Player Matchup

Set
Set
Diamond II
omkarp02
Set
Diamond II
Level 139
God Stats
54W - 39L
1,760 SR
Queue Stats
279W - 242L
2,118 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 139
1,760 SR
2,118 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 47
1,500 SR
1,955 MMR
Ymir
Ymir
Gold V
StickSteven
Ymir
Gold V
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 0L
1,955 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 11 / 0
7,666
767
5,110
14,493
9,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Morgan Le FayChronosAh Muzen Cab

VS

Bans
SkadiFreyaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 3 / 0
10,224
1,022
13,101
14,714
15,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
3
Kills
11
11
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
11
3
0
3.67
L
3
11
0
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,110
Damage
13,101
14,493
Taken
14,714
9,928
Mitigated
15,544
1,113
Healing
1,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,101
5,882
0
1,099
14,714
15,544
2,062
0
14,714
45,429
2,835
L
5,110
2,637
0
1,113
14,493
9,928
0
11,538
2,700
0
24,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,666
Gold Earned
10,224
55
Minions Killed
78
0
Camps Cleared
0
142,331
Distance Traveled
285,358
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,224
1,022
78
8
0
285,358
0
L
Set
7,666
767
55
6
0
142,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role