Player Matchup

Neith
Neith
HexOrochiNFT
Neith
Level 27
God Stats
5W - 3L
1,620 SR
Queue Stats
41W - 41L
1,528 Elo+
Party 2
Bellona
Bellona
HicidroKiller07
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,250 Elo+
Party 1
Jormungandr
Jormungandr
KofOrochiNFT
Jormungandr
Level 28
God Stats
0W - 2L
1,297 SR
Queue Stats
56W - 59L
1,510 Elo+
Party 2
Merlin
Merlin
RiderV
Merlin
Level 5
God Stats
1W - 3L
1,503 SR
Queue Stats
7W - 9L
1,456 Elo+
Party 1
Ares
Ares
daniel_cc_2015
Ares
Level 5
God Stats
2W - 1L
1,773 SR
Queue Stats
6W - 10L
1,315 Elo+
Solo
Team Averages
Level 13
1,538 SR
1,412 Elo+

VS

Team Averages
Level 20
1,453 SR
1,412 Elo+
Neith
Neith
 
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
LefterSore
Loki
Level 14
God Stats
6W - 3L
1,358 SR
Queue Stats
32W - 36L
1,339 Elo+
Party 3
Agni
Agni
podesoro-tronco
Agni
Level 26
God Stats
9W - 5L
1,608 SR
Queue Stats
237W - 274L
1,460 Elo+
Solo
Chaac
Chaac
pyromaniac401
Chaac
Level 12
God Stats
4W - 5L
1,417 SR
Queue Stats
17W - 20L
1,417 Elo+
Solo
Zeus
Zeus
wlin2193
Zeus
Level 21
God Stats
13W - 15L
1,381 SR
Queue Stats
16W - 27L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 3
10,479
953
12,840
17,296
6,484
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 18 / 5
9,477
862
12,698
31,298
21,323
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
KofOrochiNFT
Jormungandr
15
1 / 3 / 3
9,548
868
7,115
16,581
20,511
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
RiderV
Merlin
16
3 / 12 / 3
10,767
979
9,437
18,070
6,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 6 / 1
8,443
768
878
10,091
4,470
Team 1 Tickets

0

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
10 / 1 / 26
12,199
1,109
22,673
11,000
5,302
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
9 / 1 / 25
11,553
1,050
11,739
8,015
3,550
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

19
8 / 1 / 26
12,056
1,096
15,161
7,887
3,340
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
7 / 3 / 25
11,900
1,082
17,544
16,695
12,608
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zeus
18
11 / 0 / 18
11,796
1,072
19,286
3,894
1,610
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
165
6
Kills
45
45
Deaths
6
15
Assists
120
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
10
1
26
23
L
2
6
3
0.58
L
0
18
5
0.14
L
Jormungandr
KofOrochiNFT
Jormungandr
1
3
3
0.83
W
9
1
25
21.5
L
Merlin
RiderV
Merlin
3
12
3
0.38
L
0
6
1
0.08
W
8
1
26
21
W
7
3
25
6.5
W
Zeus
11
0
18
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,968
Damage
86,403
93,336
Taken
47,491
59,622
Mitigated
26,410
1,970
Healing
9,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
22,673
13,664
0
3,499
11,000
5,302
0
3,832
7,168
0
41,365
L
12,840
6,631
269
785
17,296
6,484
0
5,965
11,331
0
41,941
L
12,698
4,522
0
50
31,298
21,323
0
14,344
16,954
0
19,795
L
Jormungandr
KofOrochiNFT
Jormungandr
7,115
2,011
0
0
16,581
20,511
0
6,274
10,307
28,468
0
W
11,739
3,398
0
0
8,015
3,550
0
3,051
4,964
0
19,922
L
Merlin
RiderV
Merlin
9,437
1,330
244
622
18,070
6,834
0
4,664
13,406
32,002
0
L
878
88
0
0
10,091
4,470
0
3,200
6,891
4,219
0
W
15,161
991
0
0
7,887
3,340
0
2,507
5,380
35,628
0
W
17,544
4,640
0
4,686
16,695
12,608
0
7,354
9,341
0
29,147
W
Zeus
19,286
2,578
0
1,414
3,894
1,610
0
686
3,208
37,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,714
Gold Earned
59,504
170
Minions Killed
207
3
Camps Cleared
5
790,714
Distance Traveled
1,000,251
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,199
1,109
52
5
2
176,577
0
L
Neith
10,479
953
46
4
1
158,519
1
L
Bellona
9,477
862
5
0
0
181,368
0
L
Jormungandr
9,548
868
50
5
0
180,797
0
W
Loki
11,553
1,050
20
2
0
203,206
1
L
Merlin
10,767
979
64
6
0
160,504
0
L
Ares
8,443
768
5
0
2
109,526
0
W
Agni
12,056
1,096
69
6
3
220,099
0
W
Chaac
11,900
1,082
25
2
0
207,273
2
W
Zeus
11,796
1,072
41
4
0
193,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role