Player Matchup

Medusa
Medusa
Aitor30
Medusa
Level 107
God Stats
12W - 10L
1,503 SR
Queue Stats
225W - 243L
1,339 Elo+
Solo
Bakasura
Bakasura
LASSEENEBBE
Bakasura
Level 55
God Stats
3W - 5L
1,378 SR
Queue Stats
83W - 80L
1,497 Elo+
Solo
Cthulhu
Cthulhu
Prodige Namor
Cthulhu
Level 159
God Stats
18W - 13L
1,665 SR
Queue Stats
274W - 251L
1,493 Elo+
Solo
Sol
Sol
Syderhia_
Sol
Level 61
God Stats
93W - 74L
1,509 SR
Queue Stats
221W - 249L
1,407 Elo+
Party 2
Hercules
Hercules
panda1745-TG
Hercules
Level 65
God Stats
11W - 8L
1,580 SR
Queue Stats
339W - 334L
1,455 Elo+
Party 2
Team Averages
Level 89
1,527 SR
1,438 Elo+

VS

Team Averages
Level 97
1,590 SR
1,444 Elo+
Fenrir
Fenrir
Fataliity Blaze
Fenrir
Level 105
God Stats
14W - 15L
1,455 SR
Queue Stats
783W - 966L
1,455 Elo+
Party 1
Zhong Kui
Zhong Kui
Fataliity Kazeo
Zhong Kui
Level 69
God Stats
57W - 56L
1,548 SR
Queue Stats
275W - 376L
1,419 Elo+
Party 1
Chernobog
Chernobog
Rawlinson08
Chernobog
Level 68
God Stats
1W - 3L
1,850 SR
Queue Stats
52W - 43L
1,442 Elo+
Solo
Yemoja
Yemoja
Smell_of_Benji
Yemoja
Level 93
God Stats
82W - 67L
1,516 SR
Queue Stats
248W - 232L
1,453 Elo+
Solo
Ah Puch
Ah Puch
ZROXMAN
Ah Puch
Level 151
God Stats
18W - 15L
1,582 SR
Queue Stats
642W - 658L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aitor30
Medusa
17
4 / 3 / 3
10,862
494
12,486
12,881
5,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
LASSEENEBBE
Bakasura
18
2 / 3 / 6
11,081
504
9,063
16,723
7,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
14
1 / 5 / 10
9,110
414
11,331
15,331
8,971
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
7 / 5 / 4
11,512
523
13,921
19,107
7,864
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
panda1745-TG
Hercules
17
3 / 2 / 5
10,635
483
8,918
19,179
19,033
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 5
10,315
469
10,477
20,486
9,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Zhong Kui
Fataliity Kazeo
Zhong Kui
17
8 / 3 / 2
10,878
494
18,001
17,044
13,784
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chernobog
Rawlinson08
Chernobog
16
2 / 2 / 3
10,394
472
7,738
11,955
4,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 2 / 6
9,717
442
6,728
17,066
14,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
ZROXMAN
Ah Puch
17
4 / 2 / 6
10,425
474
16,637
13,264
6,762
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
40
17
Kills
18
18
Deaths
17
28
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Medusa
Aitor30
Medusa
4
3
3
1.83
L
3
8
5
0.69
L
Zhong Kui
Fataliity Kazeo
Zhong Kui
8
3
2
3
W
Bakasura
LASSEENEBBE
Bakasura
2
3
6
1.67
W
Cthulhu
1
5
10
1.2
L
Chernobog
Rawlinson08
Chernobog
2
2
3
1.75
L
1
2
6
2
W
7
5
4
1.8
L
Ah Puch
ZROXMAN
Ah Puch
4
2
6
3.5
W
Hercules
panda1745-TG
Hercules
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,719
Damage
59,581
83,221
Taken
79,815
48,393
Mitigated
48,779
28,821
Healing
28,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Aitor30
Medusa
12,486
6,075
513
4,583
12,881
5,049
615
6,614
6,267
0
79,925
L
10,477
2,051
0
3,544
20,486
9,068
0
5,499
14,737
439
75,500
L
Zhong Kui
Fataliity Kazeo
Zhong Kui
18,001
1,352
0
8,363
17,044
13,784
1,050
3,086
13,366
62,154
0
W
Bakasura
LASSEENEBBE
Bakasura
9,063
6,281
0
3,803
16,723
7,476
480
4,932
11,791
0
92,715
W
Cthulhu
11,331
929
1,873
1,011
15,331
8,971
0
8,540
6,791
37,633
0
L
Chernobog
Rawlinson08
Chernobog
7,738
5,276
0
4,654
11,955
4,381
2,540
1,864
10,021
0
73,218
L
6,728
1,491
2,892
5,298
17,066
14,784
116
9,101
7,195
38,565
0
W
13,921
2,707
0
9,289
19,107
7,864
528
12,469
6,638
73,068
0
L
Ah Puch
ZROXMAN
Ah Puch
16,637
311
0
4,139
13,264
6,762
0
5,702
7,442
73,985
0
W
Hercules
panda1745-TG
Hercules
8,918
1,931
0
7,749
19,179
19,033
0
9,228
9,951
0
42,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,200
Gold Earned
51,729
608
Minions Killed
541
0
Camps Cleared
0
2,114,499
Distance Traveled
1,934,231
26
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,862
494
126
6
0
383,151
3
L
Fenrir
10,315
469
118
5
0
393,922
3
L
Zhong Kui
10,878
494
108
5
0
400,498
8
W
Bakasura
11,081
504
163
7
0
474,353
6
W
Cthulhu
9,110
414
72
3
0
431,658
10
L
Chernobog
10,394
472
151
7
0
384,522
6
L
Yemoja
9,717
442
59
3
0
354,740
9
W
Sol
11,512
523
149
7
0
381,905
3
L
Ah Puch
10,425
474
105
5
0
400,549
6
W
Hercules
10,635
483
98
4
0
443,432
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role