Player Matchup

Da Ji
Da Ji
BillyTheMurder
Da Ji
Level 115
God Stats
3W - 3L
1,500 SR
Queue Stats
326W - 273L
1,598 Elo+
Party 2
Hera
Hera
DarthUmbra
Hera
Level 89
God Stats
10W - 10L
1,500 SR
Queue Stats
138W - 114L
1,673 Elo+
Party 2
Hachiman
Hachiman
Delp12
Hachiman
Level 32
God Stats
1W - 1L
1,322 SR
Queue Stats
28W - 50L
1,323 Elo+
Party 1
Cerberus
Cerberus
Hammertimeishere
Cerberus
Level 4
God Stats
1W - 0L
1,348 SR
Queue Stats
3W - 1L
1,532 Elo+
Party 2
Vamana
Vamana
TheTonyExpress
Vamana
Level 59
God Stats
1W - 1L
1,224 SR
Queue Stats
17W - 23L
1,357 Elo+
Party 1
Team Averages
Level 60
1,379 SR
1,496 Elo+

VS

Team Averages
Level 63
1,465 SR
1,446 Elo+
Cupid
Cupid
 
Cupid
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
AllSupreme22
Nox
Level 84
God Stats
8W - 20L
1,255 SR
Queue Stats
303W - 389L
1,307 Elo+
Party 3
Apollo
Apollo
BrokenZygoma
Apollo
Level 126
God Stats
7W - 3L
1,572 SR
Queue Stats
315W - 294L
1,610 Elo+
Party 4
Anubis
Anubis
KoalaExe
Anubis
Level 44
God Stats
22W - 18L
1,571 SR
Queue Stats
214W - 234L
1,511 Elo+
Party 4
Ne Zha
Ne Zha
Lilwesjr
Ne Zha
Level 14
God Stats
2W - 4L
1,428 SR
Queue Stats
17W - 21L
1,299 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 5 / 1
10,819
636
11,004
13,480
4,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
8 / 3 / 6
11,311
665
12,804
8,917
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Delp12
Hachiman
16
4 / 2 / 6
9,906
583
11,053
10,525
3,350
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 3 / 6
8,176
481
632
7,188
4,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 2 / 4
9,107
536
6,654
11,165
14,068
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
1 / 5 / 2
9,169
539
4,780
10,246
3,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 5 / 4
8,757
515
4,186
9,544
3,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
17
7 / 3 / 2
10,540
620
11,310
12,920
4,621
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
KoalaExe
Anubis
15
4 / 5 / 0
9,249
544
6,186
13,674
5,921
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
Lilwesjr
Ne Zha
12
0 / 6 / 3
7,315
430
3,398
11,228
3,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
24
Kills
14
15
Deaths
24
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
5
2
0.4
L
2
5
4
0.8
W
12
5
1
2.5
L
Apollo
7
3
2
2.67
W
8
3
6
3.67
W
Hachiman
Delp12
Hachiman
4
2
6
3.5
W
0
3
6
1
L
Anubis
KoalaExe
Anubis
4
5
0
0.8
L
Ne Zha
Lilwesjr
Ne Zha
0
6
3
0.25
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,147
Damage
29,860
51,275
Taken
57,612
29,826
Mitigated
20,984
12,881
Healing
16,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
4,780
2,969
121
2,531
10,246
3,104
2,026
0
9,721
0
51,789
L
4,186
411
0
1,700
9,544
3,924
507
1,652
7,794
26,824
0
W
11,004
2,595
0
3,787
13,480
4,933
0
2,323
11,157
0
66,806
L
Apollo
11,310
8,870
0
3,911
12,920
4,621
192
1,900
10,971
0
91,851
W
12,804
4,136
0
509
8,917
2,764
1,317
4,344
4,573
85,019
0
W
Hachiman
Delp12
Hachiman
11,053
5,799
0
3,699
10,525
3,350
836
1,382
9,143
0
77,690
W
632
90
0
1,029
7,188
4,711
186
1,954
5,234
11,349
0
L
Anubis
KoalaExe
Anubis
6,186
732
0
4,995
13,674
5,921
158
8,426
5,248
50,916
0
L
Ne Zha
Lilwesjr
Ne Zha
3,398
731
0
3,338
11,228
3,414
0
1,584
9,465
0
32,956
W
6,654
2,304
0
3,857
11,165
14,068
704
551
10,614
0
50,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,319
Gold Earned
45,030
531
Minions Killed
482
0
Camps Cleared
0
1,601,027
Distance Traveled
1,498,495
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,169
539
116
7
0
291,340
3
L
Nox
8,757
515
43
3
0
285,089
0
W
Da Ji
10,819
636
107
6
0
351,621
2
L
Apollo
10,540
620
156
9
0
339,868
3
W
Hera
11,311
665
151
9
0
334,094
6
W
Hachiman
9,906
583
133
8
0
308,088
4
W
Cerberus
8,176
481
38
2
0
304,378
2
L
Anubis
9,249
544
107
6
0
275,130
3
L
Ne Zha
7,315
430
60
4
0
307,068
0
W
Vamana
9,107
536
102
6
0
302,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role