiris
1
0
2
2
W
Pele
5
0
2
6
L
Merlin
RIPMamba24
Merlin
0
2
0
0
W
Baba Yaga
SpindaBH
Baba Yaga
1
1
3
2.5
L
Artemis
rezzmeplss
Artemis
0
2
0
0
L
Anubis
xD00Mx
Anubis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,540
Damage
12,335
25,599
Taken
26,640
12,832
Mitigated
10,066
8,513
Healing
6,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
2,051
335
297
2,136
5,639
4,489
0
2,243
3,396
9,795
0
L
Thor
 
Thor
2,043
372
0
2,057
5,992
1,661
0
1,759
4,233
0
22,135
L
Ymir
 
Ymir
1,311
295
0
1,055
6,699
3,096
0
2,075
4,624
8,757
0
W
Izanami
Axxonet
Izanami
3,769
2,538
0
1,680
4,786
1,382
1,752
172
4,614
0
48,707
W
Osiris
Gordon96
Osiris
4,424
805
0
1,659
5,051
3,506
0
1,557
3,494
0
34,839
W
Pele
4,394
874
0
1,167
6,011
2,011
0
1,789
4,222
0
27,395
L
Merlin
RIPMamba24
Merlin
3,775
128
0
908
4,754
1,615
0
1,669
3,085
32,737
0
W
Baba Yaga
SpindaBH
Baba Yaga
3,902
80
0
1,574
4,112
1,444
540
2,057
2,055
34,396
0
L
Artemis
rezzmeplss
Artemis
2,537
1,005
0
950
3,931
951
0
40
3,891
0
32,892
L
Anubis
xD00Mx
Anubis
2,669
0
0
1,486
5,264
2,743
0
410
4,854
28,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,668
Gold Earned
25,015
321
Minions Killed
302
0
Camps Cleared
0
1,034,113
Distance Traveled
857,515
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,648
565
25
3
0
218,379
1
L
Thor
4,676
468
56
6
0
184,124
1
L
Ymir
4,621
462
18
2
0
178,421
4
W
Izanami
7,006
701
105
11
0
182,520
4
W
Osiris
6,180
618
73
7
0
203,364
2
W
Pele
6,048
605
53
5
0
220,572
1
L
Merlin
4,923
492
69
7
0
170,600
2
W
Baba Yaga
5,786
579
65
7
0
209,278
3
L
Artemis
5,287
529
82
8
0
163,994
4
L
Anubis
5,508
551
77
8
0
160,376
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role