Player Matchup

Geb
Geb
 
Geb
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
Iryakuki
He Bo
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,149 Elo+
Party 2
Freya
Freya
Zaraton
Freya
Level 105
God Stats
3W - 3L
1,538 SR
Queue Stats
62W - 48L
1,623 Elo+
Party 3
Skadi
Skadi
bestbattle
Skadi
Level 143
God Stats
2W - 3L
1,500 SR
Queue Stats
101W - 124L
1,477 Elo+
Solo
Vamana
Vamana
bovVer
Vamana
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 99
1,508 SR
1,450 Elo+

VS

Team Averages
Level 124
1,595 SR
1,521 Elo+
Sol
Sol
AndeeA1
Sol
Level 108
God Stats
3W - 5L
1,560 SR
Queue Stats
200W - 211L
1,527 Elo+
Party 1
Scylla
Scylla
Nakitimijasi
Scylla
Level 154
God Stats
5W - 1L
1,785 SR
Queue Stats
371W - 385L
1,487 Elo+
Solo
Discordia
Discordia
Zarzunabas
Discordia
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 49L
1,499 Elo+
Solo
Pele
Pele
astheniiaa
Pele
Level 129
God Stats
5W - 2L
1,630 SR
Queue Stats
364W - 337L
1,569 Elo+
Party 1
Ares
Ares
executivep0wer
Ares
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 29L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
1 / 8 / 9
8,322
694
5,171
20,793
21,741
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

He Bo
Iryakuki
He Bo
13
1 / 8 / 3
7,740
645
5,785
9,501
3,498
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
Zaraton
Freya
15
3 / 7 / 3
9,215
768
12,693
13,487
5,084
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
18
5 / 4 / 5
10,013
834
12,307
15,298
5,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
bovVer
Vamana
13
0 / 9 / 8
7,702
642
6,743
18,498
9,360
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
17 / 1 / 10
11,427
952
20,063
7,015
4,041
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
16
7 / 3 / 20
10,213
851
18,540
9,272
4,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Zarzunabas
Discordia
17
3 / 0 / 26
10,101
842
13,628
8,273
4,192
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 3 / 19
10,242
854
15,013
17,139
19,896
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
2 / 3 / 18
9,441
787
4,925
16,562
18,169
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
129
10
Kills
36
36
Deaths
10
28
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
8
9
0.69
W
Sol
17
1
10
22
L
He Bo
Iryakuki
He Bo
1
8
3
0.31
W
Scylla
7
3
20
5.67
L
Freya
Zaraton
Freya
3
7
3
0.64
W
Discordia
Zarzunabas
Discordia
3
0
26
16
W
7
3
19
5.5
L
Skadi
5
4
5
1.88
L
Vamana
bovVer
Vamana
0
9
8
0.44
W
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,699
Damage
72,169
77,577
Taken
58,261
45,196
Mitigated
50,529
21,776
Healing
15,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,171
384
1,710
2,483
20,793
21,741
0
14,727
5,821
9,380
0
W
Sol
20,063
4,496
508
1,092
7,015
4,041
2,752
3,031
3,984
34,068
0
L
He Bo
Iryakuki
He Bo
5,785
148
438
187
9,501
3,498
0
6,139
3,059
15,451
0
W
Scylla
18,540
1,527
1,604
2,658
9,272
4,231
979
3,703
5,569
30,167
0
L
Freya
Zaraton
Freya
12,693
4,109
580
4,031
13,487
5,084
0
9,051
4,288
28,085
0
W
Discordia
Zarzunabas
Discordia
13,628
1,142
1,618
1,446
8,273
4,192
748
3,287
4,986
32,645
0
W
15,013
1,339
572
4,814
17,139
19,896
460
7,547
9,592
115
28,199
L
Skadi
12,307
5,399
806
6,984
15,298
5,513
0
11,475
3,600
0
31,758
L
Vamana
bovVer
Vamana
6,743
4,163
0
4,557
18,498
9,360
0
15,879
2,324
0
10,068
W
4,925
260
523
1,109
16,562
18,169
238
6,081
10,481
8,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,992
Gold Earned
51,424
116
Minions Killed
126
0
Camps Cleared
0
979,833
Distance Traveled
1,165,862
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,322
694
6
1
0
182,049
0
W
Sol
11,427
952
27
2
0
232,237
0
L
He Bo
7,740
645
40
3
0
180,895
1
W
Scylla
10,213
851
24
2
0
211,656
3
L
Freya
9,215
768
24
2
0
199,464
0
W
Discordia
10,101
842
36
3
0
278,041
2
W
Pele
10,242
854
34
3
0
232,676
0
L
Skadi
10,013
834
40
3
0
219,999
1
L
Vamana
7,702
642
6
1
0
197,426
3
W
Ares
9,441
787
5
0
0
211,252
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role