Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
Ghost0700
Artemis
Level 109
God Stats
2W - 0L
1,470 SR
Queue Stats
280W - 209L
1,553 Elo+
Party 3
Bacchus
Bacchus
RizzleDog
Bacchus
Level 36
God Stats
20W - 14L
1,562 SR
Queue Stats
62W - 62L
1,538 Elo+
Party 4
Nemesis
Nemesis
opRB3
Nemesis
Level 64
God Stats
9W - 4L
1,549 SR
Queue Stats
479W - 371L
1,584 Elo+
Party 3
Tiamat
Tiamat
toronimo
Tiamat
Level 48
God Stats
5W - 5L
1,255 SR
Queue Stats
53W - 56L
1,491 Elo+
Party 4
Team Averages
Level 57
1,467 SR
1,533 Elo+

VS

Team Averages
Level 64
1,508 SR
1,504 Elo+
Odin
Odin
 
Odin
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Chi Ozu
Hercules
Level 159
God Stats
4W - 3L
1,390 SR
Queue Stats
30W - 37L
1,467 Elo+
Party 1
Discordia
Discordia
Cramatoria
Discordia
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Tiamat
Tiamat
Molstrom
Tiamat
Level 25
God Stats
1W - 1L
1,648 SR
Queue Stats
15W - 15L
1,551 Elo+
Party 1
Bellona
Bellona
SinMorrigan
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
5 / 0 / 3
7,439
676
4,162
2,785
1,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Ghost0700
Artemis
11
2 / 0 / 8
6,134
558
6,797
6,771
2,064
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
RizzleDog
Bacchus
9
1 / 1 / 8
5,504
500
2,711
7,672
3,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
opRB3
Nemesis
10
4 / 1 / 3
6,478
589
4,578
6,446
2,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
toronimo
Tiamat
11
0 / 1 / 1
6,219
565
2,859
4,573
2,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
8
0 / 3 / 1
5,302
482
1,866
6,459
1,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Chi Ozu
Hercules
7
1 / 5 / 0
5,142
467
5,772
10,424
4,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
Cramatoria
Discordia
9
1 / 1 / 0
5,301
482
2,859
2,590
671
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tiamat
Molstrom
Tiamat
8
0 / 3 / 1
5,129
466
3,366
5,504
2,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
SinMorrigan
Bellona
10
1 / 0 / 1
5,287
481
2,357
5,449
2,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
12
Kills
3
3
Deaths
12
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
5
0
3
6.5
L
Odin
 
Odin
0
3
1
0.17
L
Hercules
Chi Ozu
Hercules
1
5
0
0.2
L
Discordia
Cramatoria
Discordia
1
1
0
1
W
Artemis
Ghost0700
Artemis
2
0
8
6
L
Tiamat
Molstrom
Tiamat
0
3
1
0.17
W
Bacchus
RizzleDog
Bacchus
1
1
8
5
L
Bellona
SinMorrigan
Bellona
1
0
1
1.5
W
Nemesis
opRB3
Nemesis
4
1
3
5.5
W
Tiamat
toronimo
Tiamat
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,107
Damage
16,220
28,247
Taken
30,426
11,861
Mitigated
12,920
6,815
Healing
7,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
4,162
484
102
1,202
2,785
1,015
0
1,102
1,665
42,054
0
L
Odin
 
Odin
1,866
441
0
2,245
6,459
1,815
0
1,859
4,470
0
24,957
L
Hercules
Chi Ozu
Hercules
5,772
2,408
0
2,758
10,424
4,891
0
2,849
7,567
0
12,356
L
Discordia
Cramatoria
Discordia
2,859
93
0
250
2,590
671
0
1,534
972
23,668
0
W
Artemis
Ghost0700
Artemis
6,797
3,157
0
2,564
6,771
2,064
922
1,272
5,391
0
32,671
L
Tiamat
Molstrom
Tiamat
3,366
353
0
1,242
5,504
2,772
0
982
4,482
23,979
0
W
Bacchus
RizzleDog
Bacchus
2,711
602
0
1,240
7,672
3,987
235
2,338
5,085
14,076
0
L
Bellona
SinMorrigan
Bellona
2,357
661
0
616
5,449
2,771
0
1,874
3,203
0
14,108
W
Nemesis
opRB3
Nemesis
4,578
2,354
0
423
6,446
2,441
0
1,020
5,404
0
36,785
W
Tiamat
toronimo
Tiamat
2,859
143
0
1,284
4,573
2,354
296
96
4,477
30,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,774
Gold Earned
26,161
315
Minions Killed
204
0
Camps Cleared
0
1,156,128
Distance Traveled
1,028,318
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,439
676
103
9
0
241,871
4
L
Odin
5,302
482
58
5
0
221,516
2
L
Hercules
5,142
467
6
1
0
198,703
5
L
Discordia
5,301
482
43
4
0
214,544
2
W
Artemis
6,134
558
46
4
0
208,918
2
L
Tiamat
5,129
466
59
5
0
187,039
2
W
Bacchus
5,504
500
26
2
0
239,221
4
L
Bellona
5,287
481
38
3
0
206,516
0
W
Nemesis
6,478
589
71
6
0
255,713
5
W
Tiamat
6,219
565
69
6
0
210,405
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role