Player Matchup

Zeus
Zeus
FlashAxis
Zeus
Level 26
God Stats
5W - 6L
1,378 SR
Queue Stats
27W - 59L
1,273 Elo+
Solo
Vamana
Vamana
SonOPoseidonBro
Vamana
Level 89
God Stats
0W - 2L
1,408 SR
Queue Stats
10W - 16L
1,454 Elo+
Party 2
Pele
Pele
tuchwave
Pele
Level 25
God Stats
1W - 4L
1,403 SR
Queue Stats
6W - 13L
1,411 Elo+
Party 2
Team Averages
Level 47
1,396 SR
1,379 Elo+

VS

Team Averages
Level 72
1,653 SR
1,612 Elo+
Hera
Hera
DaRedMouse
Hera
Level 138
God Stats
3W - 1L
1,720 SR
Queue Stats
294W - 240L
1,623 Elo+
Party 1
Bellona
Bellona
HIMADPEOPLES
Bellona
Level 17
God Stats
18W - 6L
1,633 SR
Queue Stats
194W - 153L
1,612 Elo+
Party 1
Kali
Kali
JackSixGuns
Kali
Level 62
God Stats
12W - 9L
1,606 SR
Queue Stats
267W - 215L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
1 / 11 / 0
8,662
577
8,659
15,684
4,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 8 / 2
11,248
750
10,767
24,096
14,370
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pele
12
1 / 10 / 3
9,884
659
9,616
15,407
7,336
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 15
11,513
768
20,948
7,942
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
HIMADPEOPLES
Bellona
15
9 / 2 / 10
11,439
763
13,628
16,291
11,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
14 / 3 / 10
13,437
896
13,831
18,118
7,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
64
6
Kills
29
29
Deaths
6
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
6
1
15
13.5
L
Zeus
1
11
0
0.09
W
Bellona
HIMADPEOPLES
Bellona
9
2
10
7
W
14
3
10
6.33
L
4
8
2
0.63
L
Pele
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,042
Damage
48,407
55,187
Taken
42,351
26,203
Mitigated
21,139
7,978
Healing
13,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,948
5,384
0
2,713
7,942
2,385
1,693
2,820
4,935
69,951
0
L
Zeus
8,659
471
0
2,997
15,684
4,497
29
6,113
9,097
35,973
0
W
Bellona
HIMADPEOPLES
Bellona
13,628
3,195
0
2,769
16,291
11,710
0
3,080
12,797
1,040
24,737
W
13,831
8,698
0
7,925
18,118
7,044
1,279
2,022
15,870
0
26,721
L
10,767
5,465
0
4,353
24,096
14,370
0
8,561
14,608
223
34,523
L
Pele
9,616
2,844
0
628
15,407
7,336
0
5,927
8,969
0
31,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,794
Gold Earned
36,389
132
Minions Killed
165
0
Camps Cleared
0
696,034
Distance Traveled
866,697
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,513
768
107
7
0
280,066
2
L
Zeus
8,662
577
53
4
0
203,559
1
W
Bellona
11,439
763
26
2
0
304,366
0
W
Kali
13,437
896
32
2
0
282,265
0
L
Vamana
11,248
750
30
2
0
269,817
0
L
Pele
9,884
659
49
3
0
222,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role