Player Matchup

Artio
Artio
 
Artio
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Grubby1997xx
Da Ji
Level 128
God Stats
8W - 3L
1,658 SR
Queue Stats
417W - 403L
1,401 Elo+
Party 1
Hachiman
Hachiman
MECASIO
Hachiman
Level 104
God Stats
8W - 14L
1,351 SR
Queue Stats
934W - 1,012L
1,422 Elo+
Solo
Cthulhu
Cthulhu
MoneyMarlon351
Cthulhu
Level 63
God Stats
2W - 3L
1,346 SR
Queue Stats
153W - 163L
1,432 Elo+
Solo
Hel
Hel
air_force_265
Hel
Level 140
God Stats
3W - 3L
1,455 SR
Queue Stats
847W - 792L
1,447 Elo+
Party 1
Team Averages
Level 100
1,462 SR
1,440 Elo+

VS

Team Averages
Level 74
1,406 SR
1,446 Elo+
Ymir
Ymir
CJMolina0416
Ymir
Level 67
God Stats
235W - 205L
1,565 SR
Queue Stats
474W - 498L
1,510 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
GiveReReBuff
Morgan Le Fay
Level 65
God Stats
0W - 2L
1,268 SR
Queue Stats
69W - 65L
1,502 Elo+
Solo
Danzaburou
Danzaburou
UpwindSauce4584
Danzaburou
Level 64
God Stats
73W - 74L
1,453 SR
Queue Stats
189W - 210L
1,362 Elo+
Party 2
Hercules
Hercules
WRECKAGE92
Hercules
Level 76
God Stats
5W - 7L
1,507 SR
Queue Stats
500W - 538L
1,443 Elo+
Solo
Awilix
Awilix
YNW Donny
Awilix
Level 97
God Stats
14W - 18L
1,238 SR
Queue Stats
503W - 449L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
0 / 2 / 4
8,808
518
11,051
13,797
12,317
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
12 / 5 / 6
11,399
671
11,023
13,504
5,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
MECASIO
Hachiman
18
10 / 2 / 4
11,308
665
8,470
10,673
3,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
5 / 4 / 12
8,801
518
13,043
15,719
15,246
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
4 / 8 / 6
9,213
542
10,903
15,822
5,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 7
7,702
453
4,477
18,609
12,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
GiveReReBuff
Morgan Le Fay
12
4 / 9 / 6
8,153
480
10,920
13,003
3,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
UpwindSauce4584
Danzaburou
13
2 / 9 / 7
8,277
487
7,784
15,430
5,495
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
WRECKAGE92
Hercules
15
2 / 2 / 3
9,153
538
8,805
14,904
10,718
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
YNW Donny
Awilix
15
12 / 2 / 3
10,313
607
11,730
11,325
3,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
47
31
Kills
21
21
Deaths
31
32
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
2
4
1
L
1
9
7
0.5
L
Morgan Le Fay
GiveReReBuff
Morgan Le Fay
4
9
6
0.78
W
12
5
6
3
W
Hachiman
MECASIO
Hachiman
10
2
4
6
W
5
4
12
2.75
L
Danzaburou
UpwindSauce4584
Danzaburou
2
9
7
0.61
L
Hercules
WRECKAGE92
Hercules
2
2
3
1.75
L
Awilix
YNW Donny
Awilix
12
2
3
6.75
W
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,490
Damage
43,716
69,515
Taken
73,271
42,017
Mitigated
35,762
23,050
Healing
14,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
11,051
542
783
5,664
13,797
12,317
292
2,039
10,847
41,620
0
L
4,477
791
318
1,552
18,609
12,026
0
8,833
9,776
24,276
0
L
Morgan Le Fay
GiveReReBuff
Morgan Le Fay
10,920
1,620
0
1,532
13,003
3,913
0
7,622
5,381
33,542
0
W
11,023
3,362
0
0
13,504
5,290
1,459
2,331
10,959
0
70,761
W
Hachiman
MECASIO
Hachiman
8,470
5,366
0
5,062
10,673
3,605
4,170
1,734
8,907
0
66,521
W
13,043
1,522
604
2,694
15,719
15,246
288
4,960
10,528
36,805
0
L
Danzaburou
UpwindSauce4584
Danzaburou
7,784
2,616
0
4,002
15,430
5,495
0
6,394
9,036
0
43,283
L
Hercules
WRECKAGE92
Hercules
8,805
2,618
0
6,734
14,904
10,718
614
8,021
6,883
4,476
48,349
L
Awilix
YNW Donny
Awilix
11,730
5,545
0
540
11,325
3,610
273
4,127
7,198
0
44,365
W
10,903
1,304
2,791
5,452
15,822
5,559
1,002
4,940
10,518
56,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,529
Gold Earned
43,598
481
Minions Killed
335
0
Camps Cleared
0
1,596,757
Distance Traveled
1,492,689
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,808
518
88
5
0
343,199
1
L
Ymir
7,702
453
21
1
0
282,473
2
L
Morgan Le Fay
8,153
480
48
3
0
251,436
0
W
Da Ji
11,399
671
112
7
0
338,494
2
W
Hachiman
11,308
665
133
8
0
293,854
2
W
Cthulhu
8,801
518
54
3
0
303,851
6
L
Danzaburou
8,277
487
64
4
0
295,007
5
L
Hercules
9,153
538
144
8
0
277,602
0
L
Awilix
10,313
607
58
3
0
386,171
0
W
Hel
9,213
542
94
6
0
317,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role